rec.autos.simulators

GP2 - Real Track diffrences

Rob Sn

GP2 - Real Track diffrences

by Rob Sn » Tue, 30 Jul 1996 04:00:00

 Ug 98 patch thats a long way off - Hope we don't have to wait that
  long

   We want a paint kit & driver name/performance editor :)

  Rob

Jean-Francois De Rudde

GP2 - Real Track diffrences

by Jean-Francois De Rudde » Tue, 30 Jul 1996 04:00:00

Being a GP1-2 freak, I was a bit disappointed when I went to practise at
Hockenheim. The second slow chicane taken in first has not got that dip
feel like the real one and the exit is much too slow. From the TV shots
of the GP yesterday, one can see the cars going down the chicane and
exiting quite fast where in GP2, it is all flat and the second part is
completely wrong. The track in Spa I feel is a complete sucess and I
could not think of anything to change about it. The kerbs are superb and
most of the other tracks should actually have the same kind of kerbs.
Most of them feel much to high. I sometimes go over a kerb going 50 km,
not braking or accelerating, just touching the outside of the kerb and
the car bounces and spins as if I was doing 200 and pushing.
I am sure that those things are easy fixes and I hope they look into
this for the soon to be released '98 patch.
Cheers

John Wallac

GP2 - Real Track diffrences

by John Wallac » Wed, 31 Jul 1996 04:00:00



No we don't, we've almost made that ourselves already! :)  Check out the
famous Mr. Trevor Kellaway's WWW site (link from Sim Racing News), and
prepare to be surprised! You can download a 1996 Jordan to race against,
with more goodies on the way.

Altogether now : "We're not worthy, we're not worthy!" ;)

Cheers!
John

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Rob Sn

GP2 - Real Track diffrences

by Rob Sn » Thu, 01 Aug 1996 04:00:00

 Great stuff - I will have a look straight away.

  I was wondering how long it would take for someone to
  get his/her head around an editor.

 Nice one   Rob

  P.S is there a car paint editor planned :)
   Rob


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