rec.autos.simulators

sim racing is dead

==--=

sim racing is dead

by ==--= » Sat, 23 Dec 2006 06:19:00

That's true Uwe, I love the 79's (can't wait for final) and there are not a
lot of public servers running it.  Have you considered joining a league that
races 'one of them' regularly?
I race Sunday and Thursday nites in leagues running the 79 F1's :)
(( great fun ))

I can post a link if you're interested.. or should be listing at RSC rFactor
Leagues board.

Cheers
==--==





>>> that is a sad fact

>> www.rfactorcentral.com receives 6,000 (or is it 16,000?) individual
>> visitors
>> every day.

> Hm, I'd be wary of web statistics, those numbers don't put bums in race
> seats I'd say ;-) I've been having trouble finding decently populated
> online servers running the mods I like at the moment (most F1 1979 and
> Proton / Demon).

> Cheers, uwe

> --
> GPG Fingerprint:  2E 13 20 22 9A 3F 63 7F  67 6F E9 B1 A8 36 A4 61

Plowbo

sim racing is dead

by Plowbo » Sat, 23 Dec 2006 07:04:42

Oh gil...

I quite agree, Jeff n I are still talking down through this thread...
Gil enlightened us with:

Uwe Schürkam

sim racing is dead

by Uwe Schürkam » Sat, 23 Dec 2006 21:37:24


> That's true Uwe, I love the 79's (can't wait for final) and there are not a
> lot of public servers running it.  Have you considered joining a league that
> races 'one of them' regularly?
> I race Sunday and Thursday nites in leagues running the 79 F1's :)
> (( great fun ))

> I can post a link if you're interested.. or should be listing at RSC rFactor
> Leagues board.

Actually I run in league on a bi-weekly basis, but every once in a while
I check the public servers for 79 races, too, and while this mod
dominated the public servers shortly after the demo was released, the
e***ment seems to have come down a bit.

I hope the full release manages to rectify this situation, though ;-)

Cheers & happy holidays, uwe

--
GPG Fingerprint:  2E 13 20 22 9A 3F 63 7F  67 6F E9 B1 A8 36 A4 61

Plowbo

sim racing is dead

by Plowbo » Sat, 23 Dec 2006 07:44:49

I honestly think the #1 problem with sim racing (in general) on the most
basic terms is car or Mod compatability/capability.

Ok what the heck did I mean by that?  here is my take.

except for the hard core guys, and the aliens; IMHO the more adept yet more
casual gamer, with too many choices to get proficient let alone comfortable
on.  No I dont mean 2 many games or publishers, I mean choices of mod or
heck even cars to drive.

In nascar racing, the coding of the game pretty much makes mute yet keeps
the spirit of the actual intent of "nascar," that all cars be within a
certain % equal.  I know there're arguing in real life about trunklid
allowances etc etc, but in the sim you are given the same car I give myself,
with the same potential to be the winning car everytime you drive.   the
playing field was preset, you could pick (previously pontiac, olds) dodge,
chevy or ford but that choice meant diddly about the outcome of the race, if
all else was equal (meaning driven and setup with same skills).

Last weekend I drove the Escorts & capris with some other guys, we had a
huge good time because the skills were close, everyone else was in the same
or close cars...  IMHO and we raced close, the fun ended because it was an
open server and guys came in with the pantera's and the 906's and hell we
were no longer a really a match...

I guess my mistake is not "getting into" the 906 until I love it, that way
when everyone is running the 906, I could too but I just dont, so how many
others are like me?  I think a decent portion are.

Snipped...

==--=

sim racing is dead

by ==--= » Sun, 24 Dec 2006 11:01:22

Well first off - to each his own - I always say

Secondly... I race the cars I like to race - period.
So for me, I get a great choice of different rides from F1 79 through ETCC -
I love having those choices.  On the otherhand, I don't race the karts, or
off-road, or nascar (much), or Bugs, or or or ....

I would hope that most are like me and love the diversity.

Find a group that likes the rides you like and race with them.  Don't worry
about the 906 and the PCC, just pick one and get good at it  ;)  Joking
Later you will feel like a change and there will be the other waiting for
you :):)

Cheers
==--==
( IMHO - ofcourse )


==--=

sim racing is dead

by ==--= » Sun, 24 Dec 2006 11:02:50

Hear, Hear.

I hope so to Uwe ... I hope the full mod comes sooooooooon!!!!   LOL

Season's Best
==--==



>> That's true Uwe, I love the 79's (can't wait for final) and there are not
>> a
>> lot of public servers running it.  Have you considered joining a league
>> that
>> races 'one of them' regularly?
>> I race Sunday and Thursday nites in leagues running the 79 F1's :)
>> (( great fun ))

>> I can post a link if you're interested.. or should be listing at RSC
>> rFactor
>> Leagues board.

> Actually I run in league on a bi-weekly basis, but every once in a while
> I check the public servers for 79 races, too, and while this mod
> dominated the public servers shortly after the demo was released, the
> e***ment seems to have come down a bit.

> I hope the full release manages to rectify this situation, though ;-)

> Cheers & happy holidays, uwe

> --
> GPG Fingerprint:  2E 13 20 22 9A 3F 63 7F  67 6F E9 B1 A8 36 A4 61

pjgt..

sim racing is dead

by pjgt.. » Mon, 25 Dec 2006 06:23:53




> *Date:* Mon, 18 Dec 2006 17:15:37 -0800

I disagree that sim racing is dead, the response to the original
post in this thread goes soem way to prove that....

Hmm, they have been around a lot longer than that?

Anyone remember Grand Prix by Geoff Crammond? that must have been
released around the late 80's or early 90's, or what about his even
earlier offerings "Revs" for the BBC micro? that must have been
around in the early to mid 80's.

And what about programs like stunt car racer? even earlier (82? 83?)

8-)

*Peter* -  http://homepage.ntlworld.com/petergagg/

Larr

sim racing is dead

by Larr » Mon, 25 Dec 2006 15:27:22

I think the only reason SIM racing may be slow right now (it sure isn't
dead) is there hasn't been a REAL Nascar Racing sim on the shelves for going
on 4 years now.

I honestly believe if they took NR2003, patched the known issues, updated
the cars and tracks, and maybe tweaked the physics a bit, it would sell like
gangbusters, especially if properly promoted.

No, it can never happen, but if it could...

I also think it's getting close to possible to have a proper SIM the caliber
of NR2003 on xBOX or PS3.  I think the horsepower may be there now.  There
would definitely need to be work done on controllers though.  Using
thumsticks just would not cut it.  In fact, if it ever gets done, I hope
there is a host option that says "Wheel Required".

Again, we'll never see it though.  One can wish :)

-Larry

Ed Medli

sim racing is dead

by Ed Medli » Tue, 26 Dec 2006 00:59:27


I think consoles are still a bit behind. It takes a ton of horsepower to
calculate all the physics of a true simulator. Today's sims, both racing and
flight simulations have very complex physics, and get more so with about
every release. The video rendering is about there though, but until the
processor power gets to where the PC is I don't think that a "true"
simulation is possible. 5yrs down the road it probably will happen.

Ed

- Show quoted text -

Gil

sim racing is dead

by Gil » Tue, 26 Dec 2006 01:50:37

I remember Grand Prix by Activision for my Atari.

Hey, I still know of a Viper Racing group that runs most nights.

If they come up with the racing game, someone out here will drive it!

Merry Christmas!

Gil

L.K. Du

sim racing is dead

by L.K. Du » Tue, 26 Dec 2006 09:53:19

On 24 Dec 2006 08:50:37 -0800, Gil

unless its an eas nas***game.


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