include the engine from NASCAR Racing which means SVGA graphics, better
opponent AI, pace car, etc. etc. Planned release is around the end of the
year. Track packs will be available (possibly included), but Indy will
not be part of them (see below).
The track pack(s) for NASCAR Racing will be available around May. There
is no commitment on which tracks will be there, but Daytona and Indy will
definitely not be in them (see below).
A patch for NASCAR Racing to fix the AI at Talladega, caution flag problems,
and some other stuff is imminent. It sounds like we'll see a patch before
the track packs in May, but maybe they'll wait until then and release a big
update all at once.
On the subject of tracks, Papyrus commented that licensing the tracks for
inclusion in the games is a problem. Sega has obtained exclusive rights
to Daytona in name and image (which is unfortunate since their Daytona
game is just an arcade game and the tracks are nowhere near the real
thing) and they won't let Papyrus sub-license it. Apparently Indy is
also a problem, both for the NASCAR Brickyard 400 and for Indycar 2's
Indy 500. My guess is that they just want too much $$$ for the rights.
They hinted that some other NASCAR tracks might also be a problem. So,
don't rag on Papyrus for this stuff -- write to the racing organizations
(NASCAR and CART) or the track owners if you're pissed.
DISCLAIMER: I don't work for Papyrus. I don't know anyone that works
at Papyrus. I have no vested interest whatsoever in Papyrus, NASCAR,
Indycar or any tracks. This info is from postings on Papyrus' section
on Compuserve, and is from the best of my recollection. Apologies in
advance for any errors or ommissions. Your mileage may vary.
Paul