the amount of ram you have.
Thanks
J. Janasov
Thanks
J. Janasov
[Replay]
replayMemoryOverride=102400 ; Kbytes of replay memory to use
as you can see mine is set to about 100MB, as I run longer on-line league races.
--
Biz
"Don't touch that please, your primitive intellect wouldn't understand
alloys and compositions and,......things with molecular structures,....and
the....." - Ash
J. Janasov
> [Replay]
> replayMemoryOverride=102400 ; Kbytes of replay memory to use
> as you can see mine is set to about 100MB, as I run longer on-line league
races.
> --
> Biz
> "Don't touch that please, your primitive intellect wouldn't understand
> alloys and compositions and,......things with molecular structures,....and
> the....." - Ash
> > How do you go about changing the replay buffer size. Or does it default
to
> > the amount of ram you have.
> > Thanks
> > J. Janasov
How many laps can you save with 100MB? I guess I am mainly asking for
some elaboration on what it depends on.
TIA,
Gerald
> [Replay]
> replayMemoryOverride=102400 ; Kbytes of replay memory to use
> as you can see mine is set to about 100MB, as I run longer on-line league races.
> --
> Biz
> "Don't touch that please, your primitive intellect wouldn't understand
> alloys and compositions and,......things with molecular structures,....and
> the....." - Ash
> > How do you go about changing the replay buffer size. Or does it default to
> > the amount of ram you have.
> > Thanks
> > J. Janasov
--
Biz
"Don't touch that please, your primitive intellect wouldn't understand
alloys and compositions and,......things with molecular structures,....and
the....." - Ash
> How many laps can you save with 100MB? I guess I am mainly asking for
> some elaboration on what it depends on.
> TIA,
> Gerald
> > [Replay]
> > replayMemoryOverride=102400 ; Kbytes of replay memory to use
> > as you can see mine is set to about 100MB, as I run longer on-line league races.
> > --
> > Biz
> > "Don't touch that please, your primitive intellect wouldn't understand
> > alloys and compositions and,......things with molecular structures,....and
> > the....." - Ash
> > > How do you go about changing the replay buffer size. Or does it default to
> > > the amount of ram you have.
> > > Thanks
> > > J. Janasov
--
-Paul
My e-mail address is false.
Please reply to this news group.
race, as each car added
it takes about 1MB per
replay times to size thats
> --
> Biz
> "Don't touch that please, your primitive intellect wouldn't understand
> alloys and compositions and,......things with molecular structures,....and
> the....." - Ash
> > I think this has been asked here (R.A.S.) before, and I think the
> > answer is "it depends", but here goes:
> > How many laps can you save with 100MB? I guess I am mainly asking for
> > some elaboration on what it depends on.
> > TIA,
> > Gerald
> > > Edit this line in your core.ini
> > > [Replay]
> > > replayMemoryOverride=102400 ; Kbytes of replay memory to
use
> > > as you can see mine is set to about 100MB, as I run longer on-line
league races.
> > > --
> > > Biz
> > > "Don't touch that please, your primitive intellect wouldn't understand
> > > alloys and compositions and,......things with molecular
structures,....and
> > > the....." - Ash
> > > > How do you go about changing the replay buffer size. Or does it
default to
> > > > the amount of ram you have.
> > > > Thanks
> > > > J. Janasov
Gerald
> --
> -Paul
> My e-mail address is false.
> Please reply to this news group.
> > You're right it does depend. Mostly on how many other cars are in the
> race, as each car added
> > requires more data stored per lap. With a full field, or near full field,
> it takes about 1MB per
> > minute of replay. WHen I look in my replay folder, and compare stored
> replay times to size thats
> > the correlation I see for full/near full field races.
> > --
> > Biz
> > "Don't touch that please, your primitive intellect wouldn't understand
> > alloys and compositions and,......things with molecular structures,....and
> > the....." - Ash
> > > I think this has been asked here (R.A.S.) before, and I think the
> > > answer is "it depends", but here goes:
> > > How many laps can you save with 100MB? I guess I am mainly asking for
> > > some elaboration on what it depends on.
> > > TIA,
> > > Gerald
> > > > Edit this line in your core.ini
> > > > [Replay]
> > > > replayMemoryOverride=102400 ; Kbytes of replay memory to
> use
> > > > as you can see mine is set to about 100MB, as I run longer on-line
> league races.
> > > > --
> > > > Biz
> > > > "Don't touch that please, your primitive intellect wouldn't understand
> > > > alloys and compositions and,......things with molecular
> structures,....and
> > > > the....." - Ash
> > > > > How do you go about changing the replay buffer size. Or does it
> default to
> > > > > the amount of ram you have.
> > > > > Thanks
> > > > > J. Janasov
-Paul E
Western States Racing League
www.wsrlracing.com
My e-mail address is false.
Please reply to this news group.
> Gerald
> -Paul E
> Western States Racing League
> www.wsrlracing.com
> My e-mail address is false.
> Please reply to this news group.
> > Is this a function of lap times, or strictly track length? i.e., a
> > lap at Martinsville is about 20 seconds, and Daytona is about 45.
> > Working from the estimate of 1 minute = 1 megabyte then in a 30 meg
> > replay file you would have roughly 90 laps at Martinsville and 40 at
> > Daytona for a full field. Do you think this is accurate, or do you
> > see a greater disparity in number of laps?
> > Gerald
> > > In addition to what "Biz" said, the number of laps your replay captures
> also
> > > varies with the size of the track. You will get MANY more laps in the
> same
> > > replay file size at Martinsville than at Daytona.
> > > --
> > > -Paul
> > > My e-mail address is false.
> > > Please reply to this news group.