rec.autos.simulators

SB PCI64 problem

Woodie

SB PCI64 problem

by Woodie » Sat, 24 Jul 1999 04:00:00

This is kinda off topic, but the only reason I want it working is for GPL, so
there.
I can't get my PCI64 to put anything out of the rear speaker jack.  When I go
into the soundblaster software to test it, it tells me I must have DirectX 5.0
or higher.  When I go into DirectX 6.1, and test it, it tells me there is some
unknown failure.  I went to Creative's horrible web page and downloaded newer
drivers, no help.

Don McCorkle
Libertarian Motorsports

Greg Cisk

SB PCI64 problem

by Greg Cisk » Sat, 24 Jul 1999 04:00:00


>This is kinda off topic, but the only reason I want it working is for GPL,
so
>there.
>I can't get my PCI64 to put anything out of the rear speaker jack.  When I
go
>into the soundblaster software to test it, it tells me I must have DirectX
5.0
>or higher.  When I go into DirectX 6.1, and test it, it tells me there is
some
>unknown failure.  I went to Creative's horrible web page and downloaded
newer
>drivers, no help.

The rear speakers will *ONLY* work when you are running a
DirectSound 3D application which uses those speakers. Simply
connecting the speakers to the second jack will do nothing. For
example in F1RS with the 3D sound patch you will only hear
sound coming from those as another cars comes up behind
you. You will definitely not get constant sound from those speakers.
Period.

This is why I stuck with the 2 speaker 3D sound configuration.
Also may sure you get the latest W98 drivers from the creative
site. I am assuming you are using W98.

BTW, my SBPCI64 works great in GPL.

--

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cisko [AT] ix [DOT] netcom [DOT] com


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