rec.autos.simulators

*F1GP2 - Moans list and a question.

Matthew Whorlo

*F1GP2 - Moans list and a question.

by Matthew Whorlo » Fri, 02 Aug 1996 04:00:00



>>> 2. Shading - if you go under a bridge, the shadow doesn't darken the
>>>***pit. This wouldn't be so bad if Monaco didn't have a tunnel. In
>>> there, the***pit should darken and the instruments should become
>>> harder to read.

>Actually, they have brightened up the tunnel with alot of lights recently, to
>help reduce being blinded by the sun when exiting the tunnel, this way, your
>eyes don't have to adjust as much. Maybe it's not so dark in there? I couldn't
>tell from the last race, too  much rain. Now, if we had RAIN in GP2.....!!!!

>Craig

Just reduce the detail and take the roof off. You don't need any shading now do you!

----------------------------------------------------------------------

----------------------------------------------------------------------
    If you believe in the light,        its because of obscurity
    If you believe in happiness,        its because of unhappiness
    If you believe in God,              its because of the Devil
        Father X - Exorcist, church of Notre Dame, Paris
----------------------------------------------------------------------

----------------------------------------------------------------------

Lo

*F1GP2 - Moans list and a question.

by Lo » Fri, 02 Aug 1996 04:00:00

Heck, SH/MP seemed to have little regard to whether anything less than a cray
could run all their graphics anyway, so why not through the rain in their too?

W. Tymows

*F1GP2 - Moans list and a question.

by W. Tymows » Fri, 02 Aug 1996 04:00:00

[...]

[...]

>Have fun, lighten up.
>Scott
>--

>I have seen the enemy, and it
>is my registry...

I had the same problem with my joystick, but if you choose one of the
other control methods (other than keyboard and joystick), and
configure your joystick as you wish, you can then adjust everything
that was previously grayed out with the default joystick setup.

Hope this helps,

W.Tymowski

Sami Nurme

*F1GP2 - Moans list and a question.

by Sami Nurme » Fri, 02 Aug 1996 04:00:00


>Ok, Jeb. would you please tell me (as you are obviously so smart) how is streering
>help turned off ? I am driving with keyboard so think before you answer. If you
>know the right answer, I thank you and apologize my tone of voice, but if you
>don't - in future think very hard before commenting somebodys message. Chris
>doesn't tell what device he uses to drive his GP2 but maybe your answer will help
>him too.

Hi, if you really want to try keyboard without steering help
check out
http://www.utu.fi/~snurmela/gp2util.zip

You're not gonna like it though :)

There is also gp2util2.zip with track record printer and
resetting utilities, same URL.
--

Matthew Whorlo

*F1GP2 - Moans list and a question.

by Matthew Whorlo » Fri, 02 Aug 1996 04:00:00




>>:
>>: I must agree that the CPU still tries to steer you into a corner even
>>: when you're not steering at all. Try to approach a turn and do not
>>: steer into this turn. Every single time your car will go into the turn
>>: and exit it halfway instead of completely missing it. Annoying to say
>>: the least.
>>:
>>: Marco
>>:
>>: --
>>: "Reality is for people who can't handle Star Trek."

>>turn steering help off in "control method"

>It IS off! And this kinda thing still happens.

>Marco

>--
>"Reality is for people who can't handle Star Trek."

That's strange, I'm playing with the keyboard, and steering help on, and the CPU doesen't steer
me into a corner. I can take what ever line I choose (assuming that I'm not going too fast!)

----------------------------------------------------------------------

----------------------------------------------------------------------
    If you believe in the light,        its because of obscurity
    If you believe in happiness,        its because of unhappiness
    If you believe in God,              its because of the Devil
        Father X - Exorcist, church of Notre Dame, Paris
----------------------------------------------------------------------

----------------------------------------------------------------------

Julian Anderso

*F1GP2 - Moans list and a question.

by Julian Anderso » Sat, 03 Aug 1996 04:00:00

I guess I am new to this group, but I cannot understand why nodoby is
moaning about the lack of the advertised weather changes !!? Where are the
wet tyres gone? Quitely deleted I feel.....

Also, where the hell is the network options, which were also promised in
early magazine blueprints? Null modem is too restricting

Not bad omissions for a game two years in the making.

- apart from that, its brilliant.
-----------------------------------------------------------------

Southend, Essex UK
-----------------------------------------------------------------

MalSo

*F1GP2 - Moans list and a question.

by MalSo » Sat, 03 Aug 1996 04:00:00

: >> > 3. Speaking of Monaco - why does the engine sound not change in the
: >> > tunnel?

: FYI, I have seen many compliants about CPU occupancy.... more sounds
: take up CPU time which means even less eye candy!!.
actually judging from the gp2log.txt where is goes through allocations
for sounds, this would be simple and not take too much cpu time.  simply
have them record a sound (or process the current one with
echo/reverb/delay), and when you are in the tunnel, swap which sound to play.

the only complication is finding out when you are in a tunnel... without
knowing how the 3d engine works (perhaps there is a flag), i'd recommend
a height check above the car.  ceiling close to car = echo'd sound effects.

: I too would like to see changes in weather and wet races etc.  But can
: my P100 handle the extra computation?  No!.  Time to compromise I
: guess :-(
i bet it could handle the sound but the weather would be tough.

: > > 4. The car still drives on rails. : >> Disable steering help, and
the car handles very realistically IMO. :  : I had a similar problem with
my T1 and by altering the dead zone : setting in the control method menu I
was able to get a better : response. (Okay... so I use Steering
Assistance!!! my T1 pots have : seen better days ok?<gg>.) e-mail
thrustmaster... they are brilliant in service. http://www.thrustmaster.com

--
-------
Carlos Ribas
President
MalSoft
http://www.nol.net/~draconis

Chris Longhurs

*F1GP2 - Moans list and a question.

by Chris Longhurs » Sat, 03 Aug 1996 04:00:00





> >> Otherwise a good list, a bit
> >> childish in parts, I mean who gives a shit if there is a shadow over
> >> the***pit in the tunnel at Monaco. We need a patch for that???
> >> I think not.

> >I'm just pointing out that considering so much hype was put into the
> >"realism factor" and we had to wait so long, that this is a bit of an
> >obvious oversight..... :-)

> As long as we're talking realism, I want a couple of nice
> buxom grid girls wearing nothing but the Scuderia Ferrari flag!

Good point! Where are the groupies? The champagne? The luxury-appointed
hotel suite for the winner. I don't know. Talk about lacking :-)

--
    *** Pass or Pull Over! ** NO AD BREAKS IN TELEVISED F1 RACES ***

http://www.racesimcentral.net/~chrisl/
---------------------------..oooOOOooo..----------------------------
 Standard disclaimer: The views expressed here are entirely my own.
---------------------------..oooOOOooo..----------------------------

Chris Longhurs

*F1GP2 - Moans list and a question.

by Chris Longhurs » Sat, 03 Aug 1996 04:00:00


> the only complication is finding out when you are in a tunnel... without
> knowing how the 3d engine works (perhaps there is a flag), i'd recommend
> a height check above the car.

How about the road texture/colour under the car. The tunnel
texture/colour is only used in Monaco. The only other place where
there's an obvious colour change is at Silverstone, and that's not the
same as the tunnel one. Simple. (if you have a good programming
background, an inside knowledge of the 3D engine, a decompiler and a
shitload of spare time :-)

--
    *** Pass or Pull Over! ** NO AD BREAKS IN TELEVISED F1 RACES ***

http://www.division.co.uk/~chrisl/
---------------------------..oooOOOooo..----------------------------
 Standard disclaimer: The views expressed here are entirely my own.
---------------------------..oooOOOooo..----------------------------

Mike Wonha

*F1GP2 - Moans list and a question.

by Mike Wonha » Sat, 03 Aug 1996 04:00:00



> > Ok, Jeb. would you please tell me (as you are obviously so smart) how is streering
> > help turned off ? I am driving with keyboard so think before you answer. If you
> > know the right answer, I thank you and apologize my tone of voice, but if you
> > don't - in future think very hard before commenting somebodys message. Chris
> > doesn't tell what device he uses to drive his GP2 but maybe your answer will help
> > him too.

> > And by the way Jeb, I found your reply childish too. Maybe somebody does care
> > about some of his views so give him a chance. And for all: give everybody else a
> > chance too, every possible patch for GP2 would be good news and only chance to get
> > them is to keep noice about bugs etc.

> > Greetings
> > Toni
> > .

> It would appear that if you use the keyboard you can NOT turn off
> steering help.
> I don't know, I DO NOT USE A KEYBOARD for driving sims. I use a wheel,
> because
> when I go and look into a car, any car, or truck for that matter, I see
> a
> wheel, and not a keyboard.
> If you use a keyboard then you should not be posting up a note that
> states that
> the sim is faulty because it interferes with your steering as that is
> what it
> is designed to do, when using a keyboard. It is not factual, therefore,
> to
> conclude that there is a "bug" or "problem" with the steering control.
> If you use a controller, you CAN turn off the steering help, and should,
> and
> there is no problem. In short, the original poster's claim that there is
> a
> problem with steering help is not only misleading, as he did not
> identify
> the control method that he was using, he made a sweeping claim, and it
> is also
> not factual.
> If you use a control device other than the keyboard you can turn off the
> steering help, and when you do you will find that the "driving" model,
> or
> steering characteristics in GP2 are very well done indeed.

> On the views issue, I say give the programmers a break. They did not
> include
> the soda vending machines in the grandstand area either, but do we need
> a
> patch for every nit picky thing that someone thinks should be included
> in
> a $49.00 simulation. Again, I think not.

> JEB in Vegas


I agree with the patches comment, but not with the
steering help.

If you create a new control set, switch to
joystick, turn off steering help, switch back to
keyboard, save that control set and then use it,
you should be able to change steering lock, turn
off help and also opposite lock help.

Personally I wouldn't under keyboard control, it
needs all the help it can get.

Mike

Matthew Whorlo

*F1GP2 - Moans list and a question.

by Matthew Whorlo » Sat, 03 Aug 1996 04:00:00



>> Ok, Jeb. would you please tell me (as you are obviously so smart) how is streering
>> help turned off ? I am driving with keyboard so think before you answer. If you
>> know the right answer, I thank you and apologize my tone of voice, but if you
>> don't - in future think very hard before commenting somebodys message. Chris
>> doesn't tell what device he uses to drive his GP2 but maybe your answer will help
>> him too.

>> And by the way Jeb, I found your reply childish too. Maybe somebody does care
>> about some of his views so give him a chance. And for all: give everybody else a
>> chance too, every possible patch for GP2 would be good news and only chance to get
>> them is to keep noice about bugs etc.

>> Greetings
>> Toni
>> .

>It would appear that if you use the keyboard you can NOT turn off
>steering help.
>I don't know, I DO NOT USE A KEYBOARD for driving sims. I use a wheel,
>because
>when I go and look into a car, any car, or truck for that matter, I see
>a
>wheel, and not a keyboard.
>If you use a keyboard then you should not be posting up a note that
>states that
>the sim is faulty because it interferes with your steering as that is
>what it
>is designed to do, when using a keyboard. It is not factual, therefore,
>to
>conclude that there is a "bug" or "problem" with the steering control.
>If you use a controller, you CAN turn off the steering help, and should,
>and
>there is no problem. In short, the original poster's claim that there is
>a
>problem with steering help is not only misleading, as he did not
>identify
>the control method that he was using, he made a sweeping claim, and it
>is also
>not factual.
>If you use a control device other than the keyboard you can turn off the
>steering help, and when you do you will find that the "driving" model,
>or
>steering characteristics in GP2 are very well done indeed.

>On the views issue, I say give the programmers a break. They did not
>include
>the soda vending machines in the grandstand area either, but do we need
>a
>patch for every nit picky thing that someone thinks should be included
>in
>a $49.00 simulation. Again, I think not.

>JEB in Vegas


YYYYYYYEEEEEEEEEEESSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!
good repley

Although, as a "keyboarder" myself, I can find nothing wrong with the steering. Steering help is
noticable, but I can take whatever line I choose through a corner, the CPU does not inhibit the
car's handling at all.

If he doesent like GP2 with the keyboard, then he should try to drive the cars in ICR/ICR2 (and
I do meen try). Keyboard control in those games makes you really appereicte steering help

----------------------------------------------------------------------

----------------------------------------------------------------------
    If you believe in the light,        its because of obscurity
    If you believe in happiness,        its because of unhappiness
    If you believe in God,              its because of the Devil
        Father X - Exorcist, church of Notre Dame, Paris
----------------------------------------------------------------------

----------------------------------------------------------------------

Scott Willse

*F1GP2 - Moans list and a question.

by Scott Willse » Sun, 04 Aug 1996 04:00:00



> > Go to your control method menu. From there, highlight an unused setting
(call
> > it anything you want). Now you can manipulate things and you can turn
steering
> > help off.

> > Hope this helps.

> > Ashraf

> Darn, Ashraf...why did ya have to go and tell 'em that.
> I was starting to really enjoy all of 'em making ***s
> out of themselves cuz they had not discovered that they
> can turn off the steering help, even with their keyboard
> thingies there. And I was NOT gonna tell 'em...hehehehe

You CAN do this... but when you put it back to joystick, it puts steering
help back on, at least in my case.

Scott

--

I have seen the enemy, and it
is my registry...

Nicola Salmor

*F1GP2 - Moans list and a question.

by Nicola Salmor » Sun, 04 Aug 1996 04:00:00


>Anyway, as I've heard, even if you do turn the
>steering help completely off, and even if you do have a steering wheel,
>the car will still turn into a corner on it's own and exit at the apex
>if you leave it unchecked. Perhaps you could confirm or deny this?

That's completely untrue.
If you approach a corner without turning the joystick, the car goes
happily in the grass straight ahead.

Nicola Salmoria

Nicola Salmor

*F1GP2 - Moans list and a question.

by Nicola Salmor » Sun, 04 Aug 1996 04:00:00


>The steering help option is greyed out on my setup screen when I have
>the keyboard selected. It only un-greys when I select a joystick/mouse,
>and driving with one of these is almost impossible.

Well! Using a mouse is literally impossible, since the game doesn't
support it. ;-) But a joystick is quite usable, and actually much more
fun. My best lap at Monza using a joystick with all helps off is
1:22:358, which isn't bad after all.
If you find it impossible to handle the car using a joystick, your car
setup is probably WAY wrong! If you setup your car with steering help
on, you will not notice your errors because the computer compensates
for them. You can then drive a very oversteering car, and sure, obtain
faster laps with steering help on, but in real life you would never be
able to keep that car on track.

BTW, there is no way you could possibly turn off steering help while
using the keyboard and be able to handle the car. You would spin out
at the first corner.

Nicola Salmoria

Dali Lam

*F1GP2 - Moans list and a question.

by Dali Lam » Mon, 05 Aug 1996 04:00:00


> As for ICR2 realsim, well, ever had the back-end start to slide
> out.... the game goes into a "all user response ignored, I'm going to
> spin" mode. And how about the speed of the graphics? ICR2 runs
> beautifully on my P150, but where's the detail. All the tracks are
> like paddocks!!

Mark Blundell had an interesting comment in this week's Autosport
stating that "when the Indycar starts to go, there's not much you can do
about it" I'm paraphrasing but he should know...

Jeff


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