On a v3 3000 in Glide. Yeah, runs pretty well most of the time, but I
found this problem ONLY at Solitude, so I thought maybe it was a combo
of high res plus 3rd party textures, etc.
Not a big deal, I just run Solitude at 1024 instead, just wondered if
this was a known bug or something.
Rafe Mc
> you didn't say which video card you have but I'd be guessing you are
>maxing out the memory throughput your card can pass information through.
>The high rez problems are the clue...if it works fine at lower resoulutions,
>then drivers aren't the problem, but rather a limitation in the
>hardware...thats not a bad thing, it's just the upper edge of where you can
>go.
>dave henrie
>> Well, I've got myself a 1ghz tbird, oc'ed and stable at 1.4 ghz. No
>> probs in gpl, fps are fine. Only problems I've found so far are at
>> Solitude in high res. Major texture corruption, crazy stuff appears,
>> racing groove disappears...This is only at 1280 and 1600 res. Runs
>> fine and normal at 1024. Anyone else found this?
>> GP3 runs fine for me with the gpx patch (after some setup teething
>> probs) v2.21 I think.
>> Rafe Mc
>> >Just got my 1.4 Tbird, running it slightly overclocked (1466 I think).
>> >Games just scream on this system - love how the V5 scales with
>> >processor speed!
>> >GPL was of course the first test. Doesn't look like I'm up to where I
>> >need the speed patch - lap times are OK, but the FPS counter is hosed.
>> >Is this normal? Is it fixed in the speed patch? Does the speed patch
>> >break anything like CarSound?
>> >GP3 - with the GPXPatch - appears a little strange. First the PO went
>> >up when I ran it, then it ran faster the next time, but the GPXPatch
>> >stopped working. Anyone seen strange behavior with GP3/GPXPatch on
>> >really fast machines?
>> >Thanks for any info!
>> >Kendt