rec.autos.simulators

Nascar 2003 Textures

Scot

Nascar 2003 Textures

by Scot » Wed, 13 Oct 2004 03:55:17

My 'textures' in Nascra 2003 appear to be in a lower res?!? It happens
sometimes when I launch it. The dials and the textures are 'fuzzy'

I have the latest Nvidia drivers.. But have no ideas why!! I have a
Geforce 4600TI and am running XP SP2.

Any thoughts????

Cheers..

Scott

Don Burnett

Nascar 2003 Textures

by Don Burnett » Wed, 13 Oct 2004 04:09:20


> My 'textures' in Nascra 2003 appear to be in a lower res?!? It happens
> sometimes when I launch it. The dials and the textures are 'fuzzy'

> I have the latest Nvidia drivers.. But have no ideas why!! I have a
> Geforce 4600TI and am running XP SP2.

> Any thoughts????

> Cheers..

> Scott

Have you tried rerunning 3d config?

--
Don Burnette

Scot

Nascar 2003 Textures

by Scot » Wed, 13 Oct 2004 07:38:28

Many times.. Is there a way to 'clean' it's config?


>> My 'textures' in Nascra 2003 appear to be in a lower res?!? It happens
>> sometimes when I launch it. The dials and the textures are 'fuzzy'

>> I have the latest Nvidia drivers.. But have no ideas why!! I have a
>> Geforce 4600TI and am running XP SP2.

>> Any thoughts????

>> Cheers..

>> Scott

> Have you tried rerunning 3d config?

Don Burnett

Nascar 2003 Textures

by Don Burnett » Wed, 13 Oct 2004 08:03:03

Hmm, been a while since I ran N2003.

By chance are you running in Open GL? Seems like there is a refresh rate
issue where it defaults back to 60 mhz in 3d opengl applications with Win
XP.
Can you check your monitor's refresh rate while in the game?
You might also try running in d3d if your running opengl to see if it makes
a difference.

--
Don Burnette


> Many times.. Is there a way to 'clean' it's config?



>>> My 'textures' in Nascra 2003 appear to be in a lower res?!? It
>>> happens sometimes when I launch it. The dials and the textures are
>>> 'fuzzy'

>>> I have the latest Nvidia drivers.. But have no ideas why!! I have a
>>> Geforce 4600TI and am running XP SP2.

>>> Any thoughts????

>>> Cheers..

>>> Scott

>> Have you tried rerunning 3d config?

JP

Nascar 2003 Textures

by JP » Wed, 13 Oct 2004 08:09:38


  I know some have had better luck with *earlier* drivers, fwiw.

Scot

Nascar 2003 Textures

by Scot » Thu, 14 Oct 2004 05:36:27

Driver swap it is then..

Cheers guys.

Zog Weave

Nascar 2003 Textures

by Zog Weave » Tue, 19 Oct 2004 05:34:38

This happened to a buddy of mine, fuzzy dash and gauges.  Turned out it was
a problem with the TextureSetSize variable in the rend_dxg.ini file.  The
information below was copied directly from a post by Bill Anderson to this
newsgroup some time ago.  It should solve your problem.
---------------------------------------------------------------------------------
The "TextureSetSize" variable in the file rend_dxg.ini in my
C:\Papyrus\NASCAR Racing 2003 Season directory was set too high for some
reason. The fix:

Look for this line:

TextureSetSize=43015201

Your actual number may be different, but here's the formula to calculate a
better number for your
machine/configuration.

((MB of video card ram) X (1048576)) - ((4 X Screen
Resolution Width) X (Screen Resolution Height) X BPP))

Note BPP = 2 for 16 bit color and 4 for 32 bit.

I.E. ((64 X 1048576)) - ((4 X 1600 X 1200 X 4)) 67108864 -
 30720000 = 36388864
------------------------------------------------------------------------------------


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.