rec.autos.simulators

GP2 - Replay

Terje Wold Johans

GP2 - Replay

by Terje Wold Johans » Sat, 20 Apr 1996 04:00:00

Does anyone know if GP2 will have the same replay
capabilities, ie the length of the replay is proportional
to the amount of free memory after the sim has loaded,
as ICR and NASCAR?

--
--- Terje Wold Johansen

--- http://www.racesimcentral.net/~terjjo/
--- "I am your inferior superior." O.W.

Julien Van de Stee

GP2 - Replay

by Julien Van de Stee » Sat, 20 Apr 1996 04:00:00


Until now, GP2 Replay work in the same way as the GP1 replay (short,
can be save with the state of the race). I don't think this will
change before the release of the game, but maybe...

Julien.
PC Player

Doug Reichl

GP2 - Replay

by Doug Reichl » Sun, 21 Apr 1996 04:00:00

: Does anyone know if GP2 will have the same replay
: capabilities, ie the length of the replay is proportional
: to the amount of free memory after the sim has loaded,
: as ICR and NASCAR?

Yes, it is supposed to.  At least a replay for 1 lap.

Dave Bower

GP2 - Replay

by Dave Bower » Sun, 21 Apr 1996 04:00:00


S***e) writes:


> >Does anyone know if GP2 will have the same replay
> >capabilities, ie the length of the replay is proportional
> >to the amount of free memory after the sim has loaded,
> >as ICR and NASCAR?
> Until now, GP2 Replay work in the same way as the GP1 replay (short,
> can be save with the state of the race). I don't think this will
> change before the release of the game, but maybe...

> Julien.
> PC Player

I read, in more than one place, that the replay is very similar but replays
a whole lap rather than 20 secs or so...
I also know that the external angles are better, and I believe that it is
possible to tilt the camera and do other funky effects (according to PC
Zone).
Terje Wold Johans

GP2 - Replay

by Terje Wold Johans » Mon, 22 Apr 1996 04:00:00


> : Does anyone know if GP2 will have the same replay
> : capabilities, ie the length of the replay is proportional
> : to the amount of free memory after the sim has loaded,
> : as ICR and NASCAR?

> Yes, it is supposed to.  At least a replay for 1 lap.

That is VERY lame stuff.
ICR is almost three years old and Crammond & Co. cannot
come up with more than 1 lap replay? The long replay
format provided by Papyrus in ICR/NASCAR is an immense
addition to the sims.
Can you save one lap you certainly can save n laps.
When you run out of memory the buffer(pointer) will wrap and
when the recording stops the very position after where the
replay ended is the start of the replay.
Relatively easy if the game engine is flexible.

I will be very disappointed if GP2 has only a 1 lap replay
ability. What a waste.

Let's hope...

--- Terje Wold Johansen

--- http://www.ifi.uio.no/~terjjo/
--- "I am your inferior superior." O.W.

Julien Van de Stee

GP2 - Replay

by Julien Van de Stee » Mon, 22 Apr 1996 04:00:00

Yes for external angles. The Lap recording is more designed for the
telemetrie than for viewing, and is independant from the "direct
replay" (Pause during action, then R, and wait for the end of the
Replay)
Julien.

Juergen Ath

GP2 - Replay

by Juergen Ath » Sat, 27 Apr 1996 04:00:00


|> > Yes, it is supposed to.  At least a replay for 1 lap.
|> ...
|> Can you save one lap you certainly can save n laps.
|> When you run out of memory the buffer(pointer) will wrap and
|> when the recording stops the very position after where the
|> replay ended is the start of the replay.

I'd rather like it if you could open a demo/log file like with gpperf,
which you could save on a RAM disk or on a fast harddisk.

By the way, did you know that in F1GP you can CHANGE replays?
Save a race when two cars are about to collide, then leave the game,
change the damage values with gpdamed, and reload the game.
You'll notice that you can change the whole race!

           Juergen.
\       /
\\     //
\\\ U ///
==ELITE==  Juergen Athen   http://iraul1.ira.uka.de/~s_athen/ja.html
 \\\-///   jAmeson on IRC, NightFall
   =^=
    ^

Robert Doy

GP2 - Replay

by Robert Doy » Wed, 01 May 1996 04:00:00


Yeah, sometime strange things can happen, and a replay will be totally
different from the actual race. I've seen it happen with CPU cars, only
with my car on the Amiga version though.

        rOb.
--

]\obert ])oyle  WWW: http://alf2.tcd.ie/~doyler                Channel: #amiga
3rd Year Computer Science Student, Trinity College Dublin, Republic of Ireland
---------------------------- 9 STOP statement, 0:1 ---------------------------


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