the same game. Here in town (Nampa, ID) the local paper reviews games every
once in a while. They have three people do the review, one that has little
experience in playing games on a PC, one that would be considered one of
your average game player and finaly a *** game player. Overall you get
a better review of the game/program. You know where it is coming from. My
brother and I have completely different tastes in what we like for computer
games. Would expect him to like GPL. Just like he wouldn't expect me to
like Railroad Tycoon.
For me, If certain people/mags gives it a bad review, then I know that I am
going to just absolutely love the game. Others, I will take their word for
it. Kinda like movie reviews....
Oh, the best way to see if your going to like a game or not is demo it
yourself. Or, ask question?
Thad
>says...
>>>VIEW, its sayig how everyone feels about it cause thats what
>>>magazines normally do, they rate games fairly, obviously
>>>this guy didnt.
>>It doesn't seem unfair for a mainstream magazine to rate it the
>>way most mainstream gamers (and that is the majority of their
>>audience) would see it.
>Exactly. Most "gamers" are exactly that - gamers. They aren't concerned
>with the accuracy of the car models, or the period accuracy of the track-
>side graphics, or the intensity of the physics model. The typical gamer
>wants to kill or mame, or generally break the law in a virtual world. To
>that group, companies have provided test-drive 5, Need For Speed, Grand
>Theft Auto, Pod, and games of that ilk.
>>I think most of us GPL ***s are hard-core simmers, and proud
>>of the distinction. If Papy wanted to make a game that would
>>sell to gamers, they failed, but we all know that we are the
>>targets of this product.
>>I think a lot of people pick up GPL based on experience with
>>previous Papy sims and are very dissapointed.
>I picked it up based on my experience with past Papy sims (Nascar),
>expecting iot to be many times better. I was not disappointed. I picked
>it up knowing NOTHING about driving open-wheel cars, knowing that the
>learning curve would be steeper for me than for those used to ICR2 and
>GP2. In other words, I went in pretty much expecting the sim to be
>tougher to drive than what I was used to, and I wasn't disappointed in
>the least.
>You people have to realize something - the people that do reviews don't
>get weeks and weeks to play with a game and learn it's nuances. They're
>on a deadline. What would probably be a more fair way to review a game
>would be to have a "typical gamer" review it, and at the same time, allow
>a "hard-core-simmer" do a review, and present both reviews in the same
>magazine.
>--
>=========================================================
>John Simmons - Redneck Techno-Biker (Zerex12)
>http://www.racesimcentral.net/
>John Simmons - Barbarian Diecast Collector
>http://www.racesimcentral.net/
>IGPS Director
>http://www.racesimcentral.net/
>If you want to send me email, go to either of the URL's
>shown above & click "Send Me Mail" in the contents frame.
>=========================================================