rec.autos.simulators

VRF Tactile Feedback Seat in N3 - WOW

David L. Co

VRF Tactile Feedback Seat in N3 - WOW

by David L. Co » Mon, 06 Mar 2000 04:00:00

Running N3 beta 1106 with my new VRF Tactile Feedback Seat
http://www.racesimcentral.net/ is VERY immersive!  Nascar Racing 3 is one of the
early adopters of Intellivibe for the TFS.  Audiosense, the alternative
is supported by all games.

This combined with my Force RS/RS Shifter (and TSW2 pedals/clutch)
totally ROCKS.  I can't wait for WSC which will also support Intellivibe
and the RS Shifter.  N4 would be a pleasant surprise as well...

Here are the settings I'm using in my N3.INI.  --David Cook

VIBE_ON

VIBE_MPH_SCALE 125
;This parameter is optional and can be used to scale the amount of
vibration generated by the speed of the car.  The xxx number can be set
to anything between 0 and 200, with 100 being the default setting.

VIBE_RPM_SCALE 125
;This parameter is optional and can be used to scale the amount of
vibration generated by the engine rpm of the car.  The xxx number can be
set to anything between 0 and 200, with 100 being the default setting.

VIBE_NUM_SMOOTHING_SAMPLES 4
;This parameter is optional and is used to change the number of samples
which are used to determine the tactile feedback at a particular point in
time. A higher number would cause the changes in force to be less abrupt
but there would be a potentially noticeable lag under quickly changing
conditions.  The x number can be set to anything between 2 and 10, with 4
being the default setting.

VIBE_LAT_G_SCALE 160
;This parameter is optional and can be used to scale the amount of
vibration generated in the different regions of the seat due to lateral
(side to side) acceleration.  The xxx number can be set to anything
between 0 and 200, with 100 being the default setting.

VIBE_LONG_G_SCALE 100
;This parameter is optional and can be used to scale the amount of
vibration generated in the different regions of the seat due to
longitudinal (forward and backward) acceleration.  The xxx number can be
set to anything between 0 and 200, with 100 being the default setting.

VIBE_SURFACE_EFFECT_CUTOFF 128
;This parameter is optional and is used to specify the upper range of
vibration generated by driving on rough surfaces.  The xxx number can be
set to anything between 0 and 255, with 128 being the default setting.

VIBE_SURFACE_EFFECT_SCALE 120
This parameter is optional and can be used to scale the amount of
vibration generated by driving on rough surfaces.  The xxx number can be
set to anything between 0 and 200, with 100 being the default setting.


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.