> I have GP2 and GP3. To be honest I wasn't that impressed with the
> improvements of GP3 over GP2, and I'm wondering if GP4 is significantly
> better to justify buying it.
> In particular, the main things that annoy me about GP3 are:-
> 1. It's almost impossible to correct the car when you're on the point of
> spinning.
> 2. The AI of other cars could be better. I've noticed that if you are
> not
> 100% on the pace going into a corner, the guy behind you will very
> often punt you off the track. This just does not happen in a real
> race, the following car either backs off, or takes a different line.
> Is F1 2002 or GP4 better with regard to these problems?
> --
> Andrew
For what it is worth here are my thougths. I race GP3 and GPL offline
frequently. I just sat down for an evening of GP4 at my friends place and
in an upwelling I recently bought F1 2002 and been at it for a couple of
days. My system is a 900Mhz Athlon, 392 RAM, Geforce2 MX400, Microsoft
sidewinder FF. These are my findings :
GP3 vs GP4 :
============
apart from some smooth graphical stuff there are almost no changes that
would justify switching from GP3 to GP4, but hey, that's just my personal
opinion. I might just buy it for the sake of owning it.. As it is pointed
out here by several people AI will bump you off in corners, race you
happily even if they are on a slowdown lap and car recovery is
non-existent. Furthermore they againmade the mistake to base the sim on
the previous season so you immediately get outdated cars and tracks.
GP vs F1 2002 :
===============
I really like the***pit view and***pit graphics in GP3/4. They are to my
liking disappointing in F1 2002. Maybe because I never had Playstation
before..?
The F1 game takes a lot longer to load on my system than the GP games but
maybe that's just on my system although I find that track graphics are a
little heavy in F1
In F1 I regularly get som "glitches" where the system seems to hamper for
just that split second and than catches on again, I never had that in GP
In car sound is still bearable in F1 but hear the cars pass by in TV view
and everybody who has ever been trackside at a Grand Prix knows that this
has nothing to do with the real thing. I still get these annoying
tinkling bell sounds that seem to be typical for playstation ported
games. But I am sure that somewhere out there exists a sound editor for
F1 2002 (can some-one point me to an URL to edit F1 2002??)
but...
FF effects are that much better in F1 2002, really...GP3/4 gives you the
sensation that a giant spring is just returning the wheel in corners but
with F1 you get that precise feeling, you can almost feel the road going
by underneath you. Just hit a curb and you feel the rumble, great!!
Furthermore the controls are that much more adjustable in F1 than in GP.
Car setup is more extensive in F1, maybe that is just important to
techhead simmers or bad drivers like me but I can make up a lot of time
by tuning my setup. Where is camber in GP3? weight distribution, in car
adjustable brake balance??
My ideal game?
the feel and car control of F1 2002 with the in-car graphics and***pit
of GP3/4, the simple engineering and the adjustability of Grand Prix Legends
There's a thought..
Greets,
the alverman