rec.autos.simulators

9700 Pro - Framerates in F12k2/GTR

Kendt Eklu

9700 Pro - Framerates in F12k2/GTR

by Kendt Eklu » Mon, 02 Jun 2003 15:34:23

I went out and treated myself to a new 9700Pro to celebrate my new
job, and while I've been mostly blown away by the perfomance of the
card, I do have a problem with F12k2/GTR.
My system is an AMD XP2100+, MSI KT3-Ultra MB, 512mb DDR, SB Live.
I run F12k2 under XP using the Omega drivers based on the 3.4 Cats.
I did have a Ti4200 in my system, so when I upgraded my settings
carried over after I ran 3Dconfig to fix the drivers.  I also ran
RegCleaner to clear out any old nVidia entries first.
My in-game settings are:
Circuit Detail - High
Player Detail - Full
Visual Lighting - High
Shadows - High
Other Veh Det - Full
Image Quality - High
Special FX - Med
Mirrors - On
Pitcrew anims - Low
16 vehicles visible.

I know I could run this on my Ti4200 at 1024x768 16bit 2xAA 2xAniso
and get reasonable framerates, so I was hoping I could do 4xAA with
the 9700.  With the above settings I get around 18-20fps in game,
which I can increase by around 20FPS by setting the shadows to Med
(which removes them and makes the cars look like they're floating -
which I can't stand).  I've tried 1280x1024 16bit with no AA, 4x Aniso
and it seems OK (~30FPS in game with other cars around).
Could someone with a similar rig post thier settings and FPS with a
9700 card?  I paid serious money for this card so I could get 4xAA in
every game and this is leaving me a little disappointed.  I've read a
few posts where it looks like I should be getting 50FPS - but at what
settings?

TIA!
Kendt

PS - I get 11,000+ 3dmark2001SE with no AA, default aniso, high mipmap
and IQ settings.

Dave Henri

9700 Pro - Framerates in F12k2/GTR

by Dave Henri » Mon, 02 Jun 2003 16:01:43


  What was the triangle score when you ran 3dconfig?
The 3dconfig utility only changes the original settings for the f1 sim.  
The gtr mod can leach some of that, but I'd compare your gtr2002config.ini
file with your newly updated config.ini file.

 here is a sample of mine.

VIDEOGUID=D7B71E3E-4141-11CF-F866-312001C2C935
GAME_DATABASE=360C.GDB
VIDEODRIVER=0
VIDEOMODE=6   <======this is your screen rez
WINDOWEDMODE=0
RUNBENCHMARKS=1
FSAA=0
VSYNC=0

    Does the videomode= line from the gtr config match the same line from
the original config ini???

Aide

9700 Pro - Framerates in F12k2/GTR

by Aide » Mon, 02 Jun 2003 19:26:56

XP2100+
9700 Pro
512 DDR 2700

GTR2002 all settings on full except pit crew.
1280 x 1024 x 32 with 2 x AA and 2 x Aniso
Fraps results for a one lap trial full field at Mugello

Highest fps = 94
Lowest = 37
Average = 56

with 3.4 Cats and XP Pro SP1

AD

Kendt Eklu

9700 Pro - Framerates in F12k2/GTR

by Kendt Eklu » Tue, 03 Jun 2003 02:02:26


> XP2100+
> 9700 Pro
> 512 DDR 2700

> GTR2002 all settings on full except pit crew.
> 1280 x 1024 x 32 with 2 x AA and 2 x Aniso
> Fraps results for a one lap trial full field at Mugello

> Highest fps = 94
> Lowest = 37
> Average = 56

> with 3.4 Cats and XP Pro SP1

> AD

Thanks - I'm going to test this in-game now, but with the same res,
with 2xAA/2xAniso turned on (performance settings), and
texture/mipmaps on Quality via the display control panel, I get 47.1
MTriangles/sec in 3DConfig.  How many cars do you have set visible?  I
remember a post somewhere (may have been for F12k1) where someone got
higher framerates by setting all cars visible.
I wonder if the Omega 3.4's have a problem with F12k2...

Thanks again!
Kendt

Doug Hoo

9700 Pro - Framerates in F12k2/GTR

by Doug Hoo » Tue, 03 Jun 2003 02:12:55

Omega 3.4 work great on my system with GTR
~50 fps at 1280x1024 32 bit 2xaa 4x ansio
all game settings set to max except broadcast overlays are off. This helps a
great deal.

A7N8X Deluxe using onboard Soundstorm Sound
Radeon 9800PRO 128 meg
1 Gig DDR 400 PC 3200
XP PRO Sp1
WD 80 Gig SE (8 meg cache)
Momo Racing Force



Dave Henri

9700 Pro - Framerates in F12k2/GTR

by Dave Henri » Tue, 03 Jun 2003 03:25:33

"Aidee"
swwwwweeeet!
  that's pretty dang good.  How 'bout Kent?

dave henrie

Sven

9700 Pro - Framerates in F12k2/GTR

by Sven » Tue, 03 Jun 2003 03:46:42

I'm running a 2400+, a 9700Pro and 1 Gb ram (PC 3500), WindowsXP.

A lap on Monza gave this:
Max 91 fps
Min 31 fps
Ave 51 fps

I used the settings you descriped in your post. I'm not sure on which
resolution you did yours, so I tried 1280x960 (I hate 1280x1024 as this is
off-scale!), 4x fsaa, 4x ani. I'm using Omega's 3,4. Oh, and btw I have
Vsync OFF.
If you are in for OC, then F12k2 really likes to get a higher FSB (and
memorybus). It seems that this gives more performance than just OC your
9700Pro-card. I run with a FSB of 191Mhz (default is 133 Mhz) on a Nforce 2
chipset with a multiplier of 11.

--

Mvh
Sven

Kendt Eklu

9700 Pro - Framerates in F12k2/GTR

by Kendt Eklu » Tue, 03 Jun 2003 07:18:03


> "Aidee"
> > Highest fps = 94
> > Lowest = 37
> > Average = 56

> > with 3.4 Cats and XP Pro SP1

> > AD

> swwwwweeeet!
>   that's pretty dang good.  How 'bout Kent?

> dave henrie

Argh!  I'm not getting anywhere *near* that.  Are you doing any OC'ing
Aidee?  My FSB is very mildly OC'd to 138Mhz, and the 9700 isn't at
the moment.  My memory is also running at CL2 specs.
I've tried:
-reinstalling DX 9.0a
-reinstalling the Omegas, using the "non-hacked" driver.
-using FRAPS instead of the in-game FPS counter.

I changed to 1280x960 32bit, 2x/2x, Performance texture settings.  In
a 35car race at Mugello, I get FPS as low as the mid-20's at the
start, maxing out in the 40's when I'm by myself.  VSync is off both
in the game settings and the control panel.  Oh BTW - 3dconfig gives
43Mtris, I think I mis-typed the first #.

Thanks!
Kendt

WillyB41

9700 Pro - Framerates in F12k2/GTR

by WillyB41 » Tue, 03 Jun 2003 08:10:50

FWIW, I'm running a P4 2.6, 512DDRAM, 9700Pro 1600x1200 32 bit, with everything

high a screen res and 16xAniso on, the jaggies are hardly noticeable.

Bill

Dave Henri

9700 Pro - Framerates in F12k2/GTR

by Dave Henri » Tue, 03 Jun 2003 09:34:09



> FWIW, I'm running a P4 2.6, 512DDRAM, 9700Pro 1600x1200 32 bit, with

> AA. But with this high a screen res and 16xAniso on, the jaggies are
> hardly noticeable.

> Bill

   This won't help your overall system speed, so keep searching for the
sweet-spot, but make sure you start the race with both the HUD and your
mirrors disabled.  They are each worth almost 20% negative impact on your
ingame fps.  
   Wait for the pack to disperse some and then turn the mirrors back on.  
Redmis

9700 Pro - Framerates in F12k2/GTR

by Redmis » Tue, 03 Jun 2003 09:55:05

That sounds quite normal for so many cars on a 2100+.  With that many cars,
the CPU is definitely the bottleneck.  Try setting other vehicle detail to
'Low'  - (This doesn't make close opponents look any worse - it just makes
them look less detailed in the distance)

Doug Hoo

9700 Pro - Framerates in F12k2/GTR

by Doug Hoo » Tue, 03 Jun 2003 12:48:20

almost forgot my Barton 2800+ too :-)

> Omega 3.4 work great on my system with GTR
> ~50 fps at 1280x1024 32 bit 2xaa 4x ansio
> all game settings set to max except broadcast overlays are off. This helps
a
> great deal.

> A7N8X Deluxe using onboard Soundstorm Sound
> Radeon 9800PRO 128 meg
> 1 Gig DDR 400 PC 3200
> XP PRO Sp1
> WD 80 Gig SE (8 meg cache)
> Momo Racing Force





> > > XP2100+
> > > 9700 Pro
> > > 512 DDR 2700

> > > GTR2002 all settings on full except pit crew.
> > > 1280 x 1024 x 32 with 2 x AA and 2 x Aniso
> > > Fraps results for a one lap trial full field at Mugello

> > > Highest fps = 94
> > > Lowest = 37
> > > Average = 56

> > > with 3.4 Cats and XP Pro SP1

> > > AD

> > Thanks - I'm going to test this in-game now, but with the same res,
> > with 2xAA/2xAniso turned on (performance settings), and
> > texture/mipmaps on Quality via the display control panel, I get 47.1
> > MTriangles/sec in 3DConfig.  How many cars do you have set visible?  I
> > remember a post somewhere (may have been for F12k1) where someone got
> > higher framerates by setting all cars visible.
> > I wonder if the Omega 3.4's have a problem with F12k2...

> > Thanks again!
> > Kendt

Aide

9700 Pro - Framerates in F12k2/GTR

by Aide » Tue, 03 Jun 2003 07:30:52

Kendt.....something is amiss here...

I just did same test with no AA and no Anis

all other details the same.

Max fps : 88
Min fps : 32
Average fps : 46

what the heck is going on..? LOL

Im a bit foxed here mate.

I put all Ati settings to Quality and that brought fps tumbling....and tbh
didnt look good enough to warrant it.

My only advice to you Kendt is not too worry,as from my experience logic
means nothing in pc land.


,(3dmark01se ,fps in games etc etc) than my brothers P4-1.6Ghz,GF4
ti4600,512 DDR 2100 and try as we did we never got to the bottom of it.

If it helps i have an Asus A7V8X Gold now...with Bios settings to Turbo.

Good luck

AD

p.s Run the Fraps report on your efforts its alot easier and obviously more
accurate :)

Kendt Eklu

9700 Pro - Framerates in F12k2/GTR

by Kendt Eklu » Wed, 04 Jun 2003 00:30:57


> Kendt.....something is amiss here...

[snip]

No kidding ;)...

Thanks to everyone for the all the advice.  I decided to get down to
it and do some serious tweaking last night.  I found that by fiddling
with my memory settings I could get another 200Mb/s out of my SiSoft
Sandra mem bandwidth scores.  I also went ahead and OC'd my 9700 a
little.
Despite the low framerates, GTR seemed quite playable, and I was
getting up to a steady 100+ FPS on test days, so I know my PC isn't
totally hosed.  And GPL with the 9700- Mmmmmmm :).
I'll check out some of the other GTR tweaks soon - I took my wheel off
the desk at 2AM and decided to play a little GTA:VC to unwind ;).

Kendt

Oh BTW - anyone having stutter problems with GTA3 and the 9700, there
is a fix!  Use SmartGART to disable AGP (makes it act like a PCI card
like the V5 did), and viola!  No stutters!  Too bad you have to reboot
every time to use it.


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