>Date: 4/29/2004 8:43 PM Central Daylight Time
>>>10%? Youre being very generous ;)
>> Hehe, I wonder what the % really is..
>About 4 to 5 per cent of the personal computer share is Mac, I gather.
>However, that's still about 22 million people though.
>Also, note that "Mac" with OS X is BSD Unix these days.
>A lot of code could be ported relatively easily if a project supported
>"Unix" (Linux/BSD/OS X) in the broad sense.
>> Seriously though, we'd have to rewrite basically the whole thing from
>scratch
>> to support another OS. I see now why devs frequently write for Windows
>only,
>> even if they don't really like the OS.
>For games, maybe - given the need to optimize code. However, things like
>Office or OpenOffice or PhotoShop are most often written as largely
>platform-independent programs in things like C++.
>Still, a Linux version, at least? (Hey, GPL runs thru VMware, I
>gather..) That's another 20+ million people you know! ;)
>Regards, Rudy
>--------------------
>GPLRank: -22
We'll have to see what happens with the 95% crowd first. If that last 5%
seems worth spending a year or two rewriting it, well...
Anyway, it's not my call ;-)
Todd Wasson
Racing Software
http://PerformanceSimulations.com
http://performancesimulations.com/scnshot4.htm