rec.autos.simulators

GP2 tracks too flat?

Pasi Ahopel

GP2 tracks too flat?

by Pasi Ahopel » Wed, 30 Oct 1996 04:00:00

Has anyone else noticed that tracks in GP2 seem to too flat?  I think
this is most noticeable in last corner just before start finish straight
in Interlagos.  In TV the corner seems to have variable banking - almost
flat near pit entry and relatively high banking near grandstands.  In GP2
the corner surface has even banking, which (I think) is incorrect.

Pasi.

Randy BO

GP2 tracks too flat?

by Randy BO » Thu, 31 Oct 1996 04:00:00

You're right.  The Sony Playstation F1 is better than GP2 in this regard.
The banking of the track is faithfully reproduced there, but not in GP2.

Randy

Andre

GP2 tracks too flat?

by Andre » Thu, 31 Oct 1996 04:00:00

A lot of tracks have been altered since 1994 which GP2 simulates.

F1 on PSX simulates 1995???

--
Andrew

Arnold van den Be

GP2 tracks too flat?

by Arnold van den Be » Thu, 31 Oct 1996 04:00:00

There is no banking at all in GP2. Ofcourse there are altitude
differences, but only in driving direction, not perpendicular to the
driving direction.

Arnold

Luca Varan

GP2 tracks too flat?

by Luca Varan » Fri, 01 Nov 1996 04:00:00


> Has anyone else noticed that tracks in GP2 seem to too flat?  I think
> this is most noticeable in last corner just before start finish straight
> in Interlagos.  

Speaking of tracks, I would also like to have asphalt at the exit of
the variante Ascari at Monza rather than grass.
In real life cars often go too wide over the kerb and end up ... still on
track (almost). I often do the same and loose control on the grass :)

Bye,
Luca

Rene van Lobbereg

GP2 tracks too flat?

by Rene van Lobbereg » Fri, 01 Nov 1996 04:00:00


> =

> > Has anyone else noticed that tracks in GP2 seem to too flat?  I think=
> > this is most noticeable in last corner just before start finish strai=
ght
> > in Interlagos.
> =
> Speaking of tracks, I would also like to have asphalt at the exit of
> the variante Ascari at Monza rather than grass.
> In real life cars often go too wide over the kerb and end up ... still =
on
> track (almost). I often do the same and loose control on the grass :)
> =
> Bye,
> Luca

Somewhere along the way in setting up and trying things to get the maximu=
m speed
out of my pc, I got real bumpy tracks (Monaco!, Suzuka!), and I mean onsc=
reen,
everything shivering, not only in the cars behaviour. So this must alread=
y be in
the game, but disabled for some (commercial?) reason, just like the sound=
s we don't
hear yet. But I only had it for a moment, continueing in my quest for spe=
ed I lost
it again. How and why? I don't know.

Bye, Ren=E9.
-- =

 *************************  *******************************************
* Dreammaster rules again **Windows :-(                                *

*When Dream And Day Unite **.....the choice of a brainwashed generation*
 *************************  *******************************************

Robert Doy

GP2 tracks too flat?

by Robert Doy » Fri, 01 Nov 1996 04:00:00


Hmm, if you watch a car drive onto pit straight from the TV camera view
(left cursor) it does look like there is banking on the road.
I'm not sure about this, but in real life is there banking there? I know
it looks like it from the trackside camera on TV, but what about
from car-mounted cameras? Anyone?
        Rob.

--

]\obert ])oyle                                                 Channel: #amiga
4th Year Computer Science Student, Trinity College Dublin, Republic of Ireland
----- Luxor the Moonprince stands at the Tower of the Moon. It is dawn. ------


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