rec.autos.simulators

ATTN FRIENDS: CART PRECISION RACING

AKhan226

ATTN FRIENDS: CART PRECISION RACING

by AKhan226 » Sun, 24 Aug 1997 04:00:00

Hey Guys

go to www.microsoft.com look under the games section for cart you guys are
going to be amazed by these screenshots,  and there is a 12 mb video for
download

Cheers!!
E .KHAN

Neil Yeatma

ATTN FRIENDS: CART PRECISION RACING

by Neil Yeatma » Sun, 24 Aug 1997 04:00:00


> Hey Guys

> go to www.microsoft.com look under the games section for cart you guys
> are
> going to be amazed by these screenshots,  and there is a 12 mb video
> for
> download

> Cheers!!
> E .KHAN

The screenshots are *really* nice.  The cars look gorgeous, and the
smoke effects off the tires look amazing.  Please please PLEASE let
there be a sim buried under this thing!!!!

Neil
--

Neil Yeatman          
Ajax, Ontario, CANADA

Locut

ATTN FRIENDS: CART PRECISION RACING

by Locut » Mon, 25 Aug 1997 04:00:00

Omen, I couldn't said it better :)

One more thing to add, please give us better AI.
Gp2 is certainly is awesome in that department.

Alphie Bail

ATTN FRIENDS: CART PRECISION RACING

by Alphie Bail » Mon, 25 Aug 1997 04:00:00

I DL'd the movie and it looks great at some points I had a hard
time telling the difference between the real stuf and the game
it's going to be great!!

From reading the info on the page, when in the***pit you can
actually turn your view toward the apex of the corner.  

What is six degrees of fredom anyway?

David Mast

ATTN FRIENDS: CART PRECISION RACING

by David Mast » Mon, 25 Aug 1997 04:00:00


I dl'd it too.  Unless you don't have something better to do, I'd say don't
bother.  Most of it is live action, with a few clips of the sim thrown in.

I don't want to sound too critical.  It looks like it could be a tour de
force sim.

To me, it was unclear as to whether this was automatic, manually
adjustable, or defeatable.  I suspect it is done automatically, and I hope
there is a defeat option.  Judging from the "head-bobbing" in some sims like
EF2000, I would find it more annoying than helpful.  True, when I drive, my
head turns into the apex.  But there's a whole lot of difference in doing
this with 180 degrees of real peripheral vision and LE 90 degrees of monitor
view angle.

3 degrees of translation, 3 degrees of rotation.  Also called a "full force
model".  Used in a fair number of flight sims.  Basically, it takes into
account forces and moments and their effect on these 6 axes.


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