rec.autos.simulators

GPL questions,

TB Studen

GPL questions,

by TB Studen » Thu, 01 Oct 1998 04:00:00

After having played the GPL- Demo and studying the screenshots, there are
some things I wonder about:

# What does the fifth meter indicate? Some cars have 4 meters (revs, fuel,
oil-pressure and engine-temperature) but others have 5. Is it a hygrometer,
barometer, tachometer, thermometer, tyremeter, parkingmeter or
whatevermeter?

# Is brake-temperature being calculated by the game?

# What is the philosophy on camber and tyre-pressure? Is it just adjusting
these untill all tyre-temps are equally distributed (I,M,O)?

# Are the default setups in the game (or the warez-beta) any good?

# Is there any advantage to decreasing ride-height? There is no
groundeffect anyway.

# Is tyre-wear modelled anyway? This may sound like an obvious question,
but if the tires are supposed to last three race-weekends there's not much
point in calculating the milage and wear on tyres. I didn't notice anything
about tyre-wear after having done donuts for quite some time. (once the
rather warm tyres were cooled off).

# Can tyres explode when the pressure (temperature) is too high? Remember
Adelaide '86...

Thanks for answering.

Martijn Keizer

Bart-W. van Lit

GPL questions,

by Bart-W. van Lit » Thu, 01 Oct 1998 04:00:00

The "Red 5" blowup is your answer :-)

Bart
speaks Dutch :-))

John Walla

GPL questions,

by John Walla » Thu, 01 Oct 1998 04:00:00



Not necessarily. Often you want the inner temps to be hotter since
that demonstrates you are benefitting from camber thrust. Steve
Smith's book and Alison Hine's website will elucidate.

Yes. You get a lower c.g. (centre of gravity) which helps cornering.

Cheers!
John

ymenar

GPL questions,

by ymenar » Thu, 01 Oct 1998 04:00:00

TB Student wrote

Anybody with the final release that would answer this if it's in the manual
?

Hmm... it "should" but Im not sure...

Oh yes _much_ better. Maybe a little bit slower but very controllable

Decrease the right height if you are zig-zaging under acceleration. If your
pushing into corner-entry, decrease the front height. Opposide if your loose
on entry. The same thing goes for exiting a corner (if your loose increase
it, vice-versa).

Oh yes... the demo doesn't have any tire physics into it I would think...
Tyre-wear is pretty good modeled I would say for sure...

Oh good question.. there's a limit in them I would say, so It's probably
made (as the previous Papyrus titles) so you don't make this happen. Still,
if you get too much tire wear, your tires will not go a full GP, Im about
sure...

- Fran?ois Mnard <ymenard> Good race at the Brickyard!
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