rec.autos.simulators

F1RS hardware preformance ??

John Wehm

F1RS hardware preformance ??

by John Wehm » Sat, 10 Jan 1998 04:00:00


>My P5 166non MMX 32mb EDO w/Flash Voodoo runs this game with replays
>turned off much much better than it ran GP2...

>Pierre PAPA DOC Legrand


>>>   I read an email from a fellow in France stating that F1RS is extremely
>>> hardware instensive.  He had a P133 with 3dfx and said it was unplayably
>>> slow.  Any other users care to comment on how well it runs on thier
>>> systems?

So far, I am speechless at the quality of the sim-experience.  After a 1 1/
2 years of GP2, I can finally enjoy a beautiful F1 race.  Thanks Ubi!
patch T
rear.  Also setting the sound .ini to that 1 and 15 value.

So far, I am speechless at the quality of the sim-experience.  After a 1 1/2
years of GP2, I can finally enjoy a beautiful F1 race.  Thanks Ubi!

John Wehman

Richard Walk

F1RS hardware preformance ??

by Richard Walk » Sat, 10 Jan 1998 04:00:00


>Paul, I found that when I turned the refresh rate on my Monster 3D up,
>the graphics in F1RS became awful; too dark, with way too much contrast.
>When I went back to the lowest refresh rate, they got beautiful again.

The gamma settings don't take effect at the higher refresh rates unless
you set another of the Glide environment settings, SST_VIDEO_24BPP.

The best method is to set up a batch file for the Glide settings and call
the sim at the end of it. For F1RS, I use the following batch file:

type f:\readme.txt > nul

set FX_GLIDE_NO_SPLASH=1
set SST_FASTPCIRD=1
REM set FX_GLIDE_SWAP_INTERVAL=0
REM set SST_SWAP_EN_WAIT_ON_VSYNC=0
set SST_FASTMEM=1
set SST_GAMMA=1.7

set SST_GRXCLK=55
set SST_VIDEO_24BPP=1
set SST_SCREENREFRESH=85
C:\WINDOWS\UbiSoft\UBISETUP.exe -play F1RS

Some notes:

 - the first line is simply to get my machine to read the CD - otherwise
it makes horrible vibration noises (yes, I need a new CD-ROM <g>)

 - SST_FASTPCIRD, SST_FASTMEM and SST_GRXCLK all boost the performance of
the 3dfx. Use these at your own risk.

 - the two REMed out lines can result in significant fps increases for
some sims and hardware combinations. Alternatively they may make no fps
difference and simply degrade the picture. I didn't notice any
improvements with F1RS on my machine so I don't use them.

Using a batch file like this is that you can easily change the settings
(just edit the .bat & then re-run) and can have different settings for
each Glide program.

Cheers,
Richard

Greg Cisk

F1RS hardware preformance ??

by Greg Cisk » Sat, 10 Jan 1998 04:00:00


>  On my system Cyrix 200L Mhz , 32 Meg EDO Ram , Diamond Monster 3dfx, the
>GAME, turns into a slide show when more than one car is in front of you ,
>making it  hard too control and no fun at all !!!!

So I guess I am happy I have a P5200MMX then. I have the same stuff as you
except for the Intel. I have what I would estimate as 25-30 fps. Some
slowing
as the speech is played but no slideshow at all. I blame the Cyrix.

HAHA... Good joke. My GP2 is in the shitcan where it belongs.

--
Header address intentionally scrambled to ward off the spamming hordes.

Byron Forbe

F1RS hardware preformance ??

by Byron Forbe » Sun, 11 Jan 1998 04:00:00


> To me, the most important aspects of a sim are vehicle dynamics and
> graphics.  It's got far and away the best graphics of all the above
> sims; the visuals and special effects are stunning, really.  Even makes
> ICR2/Rendition look a bit dated.  F1RS's vehicle dynamics come very
> close to being as good as ICR2.  Together, these features make it an
> awesome sim.

     Ok Alison, are you saying that the dynamics in ICR2 are better than
GP2?
Stev

F1RS hardware preformance ??

by Stev » Sun, 11 Jan 1998 04:00:00


>   I read an email from a fellow in France stating that F1RS is extremely
> hardware instensive.  He had a P133 with 3dfx and said it was unplayably
> slow.  Any other users care to comment on how well it runs on thier
> systems?
> dave henrie
> Washington State University.  (it's not the end of the Earth, but you
> can see it from there!)

  On my system Cyrix 200L Mhz , 32 Meg EDO Ram , Diamond Monster 3dfx, the
GAME, turns into a slide show when more than one car is in front of you ,
making it  hard too control and no fun at all !!!!

Steve----   GP2 still rules

Byron Forbe

F1RS hardware preformance ??

by Byron Forbe » Sun, 11 Jan 1998 04:00:00



> >   I read an email from a fellow in France stating that F1RS is extremely
> > hardware instensive.  He had a P133 with 3dfx and said it was unplayably
> > slow.  Any other users care to comment on how well it runs on thier
> > systems?
> > dave henrie
> > Washington State University.  (it's not the end of the Earth, but you
> > can see it from there!)

>   On my system Cyrix 200L Mhz , 32 Meg EDO Ram , Diamond Monster 3dfx, the
> GAME, turns into a slide show when more than one car is in front of you ,
> making it  hard too control and no fun at all !!!!

> Steve----   GP2 still rules

   Sorry, but this is a case of Cyrix + 3D games = "no fun at all".
Having a 3D card on a Cyrix is as bad as using GP2 with a keyboard :)
Michael Knephe

F1RS hardware preformance ??

by Michael Knephe » Thu, 15 Jan 1998 04:00:00

Make that Cyrix + *some* 3d games. There are a number that performed
quite well on my old P166+/Monster3D combo, with GLQuake and F1RS being
the "exceptions" in my collection. And GLQuake was actually satisfactory
for single-player use (27fps). F1RS had slowdown in the first corner of
a race, which makes actually competing in the race difficult, but
otherwise the game was pretty smooth and fast.

For most 3d action titles, Cyrix+3d card is a good, economical
combination. For anything based on the Quake engine, and sims with heavy
AI calculations, however, the advantage of hardware acceleration is
nullified. The general rule (Quake engine excepted) is that if a game
performs well on a iP133, it will perform similarly on a 6x86 P166
(133MHz clock speed) and most likely better on a 6x86 P200 (150MHz clock
speed). For a game requiring an iP166/3d card combo or above, however,
the old 6x86s don't have the horsepower. As far as the 6x86MXs go,
however, I haven't a clue.

Michael Knepher


>    Sorry, but this is a case of Cyrix + 3D games = "no fun at all".
> Having a 3D card on a Cyrix is as bad as using GP2 with a keyboard :)

Michael Knephe

F1RS hardware preformance ??

by Michael Knephe » Thu, 15 Jan 1998 04:00:00

Steve,

If you're having that much trouble with just a few cars ahead of you
throughout a race, it sounds like you may need to tweak your system a
bit. On my recently retired p166+, I only had framerate problems going
into the first turn of a race. Otherwise, once the field spread out, the
game was fairly to extremely smooth, with slight degradation going into
a turn with 4-5 cars ahead. I don't know if the 200 is fast enough to
eliminate the first turn slowdown (you're only getting ~150MHz
performance with the FPU, maybe a little less), but you might try
adjusting some system settings. There are some other threads in the
newsgroup with tweaking suggestions, see if any of those can help you.
Otherwise, if you want to play F1RS as it was intended, you may need a
faster processor (raw MHz).

Michael Knepher


>   On my system Cyrix 200L Mhz , 32 Meg EDO Ram , Diamond Monster 3dfx, the
> GAME, turns into a slide show when more than one car is in front of you ,
> making it  hard too control and no fun at all !!!!

> Steve----   GP2 still rules


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