rec.autos.simulators

ToCA RD3

swed

ToCA RD3

by swed » Wed, 20 Dec 2006 23:22:47

I just purchased a new video board and received a copy of TRD3 (European
version ?) with it. I've been playing it using my CH Virtual Pilot Pro
yoke and foot pedals (a MS Flight Simulator fan). My question to the
group is: how does this TRD3 compare to other driving and racing games
available for the PC? I am relatively impressed with this game and I
wonder if it gets any better. I like driving the GT cars, touring cars
and Formula cars.

Gary

----== Posted via Newsfeeds.Com - Unlimited-Unrestricted-Secure Usenet News==----
http://www.racesimcentral.net/ The #1 Newsgroup Service in the World! 120,000+ Newsgroups
----= East and West-Coast Server Farms - Total Privacy via Encryption =----

Emma War

ToCA RD3

by Emma War » Wed, 20 Dec 2006 23:49:22


Things are SO much better than TRD3.....

R-Factor
GTR-2
Race (hmmm)
LFS
NetKar Pro

Jeff Rei

ToCA RD3

by Jeff Rei » Thu, 21 Dec 2006 03:17:03

The grip level in RD3 is much higher than reality. Lap times in RD3's
DTM cars at Spa are about the same as real Formula 1 cars, the expert
console players can do 1:45's, and I can get 1:46's on a PC (see video
below). Real DTM cars run Spa around 2:15 if I rember correctly.

http://jeffareid.net/rd3/rd3spadtm.wmv

David Coulthard in a F1 McLaren back at Spa in 2002, just under 1:45
with a qualifying setup (this was before they changed the bus stop
chicane near the end of the lap).

http://jeffareid.net/real/spaf1.wmv

I have a lot of videos from various racing games, both simulations and
arcade games at my web site (I should make more videos from GTR and GTR2).
Take a look and see what you like.

http://jeffareid.net/rgv.htm

Jeff Rei

ToCA RD3

by Jeff Rei » Thu, 21 Dec 2006 03:35:28

One issue with all ISI games is that there is no tire noise
in the replays. I'm not sure why this is. In order to make
nice sounding videos, I have to do the capture live while
I'm driving, and I'm not an expert. I'm typically 5% to
7% slower than the experts at racing sims. All the ISI
based games (F1C 99-02, rFactor, GTR, GTL, GTR2) have this
replay issue, so if I download a replay of a fast run, it
seems dull as there is no tire noise to give a sense of
how hard the car is being pushed.

The two papy games, Grand Prix Legends, and Nascar Racing
Season 2003, have very good replay systems, and utilities
for moving the camera view for making videos. Live For
Speed also has a good replay system. Even the arcade games
that have replays have good replays. It's just the ISI
based games that are missing tire noises in replays, but
most of the current racing sims are ISI based.

swed

ToCA RD3

by swed » Thu, 21 Dec 2006 06:26:26

Jeff Reid said the following on 12/19/2006 11:17 AM:

But did you have "Handling" activated? Without that, I don't find the
game much fun at all. For instance, I can drive the entire Brands Hatch
course in the Jag JP1 with the throttle on the wall with "Handling" off.
Not too realistic IMHO... but looking at your video from GTR and rFactor
it is easier for me to understand why TRD3 was a "gift" <g>

And so, GTR2 must be better than GTR, and our local Wally World has it,
so I think I'll give it a try. I'm kinda burnt out on "flying" anyway,
and my VPPro works great with cars.

BTW, what did you use to get the movie, and how do you get a screenshot
from TRD3? I've seen TRD3 screenshots, but that feature don't seem to be
built into the program.

Thanks,

Gary

----== Posted via Newsfeeds.Com - Unlimited-Unrestricted-Secure Usenet News==----
http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups
----= East and West-Coast Server Farms - Total Privacy via Encryption =----

swed

ToCA RD3

by swed » Thu, 21 Dec 2006 06:51:03

Jeff Reid said the following on 12/19/2006 11:17 AM:

With "Handling" active my best lap in 10 was 2:21 in the Mercedes (yes I
 suck and I'm old). With some practice, I am sure I'd get better.
Nevertheless, after seeing your videos, I am not as impressed with the
graphics in TRD3 as I was at first... especially the cheesy dashboards!
It looks more like an arcade game than a simulation, huh?

Gary

----== Posted via Newsfeeds.Com - Unlimited-Unrestricted-Secure Usenet News==----
http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups
----= East and West-Coast Server Farms - Total Privacy via Encryption =----

Osarenre

ToCA RD3

by Osarenre » Fri, 22 Dec 2006 00:27:02

gtr2 rocks hard. the only flaws are the online drivers. father forgive
them for they know not what they do.
Will Bradsha

ToCA RD3

by Will Bradsha » Fri, 22 Dec 2006 00:57:23


> The main improvment I've read is that GTR2 solved a snap oversteer
> at low speed that occurred in GTR. The main complaint was that GTR2
> was too easy to drive, but the cars should be easy to drive until
> you reach the limits. The other complaint was that grip level was
> a bit too high as lap times were a bit faster than real life.
> Personally, I'm not too concerened about the lap times as long
> as they are reasonably close to real life.

I'm curious...did the "Live Track" feature live up to the hype in GTR2?

-Will

Osarenre

ToCA RD3

by Osarenre » Fri, 22 Dec 2006 01:06:31

gtr2 rocks hard. the only flaws are the online drivers. father forgive
them for they know not what they do.

rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.