rec.autos.simulators

Online 24hr race--what rules?<survey>

Art McEwe

Online 24hr race--what rules?<survey>

by Art McEwe » Fri, 12 Mar 2004 11:29:16

I think the logistics of getting a 20 car field with 40 drivers at the same
time will prove to be enough of a challenge ;)  But obviously there's no
reason to limit a team to 2.

I like the idea of 2 (or more) guys using the same PC (wheel pedal etc..),
it's simpler then jumping thru hoops with car files and it's more like
shareing
real equipment as you would in a real enduro.  Obviously if you live in
Canada and want to team up withsomebody in Italy that's a problem...

Cliff Roma

Online 24hr race--what rules?<survey>

by Cliff Roma » Fri, 12 Mar 2004 12:29:00

No challenge at all to get that many people

I know that at SSCA we are getting ready to run a 6 hours of Daytona race
and we have about 80 people signed up for it.

(www.sscaracing.com under the TransAM Section  www.sscaracing.com/ta)

Darin Gangi is the one heading it up along with Gilles Mourette (I am just
doing the website coding for it)

As far as being in different locations, it is not really an issue.  As long
as all the drivers have the same car file (Well they should, since everyone
will down load the car files before the race) and they use the same
DriverID, there is no issue


B Forbe

Online 24hr race--what rules?<survey>

by B Forbe » Fri, 12 Mar 2004 12:37:21

    Awesome! Count me in. This is EXACTLY what I've been waiting for to get
me back into serious simming :)



B Forbe

Online 24hr race--what rules?<survey>

by B Forbe » Fri, 12 Mar 2004 12:46:01


    I see no need for rules here. And more importantly, it allows greater
flexibility within the team so that all drivers, possibly from all over the
world, can fit driving in with the rest of their lives.

    More fuel for sure. As for tyres that last longer (harder compound), I
think this should only be done if it can be accompanied by a proportionate
loss of grip. As stated above, I don't like the idea of any "mandatory"
driver changes.

    No rules at all, apart from the usual stuff. Everyone races for 6, 12 or
24 hours and the one with the most laps at those times is the winner. Simple
as that! :)

B Forbe

Online 24hr race--what rules?<survey>

by B Forbe » Fri, 12 Mar 2004 12:58:48




> >If you're talking about two drivers each using their own PC and have
> >them appear as 1 single car to the race server, then I don't know how
> >you'd do it with the present sims out there .   However I'd often
> >thought about a 2 hour race and the winner be determined by combining
> >the times of each "team" of two cars.  Sort of a virtual 4 hour enduro
> >but with each of the drivers stints occurring in parallel.

> N2k3 has features that would let 2 different drivers drive the same car,
even
> if they're across the country from each other.

    What about the damage issue?
Eldre

Online 24hr race--what rules?<survey>

by Eldre » Fri, 12 Mar 2004 13:42:02



>   One thing I've seen so far is most people limit their thinking to just
>TWO DRIVERS.  Why not 4?  I'd like to drive early in the morning.  go to
>work, come back and take over from teammate # 3 or #4 8 or ten hours later.
>Flexibiity and challenge combined.

Need a teammate? :-)  With 3 hours difference between our timezones, that might
actually work pretty well...

Eldred
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Eldre

Online 24hr race--what rules?<survey>

by Eldre » Fri, 12 Mar 2004 13:42:02



>As stated above, I don't like the idea of any "mandatory"
>driver changes.

I thought *I* was the only one who thought that way...<g>

Eldred
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Eldre

Online 24hr race--what rules?<survey>

by Eldre » Fri, 12 Mar 2004 13:42:02





>> N2k3 has features that would let 2 different drivers drive the same
>> car, even if they're across the country from each other.

>> Eldred
>> --

>  2 drivers, or 3 drivers or any possible number of teammates you could
>aquire.  (the drive-a-lap-then-pit-and-hand-off-to-another-teamate-1000!)

Well, yeah - the same method could be used to have more than two drivers.  But
I was just explaining that it WAS possible to share a car...
:-)

Eldred
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Eldre

Online 24hr race--what rules?<survey>

by Eldre » Fri, 12 Mar 2004 13:42:02



>   The one reason I'd mandate a minimun number of driver changes, is that
>it takes about a minute to disconect and then get the new driver back to
>the track.  So we'd have to have a certain number of forced changes just to
>give larger teams a fair shake.  Otherwise, two guys 'could' gut out a
>couple of long sessions and gain possibly several laps advantage.(depending
>upon the track length)

Exactly.  Sometimes us slow guys NEED that type of advantage...  Plus, if I'm
willing to run a six hour race by myself, or if I simply *don't* have a
co-driver, why shouldn't I be allowed to compete as well?

Eldred
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Dave Henri

Online 24hr race--what rules?<survey>

by Dave Henri » Fri, 12 Mar 2004 14:19:19

  Damage is an issue.  some on our TPTCC mailing list want zero damage.  
But dangit...this is an endurance event.  Winning is often secondary to
surviving.  (of course I abhor restarts too.--go figure)

dave henrie

mcewe

Online 24hr race--what rules?<survey>

by mcewe » Fri, 12 Mar 2004 23:42:08

No-damage is un-realistic, but un-repairable damage is undesirable in
an enduro event.  I don't minde paying say a 10 minute penalty in the
pits if I go off the track in some stupid manner (or even get caught
in somebody elses wreck), but I don't want to go out in a lap 1
incident of a 6 hour race.

Sometimes NR will let you call for a tow and other times not.  If one
of the mod teams would look at making that more tailorable.....

Larr

Online 24hr race--what rules?<survey>

by Larr » Sat, 13 Mar 2004 00:20:28

Really?  How is this done ?

-Larry




> N2k3 has features that would let 2 different drivers drive the same car,
even
> if they're across the country from each other.

> Eldred
> --
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> GPLRank -6.0    MoGPL rank +267.80
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Goy Larse

Online 24hr race--what rules?<survey>

by Goy Larse » Sat, 13 Mar 2004 07:58:02


> Really?  How is this done ?

You use the feature that allows you to reconnect to a server you've been
disconnected from by accident, except that in this case you pit, wait
for your actual pit stop to finish, unplug your internet connection to
force a disco, call your team mate and let him know you've disco'ed and
he reconnects using the same ID as you did, as well as car file

Takes roughly a minute for this swap to happen, which is why they
mandate a minimum of driver swaps/disco's since some people have the
option of running more people at the same computer, I could race with my
brother as team mate as he lives 2 mins from here, which means that
every time we swapped, using either his or my computer for both of us,
we'd gain a minute over those that would have to disco to swap drivers

We used this in the 2003 BR1000 and it worked like a charm, being a
"relatively" short endurance event we only mandated a one disco/swap
minimum

Personally I don't see a problem with forcing a mandatory minimum number
of swaps, most real life endurance event do the same, even in those rare
cases where one driver runs a 4 hour even on his own, they usually force
him to unbuckle, get out of the car and walk around the car once before
getting back in or something like that, and in longer events they often
regulate a maximum number of hours one driver can do in total

Having run the BR1000 a few times, I don't think I could do much more
than 3 hours in one sitting no matter, focusing that *** a
relatively small screen (compared to driving in real life) is actually
quite *** the eyes...and neck if you get all tensed up like I do

Beers and cheers
(uncle) Goy
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"A man is only as old as the woman he feels........"
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Eldre

Online 24hr race--what rules?<survey>

by Eldre » Sat, 13 Mar 2004 08:38:30



>> N2k3 has features that would let 2 different drivers drive the same car,
>even
>> if they're across the country from each other.

>    What about the damage issue?

That's a good question.  I don't know.  I would *guess* that any damage
incurred would be retained when the next driver jumps in.  After all, to the
server it's just the same driver reconnecting.

Eldred
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Eldre

Online 24hr race--what rules?<survey>

by Eldre » Sat, 13 Mar 2004 08:38:30


writes:

Ok, so the minimum swaps thing *helps* you.  If the league mandates swaps every
half hour, co-drivers who aren't at the same location will make 11 swaps in a
6-hour race.  That means they lose 11 minutes, according to you.  If you two
are right THERE, you lose maybe 5 seconds per swap, or less than a minute.  You
actually wouldn't lose ANY time because you could switch while the car is being
serviced.  The more driver swaps that are mandated, the larger YOUR advantage.
Seems like mandating swaps gives the advantage to people local to each other.
Is that really what they want to do?

Eldred
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