Thanks, Stephen. Much obliged, mate. :-)
> Brucie, if you look down in his note, you will see that he writes it (in
> ASCII characters, you old curmudgeon, you!) Martijn. I was referring to
the
> missing "j". ***y Brits and Aussies... always Anglicising everything
:-)
> Stephen
> > Sure, Stevo, give me a keyboard or the combination for the ASCII
character
> > at the start of Martin's name and I'd be happy to.
> > In the meantime I'll Anglicise it and use "Martin".
> > --
> > Regards,
> > Bruce Kennewell,
> > Canberra, Australia.
> > ---------------------------
> > > Bruce, as you are so picky about spelling, could you at least spell
the
> > > fellow's name properly?
> > > Stephen (who is not a Steven, not a Stephan, not a Stefan etc.)
> > > > Thanks for the response, Martin. I agree (and have commented just
now
> > in
> > > > another post) that the external shots tend to "warp" the actual
width.
> > If
> > > it
> > > > looks okay from the driver's viewpoint then that's what really
> matters.
> > > > Will there be AI included for off-line racing or is this simply for
> > VROC?
> > > > --
> > > > Regards,
> > > > Bruce Kennewell,
> > > > Canberra, Australia.
> > > > ---------------------------
> > > > > The strange thing is, the track has the same width all along the
> > track.
> > > So
> > > > > all screenshots are with a trackwidth set to 11 metres. And I
agree
> it
> > > > > looks very wide on that screenshot, but I can assure you, you need
> all
> > > the
> > > > > tarmac there is :-) Screenshots can do funny stuff, as can be
> > concluded
> > > > > from the fact that the width looks very different on the pics.
> > > > > Gplss10 is taken at the same spot as Gplss11, and I'd rather
suggest
> > > > taking
> > > > > the incar/f10 shots as guideline than the external camera's (with
> > detial
> > > > > settings, different carshapes etc). You think it looks too wide
> there
> > as
> > > > > well?
> > > > > Ofcourse the main objective of making a track, is making something
> > that
> > > > > people enjoy racing on. So "fun" (playablity) is in some cases
> > something
> > > > > that has to be set against historical accuracy. No point making a
> > track
> > > > > that is soo difficult it's barely driven on VROC.
> > > > > Thanks for your encouragement and critical notes, I'll take it
into
> > > > > consideration.
> > > > > If you have more comments please express them (in a way that's
> > > > > constructivly usable).
> > > > > Martijn
> > > > > > > After viewing all the images, and then looking at the pix in
the
> > > > > > MotorSport
> > > > > > > article, the first thing that struck was the fact that the
width
> > of
> > > > the
> > > > > > > track has been drawn much greater than in real life; it's
almost
> > the
> > > > > width
> > > > > > > of a 4-lane highway!
> > > > > > It looked much too wide on gplss11.jpg, but the road looked the
> > right
> > > > > width
> > > > > > along the river... so I'm not making my mind up yet. It might
be
> > the
> > > > > best
> > > > > > track ever for GPL if it's done well. And yes, better than the
> > 'Ring.