rec.autos.simulators

On-Line Question for GPL

David G Fishe

On-Line Question for GPL

by David G Fishe » Wed, 11 Nov 1998 04:00:00

Re you reading any of the posts here at r.a.s. over the weeks regarding the
online play of GPL?

David G Fisher

Michael E. Carve

On-Line Question for GPL

by Michael E. Carve » Wed, 11 Nov 1998 04:00:00


% Re you reading any of the posts here at r.a.s. over the weeks regarding the
% online play of GPL?

What ISP do you use for on-line ***?

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

David G Fishe

On-Line Question for GPL

by David G Fishe » Wed, 11 Nov 1998 04:00:00

You know what? Forget it. I give up. Everything works perfect with GPL and
GPL online. Best ever.

David G Fisher


ymenar

On-Line Question for GPL

by ymenar » Wed, 11 Nov 1998 04:00:00

David G Fisher wrote

Naw... the impression you give to us and even to non-*** racers on
r.a.s.  is that GPL is crap.

Also that MonacoGP and C:PR in all their aspect are as good as GPL, and even
better in some point.  For you it seems everything in GPL fails (physics
engine, multiplayer, graphics, etc...).  We are against you on that, that's
why we argument with you.

It's seriously the People vs. David Fisher  ;-)

- Fran?ois Mnard <ymenard> Good race at the Brickyard!
- Official Mentally retarded guy of r.a.s.
- Excuse me for my English (I'm French speaking)
- Sponsored by http://www.racesimcentral.net/
- "People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."--

ymenar

On-Line Question for GPL

by ymenar » Wed, 11 Nov 1998 04:00:00

David G Fisher wrote

Yes of course... "Racing sim/game".  You open the horizons to arcade-style
internet multiplayer racing like POD and MTM1/2 and MCM, who you know and we
know are much less demanding for online racing.

I got no problem joining ANY races with my 28.8 modem. That's 15+, even full
field races.  The only problem I might have is that Concentric disconnects
me from the ISP about 1-2times per day... (they are fixing the Montreal POP
server).

Still, since we are talking about a racing simulator.. what is for you "send
the essential". What do you think should be disabled ? This is a racing
simulator.. offline or online. Not an arcade game. Im waiting for your
answer on that ;)

- Fran?ois Mnard <ymenard> Good race at the Brickyard!
- Official Mentally retarded guy of r.a.s.
- Excuse me for my English (I'm French speaking)
- Sponsored by http://www.awpss.com/ on the NROS
- "People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."--

David G Fishe

On-Line Question for GPL

by David G Fishe » Wed, 11 Nov 1998 04:00:00

I said in previous posts that GPL is excellent and that my two favorite sims
are GPL and MGP. I haven't mentioned CP except to reference it's multiplay
capability. Where does "crap" come from. As usual on r.a.s., there's no
point in discussing a sim's faults with people once they have dedicated as
many hours to a sim as you have. You'll never let yourself see those faults.
GPL is the best. Rah, rah, rah. MGP sucks.

David G Fisher


>Naw... the impression you give to us and even to non-*** racers on
>r.a.s.  is that GPL is crap.

>Also that MonacoGP and C:PR in all their aspect are as good as GPL, and
even
>better in some point.  For you it seems everything in GPL fails (physics
>engine, multiplayer, graphics, etc...).  We are against you on that, that's
>why we argument with you.

>It's seriously the People vs. David Fisher  ;-)

Andrew MacPhers

On-Line Question for GPL

by Andrew MacPhers » Wed, 11 Nov 1998 04:00:00

No-one can claim GPL's net code's perfect. Maybe it's not even very well optimised given
release dates etc. But in my experience online in a variety of games/sims, the Net quality of
all participants is the biggest factor. It's possible that GPL is less forgiving than some, and
sometimes one rotten connection seems to drag the whole race down. It's just difficult to
work out exactly where the problem lies, which is why Net *** remains a deeply
problematic area for games developers. It's just not a level playing field, and you can't blame
developers for that. I'm just glad it works at all!

Of course Papyrus have my permission to keep working on the Net code and getting the
packet size down ;-)

Andrew McP

Andrew MacPhers

On-Line Question for GPL

by Andrew MacPhers » Wed, 11 Nov 1998 04:00:00

Agreed 100%. I'm probably just an old romantic, but I don't take any of this for granted. The
Net has introduced me to some great people and given me some superb sim experiences.
Some huge frustrations as well, but that -- as they say -- is life!

Andrew McP

Andrew MacPhers

On-Line Question for GPL

by Andrew MacPhers » Wed, 11 Nov 1998 04:00:00

As you keep reminding me, I've no idea what's going on inside GPL. Similarly you have no
idea what's being passed back and forth on the Net compared to other games/sims, and
how necessary all that data is.

It's quite possible Papyrus could get away with exchanging a simple x,y,z coord for other
cars. It'd be interesting to see it tried. In the mean time I'll be enjoying myself online, warts
and all.

Andrew McP

Bart Westr

On-Line Question for GPL

by Bart Westr » Wed, 11 Nov 1998 04:00:00

Michael Powell heeft geschreven in bericht


you through the start relatively easy, even with high latencies or warping.

<snip>

Bart

David G Fishe

On-Line Question for GPL

by David G Fishe » Wed, 11 Nov 1998 04:00:00

My personal experiences can be thrown out the window. Even if I was having
great success, it wouldn't change the overall situation which is what
matters.

 I see post after post of people having problems with warping and
disconnects even with pings of 200. You don't? The fact that it's not
recommended to host more than two other racers on a 33.6 or 56k modem says
it all.

Call Papyrus's help line and see if you can't get the person on the phone to
admit that the online problems are real.

I talk to veteran online sim racers all the time and most of them have had
the same problems as me and rate GPL's online play as poor and frustrating
when compared to older, previous sims.

David G Fisher


>I've been reading your posts over the last month or so, and i've
>noticed that you've gotten fed up with not being able to get a good
>stable GPL connect going, so now you're just not willing to use logic
>any more.

ymenar

On-Line Question for GPL

by ymenar » Wed, 11 Nov 1998 04:00:00

David G Fisher wrote

Host.  Not join a server.  <please>

Where do I see this ?? What like 2-3 people that posted that on r.a.s. in a
month ..

Btw David, Im the tech support guy for VROC, and from all the emails I
received none of them were to complaint or to tell me a suggestion about
their connection. I got a person who was wondering what are good pings and
help to get his connection faster, but he didn't had problems at all.

So your saying as a FACT that people are complaining. And Im saying as a
FACT that people aren't.  If they would r.a.s. would be plenty of people
complaining. And I would had received plenty of people complaining.

"most" ? Can you please talk about numbers, or people name's here...  I
mean... I talked to many veteran also, and I still saw nobody that said it
was ***like you think. Of course, they all agree this ain't the NROS, but
nothing is like the NROS. It's completly different, in another world.

So who are those people David ?

- Fran?ois Mnard <ymenard> Good race at the Brickyard!
- Official Mentally retarded guy of r.a.s.
- Excuse me for my English (I'm French speaking)
- Sponsored by http://www.racesimcentral.net/
- "People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."--

Matthias Fla

On-Line Question for GPL

by Matthias Fla » Wed, 11 Nov 1998 04:00:00

On Tue, 10 Nov 1998 09:19:08 -0000, "Michael Powell"


>I hope Papyrus look at this and fix it in a patch, I was having an online
>race at the 'Ring the other day and there were 2 main problems -
>1) Virtually the entire field crashed at the start due to warping - this is
>exacerbated by the physics model: if 2 cars warp and end up interpenetrating
>the physics model generates a sudden enormous force between them, resulting
>in the cars flying off suddenly, sometimes high into the air.

Yes, this happens now and then. At least funny to watch.

I was wondering about "sideway warping" also.
Sometimes, while getting passed (seems to be I'm the slowest GPL
online racer in the world) the other cars shows up in the grass on the
right side, then on the left side, so I guess he crashed and spun out.
But no, obviously he drove perfectly straight and continues normally.
Ok, I can understand that cars warp "forward", but why should they
show up at places where the real driver obviusoly never has been?

--
   _____
 /_______\              .\\ a t t h e a d
I  XT /~~~~                    
I  500\_____       1977' Yamaha XT.Rex 500 Enduro
 \____/\__I_I      http://matthead.home.pages.de/

David G Fishe

On-Line Question for GPL

by David G Fishe » Wed, 11 Nov 1998 04:00:00


>Host.  Not join a server.  <please>

Alison says on her site that the most a person should attempt to host  on a
33.6 or 56k modem is two other drivers. In late 1998, that's ridiculous.

2-3??? In a month???? I can't even respond to this. This is exactly why
trying to discuss GPL is impossible. You have too many hours in the sim to
discuss any criticism.

LOL

David G Fisher

Grant Reev

On-Line Question for GPL

by Grant Reev » Thu, 12 Nov 1998 04:00:00


> You know what? Forget it. I give up. Everything works perfect with GPL and
> GPL online. Best ever.

I've been reading your posts over the last month or so, and i've
noticed that you've gotten fed up with not being able to get a good
stable GPL connect going, so now you're just not willing to use logic
any more. I expect that i'd probably be similarly miffed if i couldn't
get my system working either:) But that's not an excuse to run around
being bitter in response to everyone else's enjoyment.

I am not sure what the problem could be but there are just so darn
many variables to take into account that it could be anything that
is messing up your connections:

-A ***modem.
-***modem drivers.
-Something not quite set up right in the 52349524 different Windows      
internet related settings that need fiddling with or updated before
  everything works stably.
-***ISP.
-Bad routing somewhere just outside of your ISP.
-The phase of the moon, what your horoscope says, etc:)

the week before GPL showed up on my doorstep I went to Alison's
site and went to a linked page off her Online page that covers
all sorts of modifications to be done to optimise online connections,
from some Quake guy's web page. A lot of those modifications involved
downloading updates to the win95 DUN, kernel, TCP, winsock, etc,
almost all of these updates have the described purpose of "providing
a more stable TCP/IP connection". Have you done this sort of thing,
yet?

I run GPL on my P233mmx, i get around 20-25fps online, i run a
33.6 external modem, i get between 600-800ms latency to all the
US cable modem servers, and I never get random disconnects unless
something glitches in the internet or my modem drops (it drops at
least once a day while playing GPL). Yes, to me every single car
on the track appears to warp quite a bit . But I don't mind just
sitting behind people until they fall off. If they don't fall off,
then they deserve the place:) and on the rare occasions where
someone is behind me and actually faster than me, i am more than
happy to let them past if they make a good passing manoever (why
can i never spell that word?).

I hope you can get your system going well eventually.
Grant.


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