rec.autos.simulators

GPL - What does Force Feedback Feel Like

Nandi, Amit [SKPK:CD60:EXCH

GPL - What does Force Feedback Feel Like

by Nandi, Amit [SKPK:CD60:EXCH » Sat, 07 Apr 2001 04:09:23

Like a similar post earlier -
I just borrowed a friend's Logitech FF wheel
and after enabling FF through the GPL core.ini
(on GPL 1.201)
file I tried it out and I'm not sure I felt
the force feedback or not.  I've tried different
core.ini settings (from Alison Hine's page for
example) and checked some other pages out as well.

I don't feel any difference in driving after slamming
into a wall at Imola or going over bumps and I never
feel the wheel trying to actively fight me when I spin.

The wheel works with other games (NFS-PU) and when
I start GPL the wheel jerks a little bit leading me
to believe it's activated.  Any suggestions or
testcases would be helpful

Cheers,

Thom j

GPL - What does Force Feedback Feel Like

by Thom j » Sat, 07 Apr 2001 05:13:05

Gpl works great with my Guillemot FF race wheel but again I use X-Slots
info in my core.ini + the applet itself to get the feel I need!! Thom_j.



| Like a similar post earlier -
| I just borrowed a friend's Logitech FF wheel
| and after enabling FF through the GPL core.ini
| (on GPL 1.201)
| file I tried it out and I'm not sure I felt
| the force feedback or not.  I've tried different
| core.ini settings (from Alison Hine's page for
| example) and checked some other pages out as well.
|
| I don't feel any difference in driving after slamming
| into a wall at Imola or going over bumps and I never
| feel the wheel trying to actively fight me when I spin.
|
| The wheel works with other games (NFS-PU) and when
| I start GPL the wheel jerks a little bit leading me
| to believe it's activated.  Any suggestions or
| testcases would be helpful
|
| Cheers,

Kevin Gavit

GPL - What does Force Feedback Feel Like

by Kevin Gavit » Sat, 07 Apr 2001 12:42:51



It feels like force, ummmmm, feeding back. A LOT of force if you want. If I
set the FF to 100% N4 can make me sore after an hour or so.

I'd say that for some reason your force feedback isn't operative at all. I
know this is like asking you if you bothered to plug it in, but maybe you
should just double check that when you enabled FF it really took.

KFG

Gregor Vebl

GPL - What does Force Feedback Feel Like

by Gregor Vebl » Sat, 07 Apr 2001 17:12:44

One thing you must make sure before playing is to make sure you have the
'centering spring' disabled in the controller properties. This migth
subdue the force effects when you turn the wheel, and isn't realistic.

Another thing to check is to make sure you aren't editing the
core.ini.sample file, but core.ini , as Windows has a *** tendency to
hide extensions from you. If that is the case, rename the
core.ini.sample file to core.ini.

The simplest test is going into a corner so the wheel weighs up, and
then slam on the brakes so they lock up. You should have very little
resistance when turning the steering wheel with the wheels locked.

-Gregor


> Like a similar post earlier -
> I just borrowed a friend's Logitech FF wheel
> and after enabling FF through the GPL core.ini
> (on GPL 1.201)
> file I tried it out and I'm not sure I felt
> the force feedback or not.  I've tried different
> core.ini settings (from Alison Hine's page for
> example) and checked some other pages out as well.

> I don't feel any difference in driving after slamming
> into a wall at Imola or going over bumps and I never
> feel the wheel trying to actively fight me when I spin.

> The wheel works with other games (NFS-PU) and when
> I start GPL the wheel jerks a little bit leading me
> to believe it's activated.  Any suggestions or
> testcases would be helpful

> Cheers,

Andre Warrin

GPL - What does Force Feedback Feel Like

by Andre Warrin » Sat, 07 Apr 2001 18:59:39

On Thu, 05 Apr 2001 15:09:23 -0400, "Nandi, Amit [SKPK:CD60:EXCH]"


>Like a similar post earlier -
>I just borrowed a friend's Logitech FF wheel
>and after enabling FF through the GPL core.ini
>(on GPL 1.201)
>file I tried it out and I'm not sure I felt
>the force feedback or not.  I've tried different
>core.ini settings (from Alison Hine's page for
>example) and checked some other pages out as well.

>I don't feel any difference in driving after slamming
>into a wall at Imola or going over bumps and I never
>feel the wheel trying to actively fight me when I spin.

>The wheel works with other games (NFS-PU) and when
>I start GPL the wheel jerks a little bit leading me
>to believe it's activated.  Any suggestions or
>testcases would be helpful

>Cheers,

Getting the FF working -perfect- in GPL really takes some time.
Read the ff guide on Alison's site, and don't just copy her settings.
First of all, make sure your LWFF is configured as device 1 in
windows, I and Alison too noticed that the ff is much weaker when you
set it on device 2.
And then: the values used in the core.ini vary per system, depending
apparently on a lot of things like type of LWFF (some versions were
made in China, some in Taiwan) and it seems that even these different
types of LWFF's require different settings. CPU speed also seems to
influence the ff: when I upgraded from a PIII500 to a PIII866 I had to
change the core.ini values again to get my old ff back.
Read what each of the values does, change a value a little bit at a
time and test, test, test.
If you get it working right it works like magic, you can absolutely
feel what the car is doing. You feel the car pushing and pulling into
a corner, feel the car getting light when you jump at Flugplatz, the
wheel tightens again when you land.. it's superb.

By the way, I remember while experimenting with the ff in GPL, I once
copied Alison's settings too to test it. While she has a great ff with
her settings, I couldn't feel -anything-. Just shows you how the ff
settings vary per system.

In N4 the ff seems to be even better inplemented: right after
installation the ff feeled perfect. But maybe I was just lucky.

Since ff settings seem to vary so heavily per system, every single
racing game out there should have the option to tweak the ff.
FF in F1RC for examply feels really lousy on my system. Allthough I
know for sure the ff in F1RC isn't as good as it is in GPL or N4,
maybe it's even worse on my system because I can't tweak the values.

Andre

Olav K. Malm

GPL - What does Force Feedback Feel Like

by Olav K. Malm » Sat, 07 Apr 2001 19:05:03


> FF in F1RC for examply feels really lousy on my system. Allthough I
> know for sure the ff in F1RC isn't as good as it is in GPL or N4,
> maybe it's even worse on my system because I can't tweak the values.

Yeah, the F1RC demo is really hopeless. When I experimented with the
FF slider, the only difference was how hard the wheel shaked when
hitting the kerbs. It felt really weird, subtle FF when driving on the
track and heavy oscillation when hitting anything. So hard that I
feared of the well beeing of my MSFF.

They could at least have a track feedback slider to balance things out
a little.

--
Olav K. Malmin
remove .spam when replying

Gregor Vebl

GPL - What does Force Feedback Feel Like

by Gregor Vebl » Sat, 07 Apr 2001 19:00:59

Considering the demo, there's no way you can make FF in F1 RC feel much
better, as it's poorly implemented (much as if EA's F1 sims).

-Gregor


> Since ff settings seem to vary so heavily per system, every single
> racing game out there should have the option to tweak the ff.
> FF in F1RC for examply feels really lousy on my system. Allthough I
> know for sure the ff in F1RC isn't as good as it is in GPL or N4,
> maybe it's even worse on my system because I can't tweak the values.

chainbreake

GPL - What does Force Feedback Feel Like

by chainbreake » Sat, 07 Apr 2001 22:11:02

I've not read any of the replies to your inquiry, but I'm sure they've told
you like I'm going to, that if you couldn't tell whether or not you felt the
FF or not, then you don't have things set up correctly.  The GPL FF is among
the best there is for racing sims, and trust me--when it's set up the right
way you'll know.  BTW, I also have a Logitech wheel, old version.

Jerry Morelock



Bart Westr

GPL - What does Force Feedback Feel Like

by Bart Westr » Sun, 08 Apr 2001 07:03:08


Even more simple is to enter the track but remain stationary. With FF
working, the wheel won't return to center when you turn it. Without FF it
will return to center (unless you feel no resistance at all in either way).

Bart Westra

Razorbac

GPL - What does Force Feedback Feel Like

by Razorbac » Sun, 08 Apr 2001 08:29:45

On Thu, 05 Apr 2001 15:09:23 -0400, "Nandi, Amit [SKPK:CD60:EXCH]"


>Like a similar post earlier -
>I just borrowed a friend's Logitech FF wheel
>and after enabling FF through the GPL core.ini
>(on GPL 1.201)
>file I tried it out and I'm not sure I felt
>the force feedback or not.  I've tried different
>core.ini settings (from Alison Hine's page for
>example) and checked some other pages out as well.

>I don't feel any difference in driving after slamming
>into a wall at Imola or going over bumps and I never
>feel the wheel trying to actively fight me when I spin.

>The wheel works with other games (NFS-PU) and when
>I start GPL the wheel jerks a little bit leading me
>to believe it's activated.  Any suggestions or
>testcases would be helpful

>Cheers,

Plug it in next time.  If the power plug is not connected it just acts
like a normal wheel.

RB

Ruud van Ga

GPL - What does Force Feedback Feel Like

by Ruud van Ga » Sun, 08 Apr 2001 09:06:38





>> .....

>> The simplest test is going into a corner so the wheel weighs up, and
>> then slam on the brakes so they lock up. You should have very little
>> resistance when turning the steering wheel with the wheels locked.

>Even more simple is to enter the track but remain stationary. With FF
>working, the wheel won't return to center when you turn it. Without FF it
>will return to center (unless you feel no resistance at all in either way).

It seem though that some wheels won't respond to the 'Disable
Autocenter' message from DirectInput, so this might not always work.

Ruud van Gaal, GPL Rank +53.25
Pencil art    : http://www.marketgraph.nl/gallery/
Free car sim  : http://www.marketgraph.nl/gallery/racer/


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