Just thought this might interest a few people. Its the reason why F1GP2
will not have a network feature :
On most computers this >is 25 times a second. Now to send the updated information along the network to >the next computer, who m=
ust then update the world, then pass this on to the >next, which again updates the world, then the next. If the frame rate is set >=
to 25 then this means 25 updates before the program can even move on.
So there we have it . . . sob!
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De Montfort University, WWW : http://www.racesimcentral.net/~c2dh/
Leicester, UK. MG WWW : http://www.racesimcentral.net/
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