rec.autos.simulators

GPL: V2 SLI vs. Banshee...Banshee wins?

Sergey Zakharo

GPL: V2 SLI vs. Banshee...Banshee wins?

by Sergey Zakharo » Wed, 28 Oct 1998 04:00:00

I've come across some rather strange results when running GPL. First
off the system specs:

Raven 16MB (3Dfx Voodoo Banshee)
 Now the frame rate results (sitting in the car at Monza):

# of cars on track    Voodoo2 12MB SLI (fps)    3Dfx Banshee (fps)
      5                       35-36                   35-36      
      10                      24-25                   35-36
      15                      24-25                   31-32
      19                      24-25                   29-30

Additional:
Lowest fps (19 cars, sitting at Monza while all cars drive away)
                              18.7                    23 fps

Hmmm...I thought the Voodoo2 SLI would blow away the Banshee but in my
experience, it's the other way around. These -are- just numbers but
gameplay is definitely smoother on the Banshee (as relected by the
numbers). Is anyone seeing approx the same results that I am, either
with the Voodoo2 SLI or the Banshee (or both)?

--
Sergey Zakharov

To reply, remove "-nospam" from my email address

MAC

GPL: V2 SLI vs. Banshee...Banshee wins?

by MAC » Wed, 28 Oct 1998 04:00:00

The Obsidians come in to flavors, The S12 (single Voodoo2) 12 meg, and the
X24 2 V2's with a total of 24 meg, which do you have?
Sergey Zakharo

GPL: V2 SLI vs. Banshee...Banshee wins?

by Sergey Zakharo » Wed, 28 Oct 1998 04:00:00


> The Obsidians come in to flavors, The S12 (single Voodoo2) 12 meg, and the
> X24 2 V2's with a total of 24 meg, which do you have?

Repost from original message:

Raven 16MB (3Dfx Voodoo Banshee)"

To clarify, "Voodoo2 12MB SLI" is 2 Voodoo2 12MB cards in SLI, in my
case two Creative Labs 3D Blaster Voodoo2 cards. A Quantum3D Obsidian is
*not* in the system. A Quantum 3D Raven (3Dfx Banshee) *is* in the
system and handles 2D/3D.
--
Sergey Zakharov

To reply, remove "-nospam" from my email address

kane

GPL: V2 SLI vs. Banshee...Banshee wins?

by kane » Thu, 29 Oct 1998 04:00:00

Banshees got a higher fill rate than Voodoo2 (read higher clock rate).

Voodoo2 will surpass Banshee in games that use multi-texturing because of
it's extra texture unit.  (Voodoo2 can do it in 1 pass compared to banshees
2 passes)

GPL doesn't use multitexturing so therefore...


>I've come across some rather strange results when running GPL. First
>off the system specs:

>Raven 16MB (3Dfx Voodoo Banshee)
> Now the frame rate results (sitting in the car at Monza):

># of cars on track    Voodoo2 12MB SLI (fps)    3Dfx Banshee (fps)
>      5                       35-36                   35-36
>      10                      24-25                   35-36
>      15                      24-25                   31-32
>      19                      24-25                   29-30

>Additional:
>Lowest fps (19 cars, sitting at Monza while all cars drive away)
>                              18.7                    23 fps

>Hmmm...I thought the Voodoo2 SLI would blow away the Banshee but in my
>experience, it's the other way around. These -are- just numbers but
>gameplay is definitely smoother on the Banshee (as relected by the
>numbers). Is anyone seeing approx the same results that I am, either
>with the Voodoo2 SLI or the Banshee (or both)?

>--
>Sergey Zakharov

>To reply, remove "-nospam" from my email address

Nathan Wo

GPL: V2 SLI vs. Banshee...Banshee wins?

by Nathan Wo » Fri, 30 Oct 1998 04:00:00

On Tue, 27 Oct 1998 18:47:32 -0800, Sergey Zakharov

Someone posted a little while ago, that when running in SLI mode, the
clock rate actually lowers to about 80MHz instead of 90 or whatever
the default is. So if you're running a game, which doesnt fully
utilise the power of the SLI mode, then it will run slower. Heavily
mulit-textured games like UNreal/Quake2 will tax the SLI rig a lot
more than single texture games like GPL.

>I've come across some rather strange results when running GPL. First
>off the system specs:

>Raven 16MB (3Dfx Voodoo Banshee)
> Now the frame rate results (sitting in the car at Monza):

># of cars on track    Voodoo2 12MB SLI (fps)    3Dfx Banshee (fps)
>      5                       35-36                   35-36      
>      10                      24-25                   35-36
>      15                      24-25                   31-32
>      19                      24-25                   29-30

>Additional:
>Lowest fps (19 cars, sitting at Monza while all cars drive away)
>                              18.7                    23 fps

>Hmmm...I thought the Voodoo2 SLI would blow away the Banshee but in my
>experience, it's the other way around. These -are- just numbers but
>gameplay is definitely smoother on the Banshee (as relected by the
>numbers). Is anyone seeing approx the same results that I am, either
>with the Voodoo2 SLI or the Banshee (or both)?

>--
>Sergey Zakharov

>To reply, remove "-nospam" from my email address

--
Nathan Wong          http://www.nectar.com.au/~alfacors
                        - Super Touring - Alfa Romeo -

                            - V8Supercars - CART -
Vam

GPL: V2 SLI vs. Banshee...Banshee wins?

by Vam » Fri, 30 Oct 1998 04:00:00


says...

Wow I am getting better frame rate without sli too. On my 333 it went
from 36fps 800x600 in a training lap to around 36fps without sli. This is
not good. Now I have to figure out which games to turn sli off for.
YUCK!!!!!

Vamp

Vam

GPL: V2 SLI vs. Banshee...Banshee wins?

by Vam » Fri, 30 Oct 1998 04:00:00


says...

Wow I am getting better frame rate without sli too. On my 333 it went
from 30fps 800x600 in a training lap to around 36fps without sli. This is
not good. Now I have to figure out which games to turn sli off for.
YUCK!!!!!

Vamp


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