This is a common problem with better soundcards. I've got a Turtle Beach
Quadzilla and it has the same thing happening.
Something to do with the changes in Motherboards, the drivers for the cards,
the graphics card and companies that are too slack.
If you have a VIA MVP3 chipset, then a small file called "CPU to PCI Bridge
Latency Timer" might help. It allows you to set the latency timer to 0 clock
pulses. You can find it at :
http://koti.mbnet.fi/parru/
http://koti.mbnet.fi/parru/CPU-to-PCIBridgeLatencyTimerTo0clks.zip
If you have a different chipset, you might be able to set it to 0 in the
bios.....
Anyway, it's a very common problem.
> Wow, I'm having the same problem but I have different hardware.
Soundblaster
> live here. Installed the latest ME drivers. N4 is the only game I have
that
> acts this way, and it's just like you described static and scratchy noise.
I
> had this problem with Dx7a so I let N4 install DX8, but Dx8 didn't help.
> Also, if I try to select 3D sound it crashes back to the desktop
everytime.
> It doesn't sound any better with direct sound, EAX, or A3d selected.
> Any help on this greatly appreciated!
> > I just got a Turtle Beach Santa Cruz sound card and it seems to like all
> of
> > my games except for N4. Get a lot of static and scratchy nosie with the
> > sound of the engine. I downloaded the latest drivers for the card and
it
> > did not help. I have tried running the EAX, Direct Sound, and A3D
setups,
> > with 3d sound on and off, still no good. I am running Direct X 8.0a and
> Win
> > ME.. Is this a known problem with N4 and this card? Is there a
> workaround?
> > Thanks