described in past posts I found on a Google search, so I am going to
try to look for a solution here.
Brother's computer running GPL in D3D with D3D patch and official
update patch gets multi colored pixels in mirrors like a TV which just
lost the cable. No images at all can be made out. We tried to turn
off all details in mirrors and no help. Only came up when we went to
D3D.
Couldn't find our way to the OpenGL settings everyone was talking about
with the other mirror problems.
Could it be a driver problem? Game looks great otherwise with all
details turned up to max, 36 fps.
P3 700
NVidia TNT2 M64 32mb AGP
128 RAM
Windows 98