a "real sim" or just an arcade game.
-Stuart Becktell
> views do nothing for me, and I'm assuming, most of you others.
> Wait..... now that I re-read what I typed, I'm more confused. Forget I
said
> anything. :-)
> > > yes, it's too bad [most of us auto-simmers?] don't get all hot and
> > bothered
> > > over non-cockpit views. I know I certainly don't.
> > Speak for yourself....when a NEW title, one that hasn't been seen
> > before(i.e. NOT a GP 3 or 4 but say Rally Trophy), The very first
screen
> > shot I want to see is a***pit view. Why? Glad I asked....:)
> > 1) Outside replay views often are 'glitzier' than actual ingame
> > shots...Watch those TV commercials for console sports games...do you see
> > actual gameplay when they display Madden 2002? Do we see ingame action
> from
> > the latest NBA title, or hockey? NOPE...we see replays which often run
at
> a
> > higher resolution than actual gameplay. Thus, outside views MAY be used
> to
> > mislead the buying public.
> > 2) Games that don't have***pit views in early screenshots often are
> > titles that have, in the past, been heavily weighted toward arcade
values,
> > so I am leary of companies that DON'T show incar views.
> > 3) If there are no in-car***pit views, this may indicate they
> > programmers have not attempted to really simulate the vehicle in
question.
> > By that I mean feedback from a***pit often means the whole car is
> modeled,
> > not just a visible nose that will magically dip down everytime I press
the
> > brake pedal. I look for***pit shots to verify that the programmers
are
> > TRYING to implement code that will help with the immersion factor
rather
> > than ellicit ooohhhs and aaaahhhhs over the pretty sunsets.
> > 4) I'm not buying a racing simulation that simulates Kite Flying
above
> > and behind the car. If I buy a racing title, it's to at least at SOME
> > level, to experience what racing a real life car is like...I haven't, at
> > least in 40+ years, found a car that is controled while floating behind
> > it....
> > There is no technical defense for this last reason, it is based purely
on
> my
> > subjective knowledge of what I perceive to be 'right' and 'wrong' I'm
> sure
> > there are some titles that have very good driving
> > experiences/physics/simulation that don't have a***pit view....but
they
> > don't have my $$ either.
> > dave henrie