Their accelerated wear is the games' approximation for flat spotting becuase
I don't think the tires in the engine are technically round objects (don't
belive me, turn you graphics way down and watch the square tires turn, lol).
So no, there are no flat spots on them, but they are trying to emulate the
loss of traction a real car would have from having a single worn spot, but
it applies to the whole tread.
Yes it is then easier to both spin and lock your brakes up after a spin
(length of applied locked down brakes is generally proportional with the
amount of traction loss and shortened time before you will need tires).
I was simply trying to tell the fella that spinning and wrecking does more
than just damage the car body, it damages the tires too which in turn will
affect traction and handling.
"SimRacer"
> >Its not just damaged, the tires have been "flat spotted" if you spun at
all.
> >Flat spotting the tires can literally use up 15-20 laps of tread off the
> >tire as a result of a couple 360's.
> N4 actually lets you flat-spot the tires? Does that make it easier to
lock up
> the wheels later? I guess I haven't run a long enough race to notice...
> Eldred
> --
> Dale Earnhardt, Sr. R.I.P. 1951-2001
> Homepage - http://www.umich.edu/~epickett
> F1 hcp. +16.36...Monster +366.59...
> Never argue with an idiot. He brings you down to his level, then beats
you
> with experience...
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