rec.autos.simulators

Hawaii for ICR2?

Matt Barne

Hawaii for ICR2?

by Matt Barne » Wed, 01 May 1996 04:00:00

So, when does Papyrus plan to come out with a multiplayer system for
ICR2? (for the few of us who don't like NASCAR, both in simulation and
real life)  And, does Papyrus plan to eventually have local lines in
major cities?

Matt

Neil Yeatma

Hawaii for ICR2?

by Neil Yeatma » Fri, 03 May 1996 04:00:00


> So, when does Papyrus plan to come out with a multiplayer system for
> ICR2? (for the few of us who don't like NASCAR, both in simulation and
> real life)  And, does Papyrus plan to eventually have local lines in
> major cities?

> Matt

Yes yes...please please...ICR2/MP....I'd have dialled in by now if it
was ICR2 instead of NASCAR...

--
Meek and obedient you follow the leader
down well trodden corridors into the valley of steel..


       Neil Yeatman, Ajax, Ontario, CANADA

'John' Joao Sil

Hawaii for ICR2?

by 'John' Joao Sil » Mon, 06 May 1996 04:00:00




>> So, when does Papyrus plan to come out with a multiplayer system for
>> ICR2? (for the few of us who don't like NASCAR, both in simulation and
>> real life)  And, does Papyrus plan to eventually have local lines in
>> major cities?

>> Matt

>Yes yes...please please...ICR2/MP....I'd have dialled in by now if it
>was ICR2 instead of NASCAR...

Papyrus, you would have another customer here, I play NASCAR every now and
then, but that pales in comparison to the tons of miles I have put in to
ICR1 and ICR2.

I am waiting for the day when I can run Elkhart Lake in Multiplayer, even
if that will mean that there will be a few Michael Andretti type drivers
to watch out for <G>.

Also I don't think so many people will be bumping wheels in ICR2 since
the damage is a lot worse than in Nascar.

Ed, any word on whether this is in the works or not?

Cheers.

--John
--
-------------------
  John (Joao) Silva
  http://weber.u.washington.edu/~jsilva
  Seattle, Washington USA.

Scott Fo

Hawaii for ICR2?

by Scott Fo » Mon, 06 May 1996 04:00:00

: >> So, when does Papyrus plan to come out with a multiplayer system for
: >> ICR2? (for the few of us who don't like NASCAR, both in simulation and
: >> real life)  And, does Papyrus plan to eventually have local lines in
: >> major cities?
: >>
: Also I don't think so many people will be bumping wheels in ICR2 since
: the damage is a lot worse than in Nascar.

Boy, those new wreckers would sure come in handy on that one.  Should
there be a limit on the number of wreckers on the course at once? You
might have to wait for a tow.  I wonder if it would be possible for every
car to be knocked out on the first lap. I'll stick to my Nascar, at least
there is a little room for error there.  Every time I try ICR2, I just
barely bump someone, and it is all over. (I guess bump drafting doesn't
work so well in ICR.)  --

============================================================================
|                                                                          |
|         '56 Ford F100 --> '78 Cutlass Salon --> '86 Mustang GT           |
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|                                                                          |
============================================================================

auto..

Hawaii for ICR2?

by auto.. » Mon, 06 May 1996 04:00:00

: : >> So, when does Papyrus plan to come out with a multiplayer system for
: : >> ICR2? (for the few of us who don't like NASCAR, both in simulation and
: : >> real life)  And, does Papyrus plan to eventually have local lines in
: : >> major cities?
: : >>
: : Also I don't think so many people will be bumping wheels in ICR2 since
: : the damage is a lot worse than in Nascar.

: Boy, those new wreckers would sure come in handy on that one.  Should
: there be a limit on the number of wreckers on the course at once? You
: might have to wait for a tow.  I wonder if it would be possible for every
: car to be knocked out on the first lap. I'll stick to my Nascar, at least
: there is a little room for error there.  Every time I try ICR2, I just
: barely bump someone, and it is all over. (I guess bump drafting doesn't
: work so well in ICR.)  --

Or how about this:  let NASCAR cars and Indy Cars race together on the
same track.  Door handle to... ummm...

--
                               ______________________________________________
  1986 Mustang 5.0           .~        ___________________         _________/
 Under Construction         /        .~                  /        /
Pardon my Bondo dust       /        /        ,-------+  /        /
___________________       /        /        /       /  /        /
_______________   /      /        `--------'       /  /        /
_________________/      (_________________________/  /________/

Ed Marti

Hawaii for ICR2?

by Ed Marti » Mon, 06 May 1996 04:00:00





> >> So, when does Papyrus plan to come out with a multiplayer system for
> >> ICR2? (for the few of us who don't like NASCAR, both in simulation and
> >> real life)  And, does Papyrus plan to eventually have local lines in
> >> major cities?

> >> Matt

> >Yes yes...please please...ICR2/MP....I'd have dialled in by now if it
> >was ICR2 instead of NASCAR...

> Papyrus, you would have another customer here, I play NASCAR every now and
> then, but that pales in comparison to the tons of miles I have put in to
> ICR1 and ICR2.

> I am waiting for the day when I can run Elkhart Lake in Multiplayer, even
> if that will mean that there will be a few Michael Andretti type drivers
> to watch out for <G>.

> Also I don't think so many people will be bumping wheels in ICR2 since
> the damage is a lot worse than in Nascar.

> Ed, any word on whether this is in the works or not?

> Cheers.

> --John
> --
> -------------------
>   John (Joao) Silva
>   http://weber.u.washington.edu/~jsilva
>   Seattle, Washington USA.

For now, we're focusing 100% on NASCAR.  Beyond that, I really can't say
more.  Sorry. :-(

--
Ed Martin
Papyrus Design Group

Gary Godso

Hawaii for ICR2?

by Gary Godso » Fri, 10 May 1996 04:00:00





> >> So, when does Papyrus plan to come out with a multiplayer system for
> >> ICR2? (for the few of us who don't like NASCAR, both in simulation and
> >> real life)  And, does Papyrus plan to eventually have local lines in
> >> major cities?

> >> Matt

> >Yes yes...please please...ICR2/MP....I'd have dialled in by now if it
> >was ICR2 instead of NASCAR...

> Papyrus, you would have another customer here, I play NASCAR every now and
> then, but that pales in comparison to the tons of miles I have put in to
> ICR1 and ICR2.

> I am waiting for the day when I can run Elkhart Lake in Multiplayer, even
> if that will mean that there will be a few Michael Andretti type drivers
> to watch out for <G>.

> Also I don't think so many people will be bumping wheels in ICR2 since
> the damage is a lot worse than in Nascar.

> Ed, any word on whether this is in the works or not?

> Cheers.

> --John
> --
> -------------------
>   John (Joao) Silva
>   http://weber.u.washington.edu/~jsilva
>   Seattle, Washington USA.

Amen brother!  I can run laps around those NASCAR boys.  However, I
would consider NASCAR more of a challenge to learn.  I'm all set for a
network.

Gary

Johnny Ah

Hawaii for ICR2?

by Johnny Ah » Fri, 10 May 1996 04:00:00



> > So, when does Papyrus plan to come out with a multiplayer system for
> > ICR2? (for the few of us who don't like NASCAR, both in simulation and
> > real life)  And, does Papyrus plan to eventually have local lines in
> > major cities?

> > Matt

> Yes yes...please please...ICR2/MP....I'd have dialled in by now if it
> was ICR2 instead of NASCAR...

> --

As someone who enjoys ICR2 much more than Nascar I would also like to ask
if a multiplayer ICR2 service will come out? The only problem I see is
that Indycar is much less wheel to wheel racing than Nascar, but is
more demanding, technically, and skill wise. Nascar does make for
better multiplay, but I would still like to dust some people in
Indycar, and getting dusted wouldn't be so bad either.
Johnny Ahn


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