upcoming relase of AMA Superbikes, it has become quite clear that
joysticks, keyboards and steering wheels are entirely inadequate to
actually simulate the experience of riding a motorcycle. So you don't
develop skills that can actually be transferred to a real motorcycle.
Somebody in rec.autos.simulators likened a motorcycle to a swimming
simulator... you'll never quite get the controls right. I thought
about this, and it seems to me that you could reasonably accurately
get much of it right.
It seems the key is leaning (but not the rather lame 'leaning' in the
arcade motorcycle games) and counter steering, along with proper
throttle and braking. The trick is to get the countersteering
right... which seems impossible for all speeds (some compromise or
lowspeed switch)and have the countersteering control the lean angle of
your chassis (so you could whip through a chicane by torque the bars
one way and then the other). The chassis you sat on would need to be
strong, and balanced on pivot points that would make it pretty easy to
rotate, both via weight shifting and steering head. Realistic trottle
control would be easy to reproduce. Shifting and brake feel might be
tricky, but surely possible.
I'm looking for an excuse to buy an RGV rolling chassis, and could
potentially put the forks, wheels and swingarms to use on my or
another RG... leaving me with tank, frame and seat (and either RG or
RGV handle bars, throttle, levers) It seems like these would be
*perfect* to use as motorcycle sim chassis... you'd have the seating
position and all the right controls with a very strong and light
frame. You'd need to find the right pivot points and attach to some
large, stable ground frame (I imagine this would be the most difficult
part).
So, does anyone have any idea on how one might make the
steering/countersteering control the lean angle of such a device?
I rigged up a simple prototype using legos (hehe), but my selection
of pieces is rather limiting (just what came with the motorcycle
set)... I need more gear sizes to get the handlebar to lean ratio more
accurate.
Of course there would be drawbacks (such as lack of rear brake or
clutch in WSBK) and low to high speed steering issues and no feedback
(which real motorcycle gives you loads of). But even so, would be
vastly superior to joystick or steering wheel.
Does anyone have any other thoughts or issues that should be
addressed in such a project?
Erik Johnson
www.edj.net