If somebody produced a dedicated motorcycle sim controller, would you buy
it? Also, what should it look like, how should it function, and what would
you be willing to pay for one?
I'm not really into motorcycle sims, but I have been a motorcycle
owner/rider in the past, and I have a few ideas that could be do-able:
I'm envisioning a sit-down type of controller, similar to an arcade
motorcycle racer with the simulated bike that you tilt to steer; I don't
think something like a TSW or an ECCI setup with handlebars would do the
trick. At a minimum, you'd need a simulated motorcycle seat that tilted, to
provide for steering. Attached to this you'd have handlebars with a
twist-type throttle grip (on the right), and a brake lever (on the left).
You could incorporate a left-foot toe-shifter and an ancillary (rear) brake
pedal for the right foot. These could be upscale add-ons, of course -- for
the sake of simplicity, the shifting functions could be performed via
switches on/near the throttle grip. It might even be able to add-on a
feature that would would sense when you're pulling upwards on the
handlebars, to simulate pull-ups for jumps in motocross sims, or the
up-and-back action it takes to get the front tire off the ground.
Anyway, as far as the basic concept goes, what sounds right, and what sounds
off-base? What would you add, and what is overkill? Also, given the basic
concept (tilt/steer seat/handlebar assembly with hand throttle grip and
brake lever, plus some type of shifter), what would be a realistic price
range?
We know the folks from Thomas Enterprises, ECCI, and SRC browse this
newsgroup from time to time -- maybe if we can convince them that this type
of thing is do-able, they will respond with an actual product or prototype.
Let's hear YOUR thoughts.
-- John Bodin
Publisher, The IRL Insider Magazine
http://www.racesimcentral.net/