>> For those who shun fantasy tracks, I can tell you that 20 minutes into an
>> online race, I really couldn't care less whether the track exists in real
>> life or not.
> I think we need to modify our view here a bit more even - the tracks
>that don't exist "irl" actually do exist "irl" - one's in the form of
>aspalt, ect, the other in the form of pixels. Have a think about how idiotic
>it is to limit yourself to real life tracks only - just nuts.
> The novelty value of things based on real life stuff is undoubted. But
>there must be as much if not more novelty to being able to create a track
>without the limitations of the available landscape, money or safety.
try hard enough to push the envelope (the ones included in base
rFactor being a case in point). I hope someone will someday
create something really long, be it Mille Miglia or just a 100 mile
layout with wondrous scenery and intense curves out the wazoo
that I can go and get lost on for a half an hour or so...
[Thankfully I know BOTH the Targa Florio and the full Isle of
Man are being created for GPL, and their release should
coincide nicely with the advent of the '69 mod...]
John DiFool