Chapter 1: Bit by Bit
Got home, 5 pm European DST, checked www.ogr.com. Yes, the demo is
out. But I have to be patient: the expensive business hours phone
rates apply until 6 pm. Time to eat something.
6:01pm. I fire up Netscape, dial up to my ISP. The modem informs me
that it is connected at 42000bps. Good, this means a stable
connection. Not too high, not too low. The bookmark to OGR's download
page works surprisingly fast. Well, o.k., it still was in the cache.
Now I have a tough choice: should I try the download directly from
OGR, or from Jumbo? Which one will be more busy? Following an impulse,
I hit the download button for OGR's site.
Nothing happens.
I'm about to cancel the action when the familiar window pops up: what
do I want to do with the file? Save it, of course! The bytes start
streaming in at an enormous rate, finally average at 4.1 kbps - the
max for the current line speed! This is almost too good to be true...
Quickly, we reach the 10% margin. I grow over-confident in the
connection and direct the Navigator to gpl.gamestats.com. I have some
qualms about wasting bandwidth (in a context where this expression
actually means something), but I have to do some "keep awake" actions
anyway, or the server might hang up on me.
While I'm reading the driving guide at The Apex, the
not-really-unexpected happens: 19% done, and nothing moves... Should I
restart the download? But maybe it will recover from the hiccups! Dump
almost three MB? (Where has the "resume download" feature from z-modem
gone, BTW?) Five long minutes go by. I'm awaiting an "operation timed
out" message any moment. There, a few bytes come in! Then nothingness
again. - - -The Apex also features the demo, so I start another
download while keeping the first one. Although initially not as fast,
the new download seems promising. After another five minutes, I
jettison the OGR download and dedicate all the bandwidth to the
gamestats download.
Hey, this looks good: the expected remaining time dwindles by 10
seconds every second in reality. This discrepancy reminds me of GP2,
for some reason. ;) Kilobyte after kilobyte zooms by. Steady, boys,
pull! You can do it! 50%, 44 more minutes, but still counting down
four seconds for one. I have opened a telnet window and send an "ls"
to the shell every five minutes to keep the server happy. By now I'm
staring at the blue bar like a mesmerized rabbit.
Half an hour later, one counted minute takes 56 seconds. 12 MB down,
one to go. Smooth download, but I'm not relaxed: every time the
counter misses a beat, my heart does too. The download has averaged
4.0 kbps. I count the last 30 seconds aloud. Five - four - three - two
- one - the window disappears, the hard disk rumbles when the cache is
being written to disk. I wait another ten seconds just to be on the
safe side, then hang up the modem. It is now 7:25 p.m.
gpldemo.exe has landed!
Chapter 2: Preparations
Power down the Internet HDD, swap to the rack with the faster
dedicated games HDD. Before I start the .exe file, I check the
calibration of my T2. I am strangely reluctant to install the demo:
will my computer be up to the task? I have no 3D hardware whatsoever.
Maybe I will be disappointed...
Anyway, I'll have to find out. Double click on gpldemo.exe -
extracting - install shield - The demo installs just fine. "Do you
want to view the readme file?" Actually, no, but I read it anyway.
Minimum requirements: P166, 32 meg of RAM, DirectX 5. That's *exactly*
what I got. Hmmm, doesn't sound too good... In my experience, "minimum
requirements" means "this won't do". Well, let's see for ourselves.
"Do you want to restart your computer now?" Yep.
Start - programs - Sierra - GPL Demo. Works instantly.
I like the look of the intro screen and the menus. The screens are
easy to navigate - I have no trouble figuring out how to accomplish
things. The whole thing has a cozy 60's look. It doesn't *look*
ergonomically styled, but it surely is! Now it is time to *drive*!
Chapter 3: The Glen and Beyond
I don't bother entering my name. Take me to my car! I choose G3 for a
start.
One moment of hard disk rumbling later, I'm on the track. This is
beautiful! I gently push the accelerator pedal - this is less
beautiful: one frame per second is definitely not enough! I press
escape and look for the graphic options menu. There it is. Now, this
explains everything: all graphical options are enabled. For the second
time this evening, I'm reminded of GP2 - I uncheck all options, then
return to the track. I shouldn't have seen the beautiful stills
before, since the bleak scenery I see now isn't very appealing in
comparison. "Indianapolis - The Simulation", if you know what I mean.
But this is only true as long as the car is standing still: once
moving, I can appreciate the nice details that still are there. The
***pit is true 3D, it is moving with the car. So is the suspension. I
assume that I get about 15 fps now. Not great, but enough to control
the car. Or so I thought. :)
Whoops! Why is the car launched from six feet high? But who cares.
First gear, carefully. The pit layout is a bit odd if you're used to
the old (or new, actually) shape of the track as seen in Nascar
Racing. I slowly drive up the hill. I push down the throttle and shift
through the gears. Well, this isn't as demanding as people said...
Then I look at the rev limiter: the engine of the G3 Lotus is only
allowed to reach slightly increased idling speed. Little wonder this
is easy to drive! Well, I'll do a few laps to familiarize myself with
the track, then I'll change to the G2 model...
I'm cruising down the long straight, past the only visible landmark, a
billboard or something to the left. Across the top of the hill. There
comes the next turn. It's still far off, much time to brake - why
isn't that car braaaAAAAAAKING - woooosh - kerplonk - silence.
Good car. The engine is still running. Now, if it were the wheels that
are touching the ground, instead of my head, I could drive right on.
:)
Shift-R brings me back into a more dignified position. Braking is
difficult, and the Lotus becomes very unstable. I have begun to
understand the first lesson: brake early.
With more respect, I'm driving back to the start/finish line. Here's
the last turn. I'm really not going that fast, but... Well, I know
*that* sensation from high-speed crashes at Michigan. I press Shift-R
just to be sure that I'm facing the right direction. Lesson 2: Be done
with your braking before you steer.
Waitaminute! More than *five* minutes for *one* lap? O.k., so I
crashed a few times. I'm used to lap times well below one minute, on a
Watkins Glen with a chicane! 1:20 should be possible, even with the G3
car! Heeeere we go: right into turn one, left into turn two, the car
is humming happily, right into A HUGE BALE OF STRAW - - -
Where am I? The outlook is kinda funny, but let's go on. First gear,
the engine revs up, but I don't move. I'm not upside down this time!
What's going on? I check the replay. Hmmm, yes, this is reasonable: a
car can't move if the fuselage sits on a bale of straw while the
wheels are suspended in mid-air. At least I can rock gently back and
forth by revving the engine - the momentum of the crankshaft is
modelled! And it seems to make a difference whether I put in a gear or
not. This, brethren, is truly awesome.
Now, if I could only drive this damn car! :)
* * * * *
After two hours of driving (or something similar), I had to take a
break and share my impressions with you [not that anyone would bother
reading this lengthy diatribe]. Suffice it to say that I can now keep
the car (even the G2) on the track for a whole lap, although I can't
do it if I'm trying to push it. The demo is great fun and it will keep
me busy for quite some time. Papy, take your time finishing GPL. I
have to buy a 3DFX card, more RAM and a faster processor first. I also
need some seat time at this track, maybe 1000 hours or so. I sincerely
believe I will be competitive by then. Until then, enter me into the
preliminary HOF with 1:29 in a G2 Eagle. Who cares about tenths of
seconds? :)
Now I have to get back to the track. The night is long and I don't
have to work until 7:30 in the morning...
--
Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.
Uni des Saarlands \ and U.S. law. You have been warned.