rec.autos.simulators

Announcer in GPL?

Mike Dun

Announcer in GPL?

by Mike Dun » Tue, 20 Oct 1998 04:00:00

Well I hope i spelled that right<G>

Any way, is their anyway to make the loudspeakers just a little bit louder in the game? I know you can increase some of the sounds
but I want that particular sound just a little louder.

Mike

Clark Arch

Announcer in GPL?

by Clark Arch » Wed, 21 Oct 1998 04:00:00

Perhaps you can unpack the sound .DAT file and use something like
CoolEdit to increase the amplitude of that one sound a bit.

Clark A.


>Well I hope i spelled that right<G>

>Any way, is their anyway to make the loudspeakers just a little bit louder in the game? I know you can increase some of the sounds
>but I want that particular sound just a little louder.

>Mike

Art McEwe

Announcer in GPL?

by Art McEwe » Wed, 21 Oct 1998 04:00:00


>Well I hope i spelled that right<G>

>Any way, is their anyway to make the loudspeakers just a little bit louder

in the game? I know you can increase some of the sounds
It's probably like that on purpose for realism, you couldn't make out any of
the PA systems in those days.
Jay Wolf

Announcer in GPL?

by Jay Wolf » Wed, 21 Oct 1998 04:00:00



> >Well I hope i spelled that right<G>

> >Any way, is their anyway to make the loudspeakers just a little bit louder
> in the game? I know you can increase some of the sounds
> >but I want that particular sound just a little louder.

> >Mike

> It's probably like that on purpose for realism, you couldn't make out any of
> the PA systems in those days.

the heck, you say! i distinctly hear "JOHN IS DEAD" on mine.
Jlarson

Announcer in GPL?

by Jlarson » Thu, 22 Oct 1998 04:00:00

I hear "I buried Paul" on mine.

James


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