http://www.racesimcentral.net/
http://www.racesimcentral.net/
http://www.racesimcentral.net/
http://www.racesimcentral.net/
MadDAWG
Finally, a motion-platform designer who understands the importance of the
proper positioning of the instant center of rotation for generating suitable
forces.
Stephen
I have been looking for some info on how they extract the data about the
different axis' movement from the OS... Couldn't find anything, is this
possible to do from the Force Feedback output, or do you need a driver
for each game specifically? All the modern day games have loads and
loads of movement info, but I wouldn't think the info was widely
available for any vendor to use... Or maybe it would work tapping into
the DirectInput system, what do I know...
---Asgeir---
>>you need one of these :)
>>http://www.force-dynamics.com/video/force-dynamics_301-lfs-1.wmv
>>http://www.force-dynamics.com/index.shtml
> Finally, a motion-platform designer who understands the importance of the
> proper positioning of the instant center of rotation for generating suitable
> forces.
> Stephen