Not so. Such a distinction can be made for the purposes of delineating what
seem to be broad company philosophies (Papyrus: "to make great sims and
money"; Sierra: "to make great heaps of money"). No one is suggesting (or
implying) that Papyrus isn't out to make a pile of cash.
Wasn't it Jackie Stewart who, when asked if motor racing was a form of art,
said (and I'm paraphrasing be the way), "I believe any human endeavor, when
taken to the outermost limits of skill, becomes a form of art." Yes, one
could take this too far, but in our own little driving sim universe those
words could be seen to apply to what Papyrus is doing with GPL. I think a
lot of us would agree.
Anyhow, I only chipped in because I found your response to the fellow that
originally made that distinction (commerce/art) to be rather glib and
willfully harsh, despite the softening, ever-present . . .
Cheers!
David
>On Mon, 14 Dec 1998 17:38:45 -0600, "david karr"
>>I think the fellow was trying to make a distinction between art (Papyrus)
>>and commerce (Sierra). It's not a new dsinction . . .
>That's a possible interpretation, but it does imply that Papyrus
>_aren't_ in it to make money. I think that will come as news to a lot
>of people who work there...
>Cheers!
>John