Hi, earlier somebody mentioned that it would be too hard to appropriately
model the physics of a motocycle. I think they meant that a steering wheel
wouldn't feel right, nor would a joystick or keypad. However, what about a
joystick like Microsoft's Sidewinder. It allows you to "twist" then stick as
well as lean, push and pull.
A motocycle sim could be set up as such:
stick forward ==> accelerate
stick back ==> brake
stick left ==> lean left
stick right ==> lean right
stick rotate right ==> turn right
stick rotate left ==> turn left
hat switch to look around, and buttons to change gears etc
Can you see where i'm going with this? Sure you could lean the stick to the
left to take a left hand corner. The bike will lean over, but without the
appropriate twist (ie turning of the handle bars) the bike would fall over -
just like in real life!!!! I can see this being difficult at first, but once
mastered it would be a great feeling of achievement to do a fast lap.
Also, using the hat switch to look around would be nice too. The rider could
look 'into the corner', and behind etc.
Anyways, maybe Geoff will make us one such game!!!
thanks, j