rec.autos.simulators

TNT@ vs. V3

Jason Litt

TNT@ vs. V3

by Jason Litt » Mon, 19 Jul 1999 04:00:00




>>TNT2: 17 fps
>>Voodoo2: 31 fps, and running rock stable

>Not exactly the fairest test given that the OpenGL is beta and that
>the Voodoo's Glide is native - how about trying the Voodoo2 in OpenGL
>mode... ;-)

>Cheers!
>John

And the Voodoos OpenGL is beta, whats the point?

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Jason Litt

TNT@ vs. V3

by Jason Litt » Mon, 19 Jul 1999 04:00:00


Ok troll...unfortunately, Im going to run my games in the best
available API, and glide is it. Why would I run in anything less.

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Jason Litt

TNT@ vs. V3

by Jason Litt » Mon, 19 Jul 1999 04:00:00



You dont need to change it everytime...there are software programs
that allow you to switch.

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Jason Litt

TNT@ vs. V3

by Jason Litt » Mon, 19 Jul 1999 04:00:00

On Fri, 16 Jul 1999 12:48:36 -0500, "Chris Schletter"


>> It depends.

>Yup.

>> I almost went with the well hyped TNT2, but decided to go with the
>> unfashionable non-boastworthy v3 3000 because, although it doesn't do
>32bit
>> colour and large textures, it is more suited to what I play - GPL and
>SCGT.

>Unfashionable? Heh, ok..you are going a bit out there on a limb with that
>one.  And the Voodoo3 series was way more hyped than the TNT2s.  Heck, I
>dont recall ever seeing any NVidia commercials on tv, but tons of (in some
>cases rather good) Voodoo3 commercials from 3dfx.

>SCGT runs better in D3D anyways. :)

Actually....those were 3dfx commercials, not Voodoo3 commercials.
Secondly the TNT chipsets (TNT1 and 2) are more hyped then anything
out there, only to have less specs then what promised.

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Jason Litt

TNT@ vs. V3

by Jason Litt » Mon, 19 Jul 1999 04:00:00





>>>Note however that these benchmarks focus on 400 MHz machines and
>>>higher.  If you've got benchmarks on P300's for the TNT2 and Voodoo3,
>>>I'd like to see them!

>>[admitting to not having read the previous post...]

>>I believe Tom's Hardware and/or Anandtech had some reviews on lesser machines.
>>The 3dfx cards tend to lose less fps than the TNT's.  That is, they perform
>>relatively better than the TNT's as the CPU gets slower.

>Exactly.  Unfortunately, I can't find any TNT2 vs. Voodoo3 benchmarks
>on his site that use anything less than 400's!  It's one thing to
>compare the original TNT and Voodoo2 on a P300, but what about the
>newer boards.  I think when you have a lot of people trying to extend
>the life of their machine by updating graphics cards, knowing which
>card is best for THEIR CPU speed is very important, and those that
>tout the TNT2 often use 450-500 Mhz benchmarks for their comparisons,
>but even Tom's Hardware site shows a slope beginning with the 400's
>and going up through 550's in which a level playing field turns
>lopsided towards TNT2 as you go up from 400.  Below 400?  Who knows?

Ill be slapping up my comparison of TNT2 vs Voodoo3 once my TNT2 board
gets here...both on a P233 and a AMD K6-2 /333

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Jason Litt

TNT@ vs. V3

by Jason Litt » Mon, 19 Jul 1999 04:00:00

On Fri, 16 Jul 1999 17:10:49 -0500, "Chris Schletter"


>> Never seen a V3 commercial.  I'm in the UK, and the vibe on the internet
>is
>> very pro-TNT2, anti V3 and I'm guessing this is primarily because it
>doesn't
>> have features Carmack wants.  I just think it would be bad form to
>recommend
>> a platform to a racing sim fanatic that might give them GPL trouble.
>> I run SCGT, TOCA2, N2 and GPL without a hitch.

>Trust me, they are ALL over the place in the US.  TV, Radio, etc. :)
>Mms...I guess I haven't gotten that vibe from the internet.  In fact, they
>keep hammering away that the V3 is a very good card and good value, but it
>just lacks the more advanced features of some of the other cards.

Can you be any more wrong? Its a 3dfx commercial, not a Voodoo3. Never
heard one on the radio either, the marketing was never mentioned on
the radio. Wrong again. So thats 2. Oh so you want to pay $100+ more
for features that are rarely used? And Carmack is full of patooey
also...claiming this and that when the damn game (Q3A), isnt even
released. By the time it is, the next Gen cards will be out.  IMO Q3A
is boring and I wont buy it anyway. All eye candy. Just wait till
Unreal Tourni comes out :)

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Randy Magrud

TNT@ vs. V3

by Randy Magrud » Mon, 19 Jul 1999 04:00:00

Fine, then provide me the benchmarks I asked for and stop with the
insults.  

Randy
Randy Magruder
http://members.home.com/rmagruder

John Walla

TNT@ vs. V3

by John Walla » Mon, 19 Jul 1999 04:00:00



The point is when native Voodoo support beats beta OpenGL it's lauded
as being great - the reverse comparison should also be taken into
account.

Cheers!
John

Ronald Stoeh

TNT@ vs. V3

by Ronald Stoeh » Tue, 20 Jul 1999 04:00:00

John Wallace schrieb:



> >And the Voodoos OpenGL is beta, whats the point?

> The point is when native Voodoo support beats beta OpenGL it's lauded
> as being great - the reverse comparison should also be taken into
> account.

Should we have the same rules for graphic card benchmarks as we have
for touring car races? If a car is too fast, put some additional wheight
in it to slow it down. I don't think so.

It's a circle: wait till the OGL patch is out, wait till the drivers are
optimized. I'm playing now, I want the card that's best now, not half a
year later.

The price of a V3 allows its replacement in half a year, THEN I'll be
looking again for the new features actually needed by new games...

l8er
ronny

--
How to get rid of censorship in German game releases
<http://www.gamesmania.com/german/maniac/freedom/freedom.htm>

          |\      _,,,---,,_        I want to die like my Grandfather,
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       '---''(_/--'  `-'\_)            screaming their heads off!

Nathan Wo

TNT@ vs. V3

by Nathan Wo » Tue, 20 Jul 1999 04:00:00



Voodoo3-3000 16MB AGP for $319 for the OEM.
Don't know where you got $450 from.

Value for money is a subjective thing. It's not good value when all
your games run better in Glide mode.

*owner of 32MB Asus TNT2 and 12MB Voodoo2*

--
Nathan Wong             http://www.nectar.com.au/~alfacors
                      Super Touring - Club Cars - Alfa Romeo

                            http://fullspeed.to/astc
                   Australian Super Touring News and Information

Tim

TNT@ vs. V3

by Tim » Tue, 20 Jul 1999 04:00:00

The whole AGP issue of memory texturing is useless for gamers.  Any video
card that has to use system memory for graphic textures will reveal a
serious bottleneck in framerates.  Luckily, I don't think there are any
applications that require more than 16 MB of texture memory for 16 bit or 32
MB for 32 bit so what difference does it make if the card support AGP
texturing or not?

-Tim


> > Besides, the Voodoo3 can be had REAL cheap from Buy.com, and it runs
> > everything great in 16-bit color, and was a great AGP solution for me.

> Too bad its not really an AGP solution at all, just is able to sit in the
> AGP slot and does take advantage of the slightly faster AGP bus but still
> uses its own proprietary memory transfer.

> Nonetheless, yes thats something that we've all been forgetting is to
> qualify with the type of computer because the TNT2 does take "off" more
with
> higher end machines.  However, it should be noted that while apparently
its
> not nearly as weighted as the TNT2, the same thing happens with the
> Voodoo3s.


> > >I think you chose well. I own both cards and the TNT2 is better then my
> > >Voodoo3.

> > >The only hassle you'll have is running GPL. Use the OpenGL beta2 patch
> and
> > >it might solve your problems. Make sure you use the latest Nvidia
> Reference
> > >drivers (2.08 I think)

> > >Every game game I own looks and runs much better on the TNT2. Voodoo3
> > >however runs GPL flawlessly with all mirror detail at 1280x1024 res
> 36fps.
> > >Opengl mode at this res. does some very strange things!



> > >> I'm sure this has been discussed before. I am having a new computer
put
> > >> together tomorrow and in an indecisive fit I chose the Diamond TNT2.
I
> > >> am having second thoughts to the Voodoo3 3000. Any suggestions.

> > >> Andrew

> > Randy Magruder
> > http://members.home.com/rmagruder

Tim

TNT@ vs. V3

by Tim » Tue, 20 Jul 1999 04:00:00


Are you sure?  I believe Carmack is the only developer who has publicly
stated he would like to see 32 bit color become standard..  If I'm wrong,
then Who??

Also, by the time Quake 3 is release (late Nov/Early Dec), V3 & TNT2 will be
old tech anyway.

John Walla

TNT@ vs. V3

by John Walla » Thu, 22 Jul 1999 04:00:00

On Mon, 19 Jul 1999 00:54:05 +0200, Ronald Stoehr


>Should we have the same rules for graphic card benchmarks as we have
>for touring car races? If a car is too fast, put some additional wheight
>in it to slow it down. I don't think so.

No, what you are proposing is that if one car has better straightline
speed and the other corners better that you should only test the
straightline speed - and then only on a track that suits the car.

You need to consider the all aspects to get an overall picture,
particularly when recommending it for another driver.

Likewise, I'm playing now - both cards are available now and work now.

For you perhaps, but I doubt everyone can throw away a 100+ card
every six months.

Cheers!
John


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