the mip files from the track folder (those are mine.....the original track
would have them all in their dat folder).
Tom
go
> back to the way Sears was?
> Thanks,
> WilburJr
> > For the last four weeks I have been working on re-texturing and
re-coloring
> > the Sears N2K2 track since winmip2, beta-15 could finally handle the
N2K2
> > mips. Its not completed....but its enough complete that I though a few
of
> > you guys running the RASCAR race this weekend at Sears might like to try
it.
> > I just got home from the track (confirming a few of the last minutes
signs
> > that were still being painted yesterday)....and want to get this posted
here
> > before I have to leave again for a while.....so I'll not give much of
> > explanation of what is....or is not completed, as of yet. Maybe I can
do
> > that later tonight when I return?
> > Installation:
> > 1. Download the file below and unzip all of its contents into the Sears
> > track folder.
> > www.pabst-racing.com/webscreens/sears2k2-main.zip
> > 2. Create a sub-folder under the Sears track folder called "trackmat"
(must
> > be spelled exactly like that).....then download and unzip the zip file's
> > contents in the second link below....to that sub-folder......this must
be
> > done exactly or the new textures won't be displayed.
> > www.pabst-racing.com/webscreens/sears2k2-trackmat.zip
> > This works pretty much like the GPL tracks......the mip files outside
the
> > track dat will take priority over the ones inside the track dat. If you
> > want to remove the re-textured/colored track....just remove all the mip
> > files contained in the two zips above from the Sears track
folder....bingo,
> > you'll be back to Papy originals.
> > This is a higher res....but not killer high res.....version than is the
> > Papy's original track. But, I don't think it will kill anyone's FPS if
you
> > have a good "box" to run N2K2 to start with. If you have a "marginal"
> > one....probably better not load these textures.
> > Have fun you guys...
> > Tom