Here in the US we have a rich tradition of road racing which began just
after the turn of the century (where did we go wrong!). In Savannah,
Goergia, beginning in 1908 and ending in 1911, there was a 17.1 mile road
course, in Long Island, New York, a 30.24 mile track run from 1904 to 1910.
In Milwaukee, Wisconsin, a 7.88 mile circuit used only once in 1912, and
here in Santa Monica, California, an 8.4 mile course used for more than 10
years beginning in 1909. All were made up of city streets. The races were
showcases for the manufacturers of the time, Franklin, Peerless, Thomas
Flyer, Rambler, Chalmers-Detroit, Studebaker, Cadillac, Locomobile, Buick,
Maxwell, Pope-Hartford, Fiat, Isotta, Reo, Marmon and many others.
A racing sim of the early days of the automobile would have very limited
appeal, but I for one would jump at the chance to challange Barney Oldfield
for the Vanderbilt Cup<g>
don
[|]-(_)-[|]
>We will get an authentic 1910 Ford T (flame me if it doesn't fit with
>the time period) racing game! Or how about a Roman chariot racing sim?
>"You can customise you chariots by adding wheel spikes to attack other
>chariots, buy a longer whip to get rid of the adversaries, etc. When you
>loose, fear for your life a you will be feed to the lions at the
>coliseum..." What will they think of next? Sorry, I'm a bit tired right
>now.
>What type of racing wasn't done yet? Your opinion (seriously).
>Philster