> How do you get edited tracks (Lowes without pit walls) and tracks not
> part of the original game (Daytona or Pocono) to work in online
> racing? On edited tracks I get an "altered track" error message and
> then anyone joining my game is disconnected. For tracks not part of
> the original game, anyone joining is just kicked out after a couple of
> seconds. There has to be a way to get this to work.
>> How do you get edited tracks (Lowes without pit walls) and tracks not
>> part of the original game (Daytona or Pocono) to work in online
>> racing? On edited tracks I get an "altered track" error message and
>> then anyone joining my game is disconnected. For tracks not part of
>> the original game, anyone joining is just kicked out after a couple of
>> seconds. There has to be a way to get this to work.
> Actually, I am hosting the races myself and I burned a CD of all my
> tracks so that we would all have exactly the same tracks. Still get
> the same error.
> > You have to have the same track as the host. If you want to run
> >Lowe's without the pit wall, then you need to host the race yourself.
> >Of course only those other drivers who also have the Lowes patch can
> >join your race.
> >dave henrie
> >> How do you get edited tracks (Lowes without pit walls) and tracks not
> >> part of the original game (Daytona or Pocono) to work in online
> >> racing? On edited tracks I get an "altered track" error message and
> >> then anyone joining my game is disconnected. For tracks not part of
> >> the original game, anyone joining is just kicked out after a couple of
> >> seconds. There has to be a way to get this to work.
> > Actually, I am hosting the races myself and I burned a CD of all my
> > tracks so that we would all have exactly the same tracks. Still get
> > the same error.
> > > You have to have the same track as the host. If you want to run
> > >Lowe's without the pit wall, then you need to host the race yourself.
> > >Of course only those other drivers who also have the Lowes patch can
> > >join your race.
> > >dave henrie
> > >> How do you get edited tracks (Lowes without pit walls) and tracks not
> > >> part of the original game (Daytona or Pocono) to work in online
> > >> racing? On edited tracks I get an "altered track" error message and
> > >> then anyone joining my game is disconnected. For tracks not part of
> > >> the original game, anyone joining is just kicked out after a couple
of
> > >> seconds. There has to be a way to get this to work.
> Man, I would be happy if i could just get DAytona (Pappy) to work in N3.
> I keep gettin "unable to load complete track description'
> Its in my calender too.
> any ideas?
> > That is odd, we run converted icr2 tracks all the time....hmmmm
> > I'll ask the host if he does anything special.
> > dave henrie
> > > Actually, I am hosting the races myself and I burned a CD of all my
> > > tracks so that we would all have exactly the same tracks. Still get
> > > the same error.
> > > > You have to have the same track as the host. If you want to run
> > > >Lowe's without the pit wall, then you need to host the race yourself.
> > > >Of course only those other drivers who also have the Lowes patch can
> > > >join your race.
> > > >dave henrie
> > > >> How do you get edited tracks (Lowes without pit walls) and tracks not
> > > >> part of the original game (Daytona or Pocono) to work in online
> > > >> racing? On edited tracks I get an "altered track" error message and
> > > >> then anyone joining my game is disconnected. For tracks not part of
> > > >> the original game, anyone joining is just kicked out after a couple
> of
> > > >> seconds. There has to be a way to get this to work.