rec.autos.simulators

N3: using edited tracks online

Ji

N3: using edited tracks online

by Ji » Sat, 03 Jun 2000 04:00:00

Recently my friends and I have started racing online with NASCAR 3.
However, I can't seem to get any edited (Lowes with pit walls removed)
or tracks that didn't ship with the game (Daytona) to work.  Tracks
like Daytona will just kick everyone (except host) out after about 5
seconds.  Edited tracks will display a "altered track" error message.
Anyone know the solution to this problem?  We currently use the TCP/IP
mode to race (better than the N3 servers...at least for us) but the
problem still exists.

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