rec.autos.simulators

NASCAR - VGA vs SVGA

Eric T. Busc

NASCAR - VGA vs SVGA

by Eric T. Busc » Thu, 24 Jul 1997 04:00:00

Because it's not that easy.  That 486 could have some incredible pimp-daddy
video card and be able to run the game at a very fast framerate (albeit
probably in VGA).  The Pentium could have some leftover 4 year old ISA card
with an owner who insists on running SVGA with full details even though it
looks like a slideshow.  In a drastic case like this, the 486 driver would
the advantage.

If you can show that at the same framerate VGA is faster than then SVGA on
the same system, then we could have a potential problem.  I'm not sure you
could test it since a: Nascar2 doesnt have a reliable way to determine frame
rates and b: I don't know if you could get SVGA to run at VGA speeds
(perhaps will a lot of details turned off you could run at similar speeds).

--



Don Wilsh

NASCAR - VGA vs SVGA

by Don Wilsh » Thu, 24 Jul 1997 04:00:00


> Because it's not that easy.  That 486 could have some incredible pimp-daddy
> video card and be able to run the game at a very fast framerate (albeit
> probably in VGA).  The Pentium could have some leftover 4 year old ISA card
> with an owner who insists on running SVGA with full details even though it
> looks like a slideshow.  In a drastic case like this, the 486 driver would
> the advantage.

> If you can show that at the same framerate VGA is faster than then SVGA on
> the same system, then we could have a potential problem.  I'm not sure you
> could test it since a: Nascar2 doesnt have a reliable way to determine frame
> rates and b: I don't know if you could get SVGA to run at VGA speeds
> (perhaps will a lot of details turned off you could run at similar speeds).

> --



> >I standby what I said.  Better Hardware gives you a faster car.
> >Why Cant you just say it.  Why cant you just say that PENTIUMS
> >are FASTER than 486's.  Why cant you say that VGA is faster
> >than SVGA..

Eric:

Thanks for input..

BottomLine...  SPEED COST!!!!

Don

MCritche

NASCAR - VGA vs SVGA

by MCritche » Thu, 24 Jul 1997 04:00:00

With all due respect, I think the suggestion that " it is the
responsibility of PAPYRUS to slow down the FASTER machines and FRAME RATES
to be the same for all of us"  is rediculous.

How would you like it if your brand new Pentium II machine w/Rendtion
card, capable of 40 fps,  was "forced" to run at at a 15 fps because
you're driving against someone on a 486 with a 1 meg video card?  How
could you effectively create setups knowing that every race you'll be
running at a different frame rate determined by the least common
denominator of the machines your running against?  

The playing field in NASCAR is not fair... just look at the real teams
whining about Ford giving support to only a few teams, or the constant
compaints about rule changes.  Why should we expect the simulation to be
any different? Real NASCAR teams with money have better cars, and teams in
the NROS with better equipment have an advantage.  It is a fact of racing.

If you race for fun like I do, I accept the fact that others who invest
the money in faster systems will have an advantage.  More power to them.
If you take your racing seriously, then you have to pay the price.  

It's not unlike any other hobby... the more serious you are, the more
money you have to spend to be "elite".  I play golf, but I dont force the
guys I play with to use the same set of crappy clubs that I have.  

Getting PAPYRUS to change the software is not the answer.
Well, enough of my rambling....

ccorpor

NASCAR - VGA vs SVGA

by ccorpor » Thu, 24 Jul 1997 04:00:00

Well I have it***ed. I use the same hardware and every body has to use
Rendition version -4.

If someboy else brings their hardware then they have to still use SVGA min. if
no Rendition.

Nobody can use vga advantage or not. I won't allow looking at such a pitiful
picture at my place! Maybe for NRO they should make you have to race in a
specific video mode. That should clear up this crazy matter.

Q.B.M.

Jody Huggin

NASCAR - VGA vs SVGA

by Jody Huggin » Thu, 24 Jul 1997 04:00:00


>         1).     Was it the driver
>         2).     Was it the hardware
>         3).     Or Both

> And more importantly what I can do to improve my speed.

> At Least now we are seeing it said that FRAME RATES and
> faster computers can be the FASTEST.  Does that mean
> that the people with all the MONEY are going to win
> the RACES..  Why Cant this game LEVEL THE PLAYING FIELD

> Don Wilshe

Hey Don, why don't you just buy a faster computer if it bothers you that
mutch? I started out on a 486/33 with N1, upgraded to a 486/100, then a
486/pentium83 overdrive chip, Then along came N2 and I stopped eating
and paying the bills for a while so I could get a P166 with a Rendition
card. Don't whine, either buy the hardware to run the game, or turn your
detail down to match your system. If you can maintain 30fps then you
should not be at a disadvantage. Computer *** is an inherantly
expensive hobby.
All my comments should be taken in fun!
-Jody-
http:\\www.geocities.com\~jodys_pit_stop\
myke

NASCAR - VGA vs SVGA

by myke » Thu, 24 Jul 1997 04:00:00




> > > <Long post about VGA being faster than SVGA snipped>

> > > GRAPHICS RATE and TRACTION and GEARING are all connected.

> > Same as ever: If you get a higher frame rate, a good driver will be able
> > to drive the car faster. Period.

> > On a high end machine, which can run SVGA at a constant 30 fps, there
> > should be no difference between VGA and SVGA. If SVGA yields 20 fps and
> > VGA yields 30fps, VGA will probably be faster due to the higher frame
> > rate.

> > The gearing change you mentioned was either a secondary effect of
> > carrying higher speeds, or you should have been using that gear all
> > along.

> > ---Jim Sokoloff

> Jim:

> I really am alittle shocked by your candid answer.  For Years Papyrus
> has been trying to convince us that all DRIVING SYSTEMS were created
> equal.  Now we you have said what we have all know.  The NASCAR
> software doesnt run equally on all systems..

> Don Wilshe, IVGA

Don,

Come on you know better than that.

Put the program on a 386/40.  It's a slide show.  However, it is
theoriticaly possible to still obtain the same speeds.

I make this comment with a couple assumptions.

The sampling/computation (reading joystick/calculating car positions) is
at a fixed rate which requires only a small amount of processing power.
The display rate is unrelated to the computation rate other than it
should have the same maximum.

If a 486/66 can sample and compute at fixed rate, but only display 10
frames per second, the driver will be slower because they can't react to
things they can't see.  Not because the computations are slower but the
frame rate is slower.

I doubt there is any difference between your speeds if you change from a
P166 with rendition to a P200 with rendition leaving EVERYTHING else the
same.

Your Visual Frame Rate is EVERYTHING until you can obtain the maximum.
Then you should be on even ground. (In that department)

More expensive wheels may have a higher degree of stability, and
consitantcy.  (I.E. turning the wheel 45 degrees left always gives you
the same reading with lower tolerances)  This could effect your speed.

You need to consider EVERY part of the system before assigning blame on
any one part.

I however keep getting stuck on one part (the driver).

mykey

Mike

NASCAR - VGA vs SVGA

by Mike » Thu, 24 Jul 1997 04:00:00

Joysticks faster than wheels? Maybe if the joystick user has pedals
too. My biggest problem has always been gas/brake factor on
sticks,.....it's either all on or all off, no increments.

Mike
Lifes too short,....don't fold your underwear!

Jim Sokolof

NASCAR - VGA vs SVGA

by Jim Sokolof » Thu, 24 Jul 1997 04:00:00


> Nobody can use vga advantage or not. I won't allow looking at such a pitiful
> picture at my place! Maybe for NRO they should make you have to race in a
> specific video mode. That should clear up this crazy matter.

It won't clear anything up. It's not VGA vs SVGA that changes the
theoretical performance of an optimal human, but rather higher frame
rate vs lower frame rate...

---Jim

Goy Larse

NASCAR - VGA vs SVGA

by Goy Larse » Thu, 24 Jul 1997 04:00:00

lot`s of stuff snipped

Don
I don`t know if what you said about Papyrus stating from day one.... and
so on, is true, I`ll take your word for it, but what I read into Jim
Sokoloffs statement, if you don`t read his answer word for word but sum
it up instead is; if you turn down the detail so you get a smooth
framerate it doesn`t matter what kind of machine you have. As for the
controls, of course you can drive better with a steering wheel than with
a keyboard, thats why Opel/GM in all their wisdom put one in my car,
because you get more feel and precission (is that the correct way to
spell that), and you can drive more smoothly (there`s that word again).
Gamecard, if you are among those that have problems with drifting
contols, of course you are going to benefit from a gamecard, you can`t
drive smoothly (again :-)) unless you have precise control of your car.

In my case I know it`s the driver, and I can live with that as long as
he/she is not cheating. It sure looks as if you`re holding a grudge
against Papyrus, because you jump at every little chance you get to pick
on them, and this from a guy who had, in my (not humble at all) opinion,
very vage opinons about cheating some time ago. I can`t quote them
because I don`know how to do a search for those things, so this is from
memory, but I sure got the impression that you ment it was only cheating
if you got caught, so where is the LEVEL PLAYING FIELD then. As a member
of IVGA, 3126 in case you were wondering, I would rather you spend the
time you are using hacking at Papyrus to do something constructive,
because as president of IVGA, you represent over 2800 members, as it
says on the IVGA homepage, whether you like it or not.

The above statement is not meant as a flame or personal attack, even if
it may look like it :-)
And this is where I step down from my soapbox

Beers and cheers
Goy

Jim Sokolof

NASCAR - VGA vs SVGA

by Jim Sokolof » Thu, 24 Jul 1997 04:00:00


> You couldnt of said it better.  Better HARDWARE is FASTER TIMES.

No.

It's the software's responsibility to not tilt the playing field, but
it's an impossibility to completely level the field as you desire (read
on).

I'm listening, but disagreeing

Presumably it does this by limiting the speed of all machines but the
slowest. That sounds fair to me (sarcasm). Ever played multiplayer
descent or other turn-based MP games? They suck when a slow machine
joins in...

So, they're to synchronize the CONTROL DEVICE? Suddenly my T2 will morph
into a Gravis GamePad, because that's the best someone else has?

This logic amounts to: let's degrade the performance of all but the
slowest computer so that everyone gets the same frame rate... While the
socialistic aspect of it might appeal to some, it seems obviously
inefficient for my P5-90 (that's the fastest machine I personally own)
to sit busy-looping just because someone in my race is running an old
486-33 with an ISA video card. Similarly, if I were to join a race with
someone with a modern machine, their machine would suddenly have to slow
down to allow me to keep up. That amounts to a needless wastage of
resources in my book.

You can't make the playing field perfectly level in every respect. Some
people have bigger monitors, better speakers, wheels, pedals, less
fingerprints/glare on their screen, no SO, pets, kids at home to
interrupt them, more time in their life to practice, etc. Should Papyrus
attempt to simulate all of these differences and somehow degrade
everyone's game so that no one has a theoretical advantage? No.

The differences in lap time are all about fine car control. If you've
set up a machine that gets 1 frame every 10 seconds, how fast do you
think you could drive? Then double it, and keep doubling it. You'll get
faster each time, up to a point, then the improvements will really drop
off.

Fact is: Papyrus is developing a multiplayer SIMULATION of driving a
Winston Cup stockcar in a race. This simulation is best acheived with
the highest framerate possible. Degrading the performance of someone's
P-2-200 just because someone else in the race has a 486-66 is the
antithesis of that goal.

I don't think Papyrus has ever claimed that a higher frame rate doesn't
give better car control, which can lead to a better lap time. What
they've claimed, which is 100% true, is that a better lap time is a
result of better driving, not of faster hardware. (Doubling the CPU
power will not halve the lap time. In fact, if a driver sucks, it
probably won't change the lap time at all...)

---Jim Sokoloff

Speed costs money; how fast do you want to go?

Jo

NASCAR - VGA vs SVGA

by Jo » Thu, 24 Jul 1997 04:00:00


>people advanatages.  It is the responsibility of PAPYRUS to slow down
>the FASTER machines and FRAME RATES to be the same for all of us.

ROF,L! I've seen some true gems on these forums but I think the above
may actually be the stupidest statement I have ever read on the net.
And that's saying a lot, there's a lot of competition on the net, you
should be proud of yourself!

Joe

<remove this>pisto

NASCAR - VGA vs SVGA

by <remove this>pisto » Thu, 24 Jul 1997 04:00:00


> Tony:

> You couldnt of said it better.  Better HARDWARE is FASTER TIMES.  But
> its

No Don...Faster Framerates mean better Response Time.

Hey, it's up to the individual to get the most out of their hardware
configuration.  Just because someone owns a fast Pentium doesn't mean
they know diddly about maximizing it's performance.

This from the self proclaimed "President" of the IVGA?  What does that
say about the credibility of your organization?  It seems like you're on
another one of your witch hunts to me...could it be due to the fact that
you're trying to release your own racing game, so you feel obligated to
do a little Papyrus bashing?

--
God Bless,
Steve

(remove the <remove this> from my address when
replying via e-mail)

Dana Baile

NASCAR - VGA vs SVGA

by Dana Baile » Thu, 24 Jul 1997 04:00:00


> Tony:

> You couldnt of said it better.  Better HARDWARE is FASTER TIMES.  But
> its
> still the softwares responsibility to even the field.  Let me explain.
> When
> your software starts up its synchronizes the GRAPHICS RATE and the
> CONTROL
> DEVICE you have to make the FRAME RATES the same and you cant give some
> people advanatages.  It is the responsibility of PAPYRUS to slow down
> the FASTER machines and FRAME RATES to be the same for all of us.
> Whether
> as advertised on your SOFTWARE BOXES you have a 486-66 or a Pentium
> 300..

> Don Wilshe

By limiting the frame-rate in software to a maximum of 30fps Papy has in
fact capped the maximum available performance.  You can race on a 486 if
you want to in VGA but I will stick with my P166MMX/Rendition system
which runs 30fps in all but heavy traffic.  The minute advantages
provided by the faster systems are only meaningful for qualifying times
and so called lap records.  All that goes out the window when the real
racing begins.  Since the P166MMX is effectively the entry level system
today and a Rendition card is available for $150 from two different
companies it is my opinion that a competitive system is available to
everyone.  I don't care about the 486 owners anymore and if Papyrus
doesn't then that is fine with me.

I think this discussion would be more productive if everyone gave
insight on what they believe is the best hardware for racing so others
don't go wasting their hard earned money.  I will start the ball
rolling.

I use P166MMX on Supermicro P5MMA TX based motherboard.  This board only
supports a maximum 75mhz system bus which I use to overclock the
processor to 187mhz.  I feel the ultimate situation would be a P233MMX
on a 83mhz system bus and 250mhz processor speed.  I'm not even sure
that the P233MMX will work at that speed, input would be appreciated.
Since the faster system bus improves memory performance and video
performance this is IMO the best way to go.  PPro systems that I have
seen have lousy DMA performance and few options for bus overclocking.
Though I haven't tested any P2 systems I assume they have the same DMA
problems because they currently use the same PPro
chipset(Natoma/440FX).  I'm sure you could add much in regards to
PPro/P2 performance here Don.  I use SDRAM mainly because of its ability
to run the higher system bus speeds reliably.

As far as video goes a Rendition based card is a given.  The Canopus
Total3D and the new Miro card both use a slightly overclocked version of
the Verite chip so they should give a marginally better performance.  I
have read that the Sierra card is now using the same chip, but I haven't
been able to verify this.  A new Rendition card should be available
within the next 2 months or so which may greatly improve the graphics
potential.  It is not known at this time how this new chipset will
effect existing software so this may or may not be an improvement for
Nascar2.  I'm keeping my fingers crossed on that.

I use a Soundblaster AWE64 which I replaced an old AWE32 with.  I was
pleasantly surprised to find it all but eliminated the stutter which I
sometimes got when driving by a pit full of rumbling cars.  Even though
the card is plug and play it was easy to disable the game port so I
could use a Thrustmaster ACM gamecard.

Others may disagree but I find the controller input is more precise and
stable with the ACM gamecard.  I try to adjust the card so the max
calibration numbers are in the 200-250 range.  I believe that this makes
the car more stable.

My wheel setup is a Thrustmaster GP1 with T2 pedals which are modified
so that the two pedals work on separate axis on joystick 2.  I feel that
this helps to keep me from overshooting turns while driving two footed.
It takes some getting used to but it may keep you from running people
over on the short tracks.  Unfortunately N1/N2 doesn't properly model
brake/throttle input or this could be a tremendous advantage.  I should
have probably kept it to myself but what the hell.

I don't think a SCSI subsystem would make a difference because you don't
really access any drives during gameplay.  I would recommend more memory
before trying SCSI, at least the menus run faster with 64meg.  The only
other thing I would recommend is that you eliminate anything running in
the background that you can when running under windows.  I also
recommend running in dos when practicing to eliminate overhead from
windows.

We can now entertain offerings from the peanut gallery.

Dana Bailes

Steven Trave

NASCAR - VGA vs SVGA

by Steven Trave » Thu, 24 Jul 1997 04:00:00



couldn't have.

Steven Trave

NASCAR - VGA vs SVGA

by Steven Trave » Thu, 24 Jul 1997 04:00:00



>For two drivers of exactly equal skill the one with the faster system will
>most likely be able to run faster laps... BIG DEAL.  If you don't like this,
>then turn down your detail levels or, God forbid, run in VGA.  There is
>nothing that can be done on Papyrus' part to make up for those people with
>lesser systems.  The same holds true with just about every game I've ever
>played, framerate > smooth graphics > more easy to control > more precise
>movements > faster speeds.

>--



>>At Least now we are seeing it said that FRAME RATES and
>>faster computers can be the FASTEST.  Does that mean
>>that the people with all the MONEY are going to win
>>the RACES..  Why Cant this game LEVEL THE PLAYING FIELD

Thank you, Eric.

Steve


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