I don't know if anyone posted this yet, but check out cnet's Gamecenter
www.gamecenter.com
for a pretty good preview of Grand Prix Legends by Papyrus (due out in 1998
now).
I don't know if anyone posted this yet, but check out cnet's Gamecenter
www.gamecenter.com
for a pretty good preview of Grand Prix Legends by Papyrus (due out in 1998
now).
And also see my page (URL below) for more information about the game.
Alan Head
Screamer 2 homepages:
http://www.feature.demon.co.uk/games.htm
-----------------------------------------
Grand Prix Legends (from Papyrus) page
http://www.feature.demon.co.uk/gpl/gpl.htm
__________________________________________
Does anyone know if GPL will support Thrustmaster's MotorSports GT
"Reactive Racing Wheel"? I am hoping this is the case since GPL is
supposed to simulate "getting air" over hills at high speed and this
should cause the wheel to lose turning resistance until touchdown (at
which point the wheel will break your wrists 8^>). This will really add
to the visceral racing/driving experience greatly.
The TM homepage (http://www.thrustmaster.com/) mentions IndyCar and
Nascar but is vague about what games are going to actually support the
feedback.
>>I don't know if anyone posted this yet, but check out cnet's Gamecenter
>>www.gamecenter.com
>>for a pretty good preview of Grand Prix Legends by Papyrus (due out in 1998
>>now).
>And also see my page (URL below) for more information about the game.
>Alan Head