Holiday Inn last night, and I think those setups are pretty tame compared
what you would see for "real". I'm sure they got the camber/caster really
toned down.
Tom
of
> this being just like a real cup car are nothing new. I just don't think
> it's as excessive as this "simulation" has portrayed it. Someday I'll
sign
> myself up for one of those 10 laps of Michigan for $1000 or whatever it is
> and find out for myself.
> > There is nothing realistic about the pull to the left. A little pull I
> can
> > accept but there is way too much in N4. I know you can adjust it out in
> the
> > setup but the car is too slow and won't turn in the corners. Watched
> some
> > of the in-car footage of the Busch race today and nobody has their wheel
> > turned to the right while going down the straightaway.
> > > The pull to the left is realistic and after a while you will just get
> used
> > > to it. I don't even notice it anymore unless I join an arcade race
(then
> I
> > > keep smacking the wall cause I'm so used to the pull and it isn't
there
> in
> > > arcade). I don't see any problems with the controller screen or the
> range
> > of
> > > motion. It's exactly like GPL. If you think it should act more like N3
> > then
> > > you are out of luck. N4 is 180 degrees out from N3. The superspeedways
> > drive
> > > more correctly now then they ever did in N3. Mess with your car setup,
> you
> > > can do quite a bit to make it feel better and a few adjustments will
> help
> > > your controller feel better too.
> > > Vintook
> > > > My only complaint with N4 is the Controller code, and the fact that
> > > Papyrus
> > > > won't acknowledge the fact that not all wheels are THE SAME, and in
> > their
> > > > quest for 'realism' they have made some of our lives miserable.
> > > > All I want is the controller to work as well as it did in N3. That
> > means
> > > > having a reasonable range of adjustment so the SuperSpeedways drive
> > > > correctly, and you don't run the whole track with 1/2" of wheel
> > movement.
> > > > 32:1 is NOT enough ratio in the current controller code.
> > > > The pull to the left? Well, as I said, not all controllers are
alike.
> > We
> > > > NEED a controller trim-tab.
> > > > Other than that, it's fine.
> > > > Except for the boneheads online, of course.
> > > > -Larry
> > > > > You can't race with it. We're not good enough. People don't
respect
> > > other
> > > > > people enough. The setups don't work. The cars are too twitchy. It
> > will
> > > > > never work for online racing. You can't run close together. The N4
> > > online
> > > > > code isn't good enough and a LAN is the only place it can work.
> Unless
> > > > > you're a real Nascar driver you'll never see a good race. We're
just
> > not
> > > > > talented enough to make it work. Single car spins are just
something
> > > we'll
> > > > > have to deal with. Racing side by side is impossible.
> > > > > All things I've heard and at times even thought myself. Here is a
> > short
> > > > clip
> > > > > of a replay from a Phoenix race I ran the other night. Now I won't
> say
> > > > this
> > > > > race was perfect and we did have our problems, but this 20 lap
> segment
> > > was
> > > > > something else. There were a few runs like this in the race. I've
> had
> > > > > similar races at other tracks as well with this same group.
> > > > > http://www.racesimcentral.net/(4.5 meg)
> > > > > It can work.
> > > > > Tom