rec.autos.simulators

rFactor controller setup....weak

Remco Moed

rFactor controller setup....weak

by Remco Moed » Sat, 03 Sep 2005 05:53:56

And with weak I'm putting it mildly...when your controller isn't
mainstream you can forget it. This is a problem with all ISI based
games BTW. A bit painfull when you realize that a certain 7 year old
game doesn't have a single problem...

I fear I've to ask my money back....

Cheers!

Remco

jason moye

rFactor controller setup....weak

by jason moye » Sat, 03 Sep 2005 06:03:48


> And with weak I'm putting it mildly...when your controller isn't
> mainstream you can forget it. This is a problem with all ISI based
> games BTW. A bit painfull when you realize that a certain 7 year old
> game doesn't have a single problem...

> I fear I've to ask my money back....

I'm mildly amused seeing some of the complaints on RAS and elsewhere
about rFactor.  Most of the shit people are complaining about has been
in every previous ISI title but half the community had their heads too
far up GPL's ass to notice.
whoo

rFactor controller setup....weak

by whoo » Sat, 03 Sep 2005 06:09:40


> And with weak I'm putting it mildly...when your controller isn't
> mainstream you can forget it. This is a problem with all ISI based
> games BTW. A bit painfull when you realize that a certain 7 year old
> game doesn't have a single problem...

> I fear I've to ask my money back....

> Cheers!

> Remco

what's the problem, Remco?
Remco Moed

rFactor controller setup....weak

by Remco Moed » Sat, 03 Sep 2005 06:39:48



>> And with weak I'm putting it mildly...when your controller isn't
>> mainstream you can forget it. This is a problem with all ISI based
>> games BTW. A bit painfull when you realize that a certain 7 year old
>> game doesn't have a single problem...

>> I fear I've to ask my money back....

>> Cheers!

>> Remco

>what's the problem, Remco?

Ah, sorry, I forgot to mention that. Normally the X-axis goes from low
to high, mine goes from high to low. ISI based games can't cope with
that it seems, very annoying. First it sees the X-axis as a digital
button this way, and second it gives random input to steering right,
even if I doesn't touch the steering wheel at all. I tried to fix it
in the controller.ini in my players folder, to no avail....sigh

On the other end, after 2 years no GPL I tried GPL to see if the
problem was on my end. GPL and GTP both worked fine, and I had a blast
driving Monza again.....a bit slow, though...

Cheers!

Remco

Shrapne

rFactor controller setup....weak

by Shrapne » Sat, 03 Sep 2005 06:43:39

AFAIK that can be resolved by changing a setting in the "controller.ini"
file...




> >> And with weak I'm putting it mildly...when your controller isn't
> >> mainstream you can forget it. This is a problem with all ISI based
> >> games BTW. A bit painfull when you realize that a certain 7 year old
> >> game doesn't have a single problem...

> >> I fear I've to ask my money back....

> >> Cheers!

> >> Remco

> >what's the problem, Remco?

> Ah, sorry, I forgot to mention that. Normally the X-axis goes from low
> to high, mine goes from high to low. ISI based games can't cope with
> that it seems, very annoying. First it sees the X-axis as a digital
> button this way, and second it gives random input to steering right,
> even if I doesn't touch the steering wheel at all. I tried to fix it
> in the controller.ini in my players folder, to no avail....sigh

> On the other end, after 2 years no GPL I tried GPL to see if the
> problem was on my end. GPL and GTP both worked fine, and I had a blast
> driving Monza again.....a bit slow, though...

> Cheers!

> Remco

Byron Forbe

rFactor controller setup....weak

by Byron Forbe » Sat, 03 Sep 2005 06:59:23


    I have a Black Momo and the FF is back to front. If you are sitting
still the wheel falls off to the left or right. Something in the ini for
that?

David G Fishe

rFactor controller setup....weak

by David G Fishe » Sat, 03 Sep 2005 07:04:38

Sounds like you need to set the FF to a negative setting. Slide the
"strength" bar to the left until it becomes negative.
--
David G Fisher




>> AFAIK that can be resolved by changing a setting in the "controller.ini"
>> file...

>    I have a Black Momo and the FF is back to front. If you are sitting
> still the wheel falls off to the left or right. Something in the ini for
> that?

Remco Moed

rFactor controller setup....weak

by Remco Moed » Sat, 03 Sep 2005 07:24:21

On Thu, 01 Sep 2005 21:43:39 GMT, "Shrapnel"


>AFAIK that can be resolved by changing a setting in the "controller.ini"
>file...

That would be great! Any pointers? When I look to the file I can't see
a setting which might be usefull...

Cheers!

Remco





>> >> And with weak I'm putting it mildly...when your controller isn't
>> >> mainstream you can forget it. This is a problem with all ISI based
>> >> games BTW. A bit painfull when you realize that a certain 7 year old
>> >> game doesn't have a single problem...

>> >> I fear I've to ask my money back....

>> >> Cheers!

>> >> Remco

>> >what's the problem, Remco?

>> Ah, sorry, I forgot to mention that. Normally the X-axis goes from low
>> to high, mine goes from high to low. ISI based games can't cope with
>> that it seems, very annoying. First it sees the X-axis as a digital
>> button this way, and second it gives random input to steering right,
>> even if I doesn't touch the steering wheel at all. I tried to fix it
>> in the controller.ini in my players folder, to no avail....sigh

>> On the other end, after 2 years no GPL I tried GPL to see if the
>> problem was on my end. GPL and GTP both worked fine, and I had a blast
>> driving Monza again.....a bit slow, though...

>> Cheers!

>> Remco

John Smit

rFactor controller setup....weak

by John Smit » Sat, 03 Sep 2005 07:56:19

I don't have the game yet, but usually your problem can be corrected by
checking the box marked reverse axis or something like that. Sorry if theres
no such thing, just trying to throw out some suggestions.
Remco Moed

rFactor controller setup....weak

by Remco Moed » Sat, 03 Sep 2005 08:06:34



I can do that in the controller software for the brake and throttle,
but I can't do that for the steering. rFactor does detect the right
settings, but with a reversed axis you'll get ghosting, which means
that someone suddenly pulls your wheel hard to the right when you're
doing 200 mph on the straight....not funny...

Cheers!

Remco

ymenar

rFactor controller setup....weak

by ymenar » Sat, 03 Sep 2005 09:20:49


> I'm mildly amused seeing some of the complaints on RAS and elsewhere
> about rFactor.  Most of the shit people are complaining about has been
> in every previous ISI title but half the community had their heads too
> far up GPL's ass to notice.

Well... the development team *does* look like a group of people who want to
get rid of all the problems of the ISI engine, and not just embellish it
from the outside.  I've already heard of skipping when somebody enters the
track in multi...  ;-S   embarrassing.

But you're right, we might be stuck with 50% of the simracing market being
developpers buying the ISI engine onto the next 5 years.

--
-- Fran?ois Mnard <ymenard>
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

Alan Bernard

rFactor controller setup....weak

by Alan Bernard » Sat, 03 Sep 2005 09:59:27


You've answered your own question.  I own a MOMO and I don't think I had to
touch the thing to work with the game.

You've answered your own question again.  Older game works with older,
non-standard, older wheel.  Makes sense.

It's good that you have that option, as should be the case with all games or
any type of mechandise.  If you don't like and things don't work with your
configuration, having the option to return is a good thing.  You can't
really complain.

Alanb

Steve Simpso

rFactor controller setup....weak

by Steve Simpso » Sat, 03 Sep 2005 11:35:01

I haven't had an issue with an ISI title since the F12001 combined pedals  
issue (which was fixed in a patch)

I guess I'm just lucky....

jason moye

rFactor controller setup....weak

by jason moye » Sat, 03 Sep 2005 12:07:40


> I haven't had an issue with an ISI title since the F12001 combined pedals
> issue (which was fixed in a patch)

> I guess I'm just lucky....

I'm not a huge fan of their sims, but I can't say I've had any
technical problems with anything they've put out.  I was just venting
frustration at how surprised so many people seem that certain things
either don't work or don't function like you'd expect when they're
exactly like previous ISI titles.  rF may be a step up from F1C, but
F1C users should have had an idea of what they were getting.
Steve Simpso

rFactor controller setup....weak

by Steve Simpso » Sat, 03 Sep 2005 12:13:30

Indeed.  There's no shortage of ignorance around.  I think a lot of  
people(?) over at RSC were expecting a cross between Gran Turismo 5, GTR &  
GPL...


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.