I have a problem with sound when running GPL under Windows NT. Basically the
*sound* response is not immediate and smooth. For example, when I blip the
throttle it's almost as if the sound is being updated every quarter second
or so instead of every frame (37fps). Everything else (the graphics,
joystick response, etc) runs perfectly at a solid 37fps. Obviously this is
very off-putting!!
This problem occurs with the following OS/Soundcard combinations:
Windows NT4 SP5, Turtle Beach Pinnacle (ISA) v3.02
Windows NT4 SP5, Ensoniq Soundscape VIVO (ISA) v3.00.11
Windows 2000 Beta3, Turtle Beach Pinnacle (ISA) v3.02 or v4.05
The rest of the system is:
Pentium II Celeron 300a o/c'd to 450Mhz
Abit BH6 mobo
196MB RAM
OpenGL v2.56
Adaptec 2940U2W SCSI card
Plenty of disk space
GPL patched to v1.1
The sim runs *perfectly* in Windows 95, but I would prefer not to have to
reboot every time I want to play GPL! All other sound enabled apps and games
run just fine, so I suspect that this is a problem with interaction between
Windows NT, GPL and the soundcard drivers.
Has anyone else managed to run GPL in Windows NT with perfect sound? If so,
with what soundcard(s)? PCI or ISA? Has anyone got any ideas?
Many thanks
Andy.