rec.autos.simulators

Multiplayer pace lap weaving

Eric T. Busc

Multiplayer pace lap weaving

by Eric T. Busc » Sun, 28 Apr 1996 04:00:00


> I was wondering if someone can answer something for me. What good does weaving
> on the pace lap due for warming up the tires, in this game? I know it works in
> real life, but I've tested offline a few times, withthe tire temp screen up,
> and have not noticed more than a 1 or 2 degree temp raise.

In short, it does absolutely nothing.  The real drivers do it more to clean debris
from their tires than to heat them up (although they do heat up more than in the
game).

If people would just learn to settle down in line and smoothly accelerate at the drop
of the green flag, we would not have these problems.  It has been said time and time
again, the race is not won on the first lap.

--

Emory University Graduate School of Arts & Sciences
Nascar Setups Page: http://www.racesimcentral.net/~ebusch/
Hawaii Network UserName: Buschwick (4)

Lo

Multiplayer pace lap weaving

by Lo » Sun, 28 Apr 1996 04:00:00

I was wondering if someone can answer something for me. What good does weaving
on the pace lap due for warming up the tires, in this game? I know it works in
real life, but I've tested offline a few times, withthe tire temp screen up,
and have not noticed more than a 1 or 2 degree temp raise.

What I have noticed however, is the huge amount of incidents and accidents it
causes on the pace lap. (Another cause of accidents seems to be paople typing
"Be Careful"! instead of concentrating on their driving <g>).

Los

Brian Simps

Multiplayer pace lap weaving

by Brian Simps » Sun, 28 Apr 1996 04:00:00



>> I was wondering if someone can answer something for me. What good does weaving
>> on the pace lap due for warming up the tires, in this game? I know it works in
>> real life, but I've tested offline a few times, withthe tire temp screen up,
>> and have not noticed more than a 1 or 2 degree temp raise.
>In short, it does absolutely nothing.  The real drivers do it more to clean debris
>from their tires than to heat them up (although they do heat up more than in the
>game).
>> What I have noticed however, is the huge amount of incidents and accidents it
>> causes on the pace lap. (Another cause of accidents seems to be paople typing
>> "Be Careful"! instead of concentrating on their driving <g>).
>If people would just learn to settle down in line and smoothly accelerate at the drop
>of the green flag, we would not have these problems.  It has been said time and time
>again, the race is not won on the first lap.
>--

>Emory University Graduate School of Arts & Sciences
>Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
>Hawaii Network UserName: Buschwick (4)

Weaving also causes some of those "back marker" wrecks in the back of
the pack.  Lets say the pole sitter (or someone up front) is weaving
back in forth or speeding up and slowing down.  Those movements are
causing the cars behind them to slam on the brakes or at least slow
down.  This slowing eventually works it's way to the back of the
pack...like a snake, then someone gets rammed.  I'm not saying there
aren't some people in the back who can't hold a line, I know that
believe me,  but sometimes the guys up front cause as many problems as
the guys in the back.
--

http://www.cris.com/~bms/index.htm
Closed Beta Tester Hawaii Network  - bsimpson online
"It's Always Darkest before it goes totally Black"
Jim Warr

Multiplayer pace lap weaving

by Jim Warr » Tue, 30 Apr 1996 04:00:00


 very good point .. keep it consistant up front guys

 Brian .. like I said ... you are a God :)
 how about letting me have a win?

Brian Simps

Multiplayer pace lap weaving

by Brian Simps » Tue, 30 Apr 1996 04:00:00



>>Weaving also causes some of those "back marker" wrecks in the back of
>>the pack.  Those movements are
>>causing the cars behind them to slam on the brakes or at least slow
>>down.  This slowing eventually works it's way to the back of the
>>pack...like a snake, then someone gets rammed.

> very good point .. keep it consistant up front guys
> Brian .. like I said ... you are a God :)
> how about letting me have a win?

Jim, if I did that, you'd loose all respect for me ;)

--

http://www.cris.com/~bms/index.htm
Closed Beta Tester Hawaii Network  - bsimpson online
"It's Always Darkest before it goes totally Black"

Jim Mcguig

Multiplayer pace lap weaving

by Jim Mcguig » Sat, 04 May 1996 04:00:00



>>>Weaving also causes some of those "back marker" wrecks in the back of
>>>the pack.  Those movements are
>>>causing the cars behind them to slam on the brakes or at least slow
>>>down.  This slowing eventually works it's way to the back of the
>>>pack...like a snake, then someone gets rammed.
>> very good point .. keep it consistant up front guys

Imagine this...Last night in a race at Talladega, 10%, Pace lap,
Yellows on, No damage- and 30-some cars starting. I'm qual'd back
around 26. Pace lap goes, NO crashes, unbelievable. But wait, it gets
better. We actually go 2 laps before the first yellow comes out.
Unreal! I was expected a race run completely under yellow <G>

Of course, we did finish under yellow. Naturally. On the positive
side, the yellow came out with only 2 laps left. All in all alot of
green flag racing. Much more than expected.

=========================================================
==Jim McGuigan     Power Switching & Conversion Systems==
==Hanover, PA      Baltimore / Washington Field Service==
==                                                     ==
**               Hawaii Driver: Knuckle Duster         **
*********************************************************


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