rec.autos.simulators

Drag Sim

JoeBlo

Drag Sim

by JoeBlo » Fri, 29 Nov 1996 04:00:00

A good drag sim would contain street stock to funny-car to top-fueler,
you would be able to tweak engine, trans, suspension, etc..
Lets make a chain letter of what we think should be in a sim like this
and mail it to Papyrus, and the rest of the sim co.

as..

Drag Sim

by as.. » Wed, 04 Dec 1996 04:00:00

I think it should include options for
metals'chemical structure, besides complete building process.
The building process should include such details as driving a truck
to get iron ore and real-time curing for fiberglass, paint etc.

The price must not exceed $50.
System requirement-Pentium 100.
Only then I might consider buying it.

This sim must be so detailed that it is basically real-time.


>A good drag sim would contain street stock to funny-car to top-fueler,
>you would be able to tweak engine, trans, suspension, etc..
>Lets make a chain letter of what we think should be in a sim like this
>and mail it to Papyrus, and the rest of the sim co.

Wade Tschi

Drag Sim

by Wade Tschi » Thu, 05 Dec 1996 04:00:00

                                                    ^^^^^^^^^^
If this is the case, wouldn't system reqirements be more like
a PPro200 for about 5 seconds of the sim, and a 8086 for the
hours in-between. I like your input tho. ;->>> Can they make
a variable rate processor to accomplish this ?? Maybe thats
why it doesn't already exist. ;-)

Happy Lappin'
Wade Tschida



> >A good drag sim would contain street stock to funny-car to top-fueler,
> >you would be able to tweak engine, trans, suspension, etc..
> >Lets make a chain letter of what we think should be in a sim like this
> >and mail it to Papyrus, and the rest of the sim co.


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